Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
1567 lines
78 KiB
Plaintext
1567 lines
78 KiB
Plaintext
//const int FOOBAR = -1; // Comment or uncomment whenever the compiler croaks on an error code 5.
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//spell
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const int SPELL_MAJOR_MAGIC_MISSILE = 2247;
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const int SPELL_GREAT_WALL_OF_DISPEL = 2096;
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const int SPELL_SOL_CONSECRATE = 2108;
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const int SPELL_BLACKLIGHT = 2091;
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// bard
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const int SPELL_BARD_SONG = 411;
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const int SPELL_BARD_CURSE_SONG = 644;
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//:: Complete Warrior
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const int SPELL_RANGED_DISARM = 3493;
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//marshal
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const int SPELL_MINAUR_DEMFORT = 3500;
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const int SPELL_MINAUR_FORCEWILL = 3501;
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const int SPELL_MINAUR_WATCHEYE = 3502;
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const int SPELL_MINAUR_BOOSTCHA = 3503;
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const int SPELL_MINAUR_BOOSTCON = 3504;
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const int SPELL_MINAUR_BOOSTDEX = 3505;
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const int SPELL_MINAUR_BOOSTINT = 3506;
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const int SPELL_MINAUR_BOOSTSTR = 3507;
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const int SPELL_MINAUR_BOOSTWIS = 3508;
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const int SPELL_MINAUR_DETCAST = 3509;
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const int SPELL_MINAUR_ARTOFWAR = 3510;
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const int SPELL_MAJAUR_MOT_ARDOR = 3511;
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const int SPELL_MAJAUR_MOT_CARE = 3512;
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const int SPELL_MAJAUR_RES_TROOPS = 3513;
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const int SPELL_MAJAUR_MOT_URGE = 3514;
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const int SPELL_MAJAUR_HARD_SOLDIER = 3515;
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const int SPELL_MAJAUR_MOT_ATTACK = 3516;
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const int SPELL_MAJAUR_STEAD_HAND = 3517;
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const int SPELL_GRANT_MOVE_ACTION = 3518;
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const int SPELL_MAJAUR_MOT_CHA = 3519;
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const int SPELL_MAJAUR_MOT_CON = 3520;
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const int SPELL_MAJAUR_MOT_DEX = 3521;
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const int SPELL_MAJAUR_MOT_INT = 3522;
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const int SPELL_MAJAUR_MOT_STR = 3523;
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const int SPELL_MAJAUR_MOT_WIS = 3524;
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//oozemaster
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const int SPELL_SLIME_WAVE = 2023;
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//damage increase spells for ActionCastSpellOnSelf
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const int SPELL_SET_COMPOSITE_ATTACK_BONUS = 2732;
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const int SPELL_UNARMED_ATTACK_PEN = 2734;
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const int SPELL_BATTLERAGER_DAMAGE = 2728;
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const int SPELL_HEXTOR_DAMAGE = 2729;
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const int SPELL_HEXTOR_MODE = 3859;
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const int SPELL_THAYANKNIGHT_DAMAGE = 2730;
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const int SPELL_MANATARMS_DAMAGE = 2731;
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const int SPELL_KNIGHTCHALICE_DAMAGE = 2733;
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const int SPELL_SWASH_DAMAGE = 3210;
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const int SPELL_COC_DAMAGE = 3211;
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const int SPELL_OOTBI_GREATER_WEAPON_FOCUS = 2436;
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const int SPELL_INTUITIVE_ATK = 2090;
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const int SPELL_SHIFTING_EFFECTS = 1918;
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//heartwarder
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const int SPELL_LIPS_RAPTUR = 2210;
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const int SPELL_TEARS_EVERGOLD = 2211;
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const int SPELL_ELE_CONF_FIRE = 2213;
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const int SPELL_ELE_CONF_WATER = 2214;
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const int SPELL_ELE_CONF_EARTH = 2215;
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const int SPELL_ELE_CONF_AIR = 2216;
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const int IP_CONST_CASTSPELL_LIPS_RAPTURE_1 =550;
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// Frenzied Berserker Spells
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const int SPELL_FRENZY = 2700;
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const int SPELL_INSPIRE_FRENZY = 2701;
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const int SPELL_SUPREME_POWER_ATTACK = 2702;
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const int SPELL_REMOVE_FRENZY = 2703;
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// Eye of Gruumsh
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const int SPELL_COMMAND_THE_HORDE = 2708;
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const int SPELL_BLINDING_SPITTLE = 2709;
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const int SPELL_BLINDSIGHT_5_FT = 2710;
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const int SPELL_BLINDSIGHT_10_FT = 2711;
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// Orc Warlord
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const int SPELL_OW_INSPIRE_COURAGE = 2712;
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const int SPELL_FINAL_RAGE = 2713;
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const int SPELL_RELEASE_HORDE = 2714;
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const int SPELL_GATHER_HORDE_I = 2715;
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const int SPELL_GATHER_HORDE_II = 2716;
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const int SPELL_BLOOD_OF_THE_WARLORD = 2721;
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// Tempest Spells
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const int SPELL_T_TWO_WEAPON_FIGHTING = 2705;
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// Runecaster Spells
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const int SPELL_RUNE_CHANT = 1623;
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// Duelist
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const int SPELL_ELABORATE_PARRY = 2722;
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const int SPELL_ELABORATE_PARRY_P = 2723;
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const int SPELL_ELABORATE_PARRY_FD = 2724;
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const int SPELL_ELABORATE_PARRY_E = 2725;
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const int SPELL_ELABORATE_PARRY_IE = 2726;
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// Master Harper
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const int SPELLABILITY_AURA_LLIIRA = 3991;
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const int SPELLABILITY_LYCANBANE = 3993;
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const int SPELLABILITY_MIELIKKI = 3992;
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//Drow Judicator
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const int SPELL_COMMAND_SPIDERS = 1728;
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const int SPELL_SUMMON_MYRLOCHAR = 1616;
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const int SPELL_SUMMON_MONSTROUS = 1614;
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const int SPELL_SUMMON_SWORDSPID = 1615;
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const int SPELL_SUMMON_PHASESPID = 1617;
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const int SPELL_SELVETARMS_WRATH = 1612;
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// Foe Hunter Spells
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const int SPELL_RANCOR = 2706;
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const int SPELL_FH_DEATH_ATTACK = 2707;
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//Legendary Dread Spell
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const int SPELL_UNMOVABLE = 2750; //CONSTANT
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//Iaijutsu Master Spell
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const int SPELL_ONE_STRIKE_TWO_CUTS = 2761; //CONSTANT
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// Fist Raziel Spell
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const int SPELL_SMITE_RAZIEL = 2217;
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const int SPELL_SU_CIRCEVIL = 2218;
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// bonded
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const int SPELL_POLYMORPH_ELEM = 2235 ;
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// Initiate of Draconic
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const int SPELL_SHAPEDRAGONGOLD = 2239;
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const int SPELL_SHAPEDRAGONRED = 2240;
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const int SPELL_SHAPEDRAGONPRYS = 2241;
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const int SPELL_SHAPE_INCREASE_DAMAGE = 2258;
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// Bladesinger
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const int SPELL_SONG_OF_FURY = 2200;
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//True Necromancer
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const int SPELL_DES_20 = 3988;
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const int SPELL_DES_100 = 3987;
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//Thrall of Orcus
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const int SPELL_TO_CARRION = 1558;
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//Frostrager
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const int SPELL_ONETWO_PUNCH = 2705;
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//Serene Guardian
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const int SPELL_SERENE_PAIN = 1569;
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const int SPELL_SERENE_DAMAGE = 1570;
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const int SPELL_SERENE_STAGGER = 1571;
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const int SPELL_SERENE_CONFOUND = 1572;
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const int SPELL_SERENE_SOUL = 1573;
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//Shou Disciple
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const int SPELL_MARTIAL_FLURRY_LIGHT = 2725;
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const int SPELL_MARTIAL_FLURRY_ALL = 2726;
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// Sacred Fist
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const int SPELL_SACREDSPEED = 2123;
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const int SPELL_INNERARMOR = 2124;
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const int SPELL_SACREDFLAME = 2125;
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// Shadow Adept
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const int SPELL_SHADOWSHIELD = 2126;
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const int SPELL_SHADOWWALK = 2127;
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const int SPELL_SHADOWDOUBLE = 2128;
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// Nightshade
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const int SPELL_NS_WEB = 2130;
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// Shadowlord
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const int SHAD_INVISIBILITY_SPHERE = 2230;
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const int SHAD_DARKNESS = 2226;
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// Brawler
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const int SPELL_BRAWLER_EXTRA_ATT = 2161;
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// Minstrel of the Edge
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const int SPELL_MINSTREL_SONG_SLEEP = 2157;
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const int SPELL_MINSTREL_SONG_SILENCE = 2158;
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const int SPELL_MINSTREL_SONG_HASTE = 2159;
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const int SPELL_MINSTREL_SONG_SLOW = 2160;
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const int SPELL_MINSTREL_SONG_CHARM = 2145;
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const int SPELL_MINSTREL_SONG_IMM_FEAR = 2147;
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const int SPELL_MINSTREL_SONG_SHIELD_AC = 2148;
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const int SPELL_MINSTREL_SONG_SONIC_WEAP = 2149;
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const int SPELL_MINSTREL_SONG_STRENGTH = 2150;
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const int SPELL_MINSTREL_SONG_CONSTITUTION = 2151;
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const int SPELL_MINSTREL_SONG_DEXTERITY = 2152;
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const int SPELL_MINSTREL_SONG_INTELLIGENCE = 2153;
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const int SPELL_MINSTREL_SONG_WISDOM = 2154;
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const int SPELL_MINSTREL_SONG_CHARISMA = 2155;
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const int SPELL_MINSTREL_SONG_WOUND_WHISP = 2156;
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// Ultimate Ranger
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const int SPELL_UR_FAVORITE_ENEMY = 2134;
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const int SPELL_UR_HAWK_TOTEM = 2140;
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const int SPELL_UR_HIPS = 2143;
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// Dragonsong
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const int SPELL_DSL_SONG_STRENGTH = 2135;
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const int SPELL_DSL_SONG_COMPULSION = 2136;
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const int SPELL_DSL_SONG_SPEED = 2137;
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const int SPELL_DSL_SONG_FEAR = 2138;
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const int SPELL_DSL_SONG_HEALING = 2139;
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//Anti-Paladin
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const int SPELL_ANTIPAL_BULLS_STRENGTH = 2041;
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const int SPELL_ANTIPAL_DARKNESS = 2042;
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const int SPELL_ANTIPAL_DESECRATE = 2043;
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const int SPELL_ANTIPAL_INFLICT_LIGHT_WOUNDS = 2037;
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const int SPELL_ANTIPAL_INFLICT_MODERATE_WOUNDS = 2048;
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const int SPELL_ANTIPAL_INFLICT_SERIOUS_WOUNDS = 2054;
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const int SPELL_ANTIPAL_MAGIC_CIRCLE_AGAINST_GOOD = 2049;
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const int SPELL_ANTIPAL_AURAFEAR = 2089;
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const int SPELL_APAL_MOUNT = 2052;
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// Complete Adv Ninja
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const int SPELL_GHOST_STEP = 2742;
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//:: Forest Master (Faiths & Pantheons, pg. 193)
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const int SPELL_FM_FORESTDOMINION = 2472;
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const int SPELL_FM_GREATMALLETRADIALMASTER = 2473;
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const int SPELL_FM_ICYMALLET = 2474;
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const int SPELL_FM_SHOCKMALLET = 2475;
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const int SPELL_FM_DEEPROOTS = 2476;
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// Spell Feat Generic
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const int SPELL_WANDER_UNSEEN = 4071;
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const int SPELL_MANYSHOT2 = 2246;
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const int SPELL_MANYSHOT3 = 2248;
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const int SPELL_MANYSHOT4 = 2249;
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const int SPELL_MANYSHOT5 = 2208;
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const int SPELL_MANYSHOT6 = 2209;
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const int SPELL_PINPOINTACCURACY2 = 2204;
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const int SPELL_PINPOINTACCURACY4 = 2205;
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const int SPELL_PINPOINTACCURACY6 = 2206;
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const int SPELL_EXTRASHOT = 2201;
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const int NimbusOfLight = 2032;
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const int SPELL_HOLYRADIANCE = 2196;
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const int SPELL_RAVAGEGOLDENICE = 2190;
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const int ServanOfHeaven = 2033;
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const int SPELL_STIGMATA2 = 2193;
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const int SPELL_STIGMATA3 = 2194;
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const int SPELL_STIGMATA4 = 2195;
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const int SPELL_STIGMATA5 = 2192;
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const int Ranged_Smite = 2034;
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const int SPELL_POWER_ATTACK1 = 2171;
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const int SPELL_POWER_ATTACK2 = 2172;
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const int SPELL_POWER_ATTACK3 = 2173;
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const int SPELL_POWER_ATTACK4 = 2174;
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const int SPELL_POWER_ATTACK5 = 2175;
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const int SPELL_POWER_ATTACK6 = 2177;
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const int SPELL_POWER_ATTACK7 = 2178;
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const int SPELL_POWER_ATTACK8 = 2179;
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const int SPELL_POWER_ATTACK9 = 2180;
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const int SPELL_POWER_ATTACK10 = 2181;
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const int SPELL_FURIOUS_ASSAULT = 2182;
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const int SPELL_DIVINE_RESISTANCE = 2166;
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const int SPELL_DIVINE_CLEANSING = 2165;
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const int SPELL_DIVINE_VIGOR = 2164;
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const int SPELL_EPIC_DIVINE_VIGOR = 2162;
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// VFX Persistant
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const int VFX_MOB_CIRCEVIL_NODIS = 110 ;
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// Custom Spell ID's
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const int SPELL_ANIMATE_OBJECT = 1790;
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const int SPELL_ANIMAL_TRANCE = 1574;
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const int SPELL_BLINK = 1575;
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const int SPELL_DETECT_MAGIC = 1576;
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const int SPELL_ENTHRALL = 2063;
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const int SPELL_ACID_ORB = 3100;
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const int SPELL_COLD_ORB = 3101;
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const int SPELL_ELECTRIC_ORB = 3102;
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const int SPELL_FIRE_ORB = 3103;
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const int SPELL_SONIC_ORB = 3104;
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const int SPELL_ACID_STORM = 3106;
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const int SPELL_BLAST_OF_FLAME = 3110;
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const int SPELL_BURNING_BOLT = 3109;
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const int SPELL_DISINTEGRATE = 3111;
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const int SPELL_ENERGY_IMMUNITY = 3113;
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const int SPELL_ICE_BURST = 3105;
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const int SPELL_LOWER_SR = 3126;
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const int SPELL_MANTLE_OF_EGREG_MIGHT = 3112;
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const int SPELL_MASS_BULLS_STRENGTH = 3119;
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const int SPELL_MASS_CATS_GRACE = 3120;
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const int SPELL_MASS_EAGLES_SPLENDOR = 3121;
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const int SPELL_MASS_ENDURANCE = 3122;
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const int SPELL_MASS_FOXS_CUNNING = 3123;
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const int SPELL_MASS_HOLD_MONSTER = 3108;
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const int SPELL_MASS_HOLD_PERSON = 3107;
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const int SPELL_MASS_OWLS_WISDOM = 3124;
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const int SPELL_MASS_ULTRAVISION = 3125;
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const int SPELL_SERPENTS_SIGH = 3127;
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const int SPELL_SERPENTS_SIGH_BOLT_ACID = 3128;
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const int SPELL_SERPENTS_SIGH_BOLT_LIGHTNING = 3129;
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const int SPELL_SERPENTS_SIGH_CONE_ACID = 3130;
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const int SPELL_SERPENTS_SIGH_CONE_COLD = 3131;
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const int SPELL_SERPENTS_SIGH_CONE_FIRE = 3132;
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const int SPELL_HEROISM = 3133;
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const int SPELL_GREATER_HEROISM = 3134;
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const int SPELL_MASS_CURE_LIGHT = 3135;
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const int SPELL_MASS_CURE_MODERATE = 3136;
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const int SPELL_MASS_CURE_SERIOUS = 3137;
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const int SPELL_MASS_CURE_CRITICAL = 3138;
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const int SPELL_RIGHTEOUS_MIGHT = 3139;
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const int SPELL_RECITATION = 3140;
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const int SPELL_FORCEBLAST = 3141;
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const int SPELL_GLITTERDUST = 3142;
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const int SPELL_MORDENKAINENS_MAGNIFICENT_MANSION = 3143;
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const int SPELL_LESSER_ACID_ORB = 3144;
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const int SPELL_LESSER_COLD_ORB = 3145;
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const int SPELL_LESSER_ELECTRIC_ORB = 3146;
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const int SPELL_LESSER_FIRE_ORB = 3147;
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const int SPELL_LESSER_SONIC_ORB = 3148;
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const int SPELL_BALEFUL_TRANSPOSITION = 3149;
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const int SPELL_BENIGN_TRANSPOSITION = 3150;
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const int SPELL_CONVICTION = 3151;
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const int SPELL_LEGIONS_CONVICTION = 3152;
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const int SPELL_CURSE_OF_IMPENDING_BLADES = 3153;
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const int SPELL_LEGIONS_CURSE_OF_IMPENDING_BLADES = 3154;
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const int SPELL_CURSE_OF_PETTY_FAILING = 3155;
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const int SPELL_LEGIONS_CURSE_OF_PETTY_FAILING = 3156;
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const int SPELL_DIVINE_PROTECTION = 3157;
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const int SPELL_FIREBURST = 3158;
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const int SPELL_GREATER_FIREBURST = 3159;
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const int SPELL_LIONHEART = 3160;
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const int SPELL_LIVING_UNDEATH = 3161;
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const int SPELL_PANACEA = 3162;
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const int SPELL_LEGIONS_SHIELD_OF_FAITH = 3163;
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const int SPELL_SLASHING_DARKNESS = 3164;
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const int SPELL_ANGAZZARS_SCORCHER = 3165;
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const int SPELL_CREATE_MAGIC_TATTOO = 3166;
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const int SPELL_FLASHBURST = 3168;
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const int SPELL_FLENSING = 3169;
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const int SPELL_SHADOW_SPRAY = 3170;
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const int SPELL_SNILLOCS_SNOWBALL_SWARM = 3171;
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const int SPELL_BELTYNS_BURNING_BLOOD = 3172;
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const int SPELL_ILYYKURS_MANTLE = 3173;
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const int SPELL_IMPROVED_MAGE_ARMOR = 3174;
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const int SPELL_NYBORS_GENTLE_REMINDER = 3175;
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const int SPELL_NYBORS_STERN_REPROOF = 3176;
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const int SPELL_SINSABURS_BALEFUL_BOLT = 3177;
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const int SPELL_SNILLOCS_SNOWBALL = 3178;
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const int SPELL_SOULSCOUR = 3179;
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const int SPELL_SPHERE_OF_ULTIMATE_DESTRUCTION = 3180;
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const int SPELL_CLARITY_OF_MIND = 3181;
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const int SPELL_MASS_DROWN = 3182;
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const int SPELL_HAIL_OF_STONE = 3183;
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const int SPELL_SPIDERSKIN = 3184;
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const int SPELL_VISCID_GLOB = 3185;
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const int SPELL_WORD_OF_BALANCE = 3186;
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const int SPELL_GREENFIRE = 3187;
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const int SPELL_CHILL_TOUCH = 1791;
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const int SPELL_POX = 2886;
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const int SPELL_PESTILENCE = 2887;
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const int SPELL_DETECT_EVIL = 3201;
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const int SPELL_DETECT_GOOD = 3202;
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const int SPELL_DETECT_LAW = 3203;
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const int SPELL_DETECT_CHAOS = 3204;
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const int SPELL_UNDETECTABLE_ALINGMENT = 3205;
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const int SPELL_UNHOLYSWORD = 3206;
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const int SPELL_DEEPER_DARKNESS = 3207;
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const int SPELL_HOLY_WORD = 3220;
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const int SPELL_BLASPHEMY = 3221;
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const int SPELL_DICTUM = 3222;
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const int SPELL_WORD_OF_CHAOS = 3223;
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const int SPELL_BLUR = 3208;
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const int SPELL_MIRROR_IMAGE = 3209;
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const int SPELL_INSANITY = 3212;
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//const int SPELL_IRON_BODY = 3213;
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const int SPELL_DIMENSIONAL_ANCHOR = 2889;
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const int SPELL_DIMENSION_DOOR = 2890;
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const int SPELL_DIMENSION_DOOR_SELF = 2891;
|
|
const int SPELL_DIMENSION_DOOR_PARTY = 2892;
|
|
const int SPELL_DIMENSION_DOOR_DIRDIST_SELF = 2896;
|
|
const int SPELL_DIMENSION_DOOR_DIRDIST_PARTY = 2897;
|
|
const int SPELL_MAZE = 2888;
|
|
const int SPELL_GREATER_TELEPORT = 2893;
|
|
const int SPELL_GREATER_TELEPORT_SELF = 2894;
|
|
const int SPELL_GREATER_TELEPORT_PARTY = 2895;
|
|
const int SPELL_TELEPORTATION_CIRCLE = 2877;
|
|
const int SPELL_DIMENSIONAL_LOCK = 2898;
|
|
const int SPELL_TELEPORT = 2874;
|
|
const int SPELL_TELEPORT_SELF = 2875;
|
|
const int SPELL_TELEPORT_PARTY = 2876;
|
|
const int SPELL_BLOOD_OF_THE_MARTYR = 3099;
|
|
const int SPELL_POLAR_RAY = 3098;
|
|
const int SPELL_COMMAND_APPROACH = 3093;
|
|
const int SPELL_COMMAND_DROP = 3094;
|
|
const int SPELL_COMMAND_FALL = 3095;
|
|
const int SPELL_COMMAND_FLEE = 3096;
|
|
const int SPELL_COMMAND_HALT = 3097;
|
|
const int SPELL_GREATER_COMMAND_APPROACH = 3087;
|
|
const int SPELL_GREATER_COMMAND_DROP = 3088;
|
|
const int SPELL_GREATER_COMMAND_FALL = 3089;
|
|
const int SPELL_GREATER_COMMAND_FLEE = 3090;
|
|
const int SPELL_GREATER_COMMAND_HALT = 3091;
|
|
const int SPELL_VISION_OF_HEAVEN = 3083;
|
|
const int SPELL_SWORD_OF_CONSCIENCE = 3084;
|
|
const int SPELL_OBSCURING_MIST = 3085;
|
|
const int SPELL_SHOUT = 1953;
|
|
const int SPELL_SHOUT_GREATER = 1954;
|
|
const int SPELL_SPELL_JUMP = 2070;
|
|
const int SPELL_IRON_BODY = 2071;
|
|
const int SPELL_ENLARGE_PERSON = 2072;
|
|
const int SPELL_ENLARGE_PERSON_MASS = 2073;
|
|
const int SPELL_REDUCE_PERSON = 2074;
|
|
const int SPELL_REDUCE_PERSON_MASS = 2075;
|
|
const int SPELL_ANTIMAGIC_FIELD = 2076;
|
|
const int SPELL_NONDETECTION = 2077;
|
|
const int SPELL_RAINBOW_PATTERN = 2078;
|
|
const int SPELL_MAGE_HAND = 2079;
|
|
const int SPELL_DETECT_UNDEAD = 2080;
|
|
const int SPELL_PNP_SCARE = 1789;
|
|
const int SPELL_CONTAGIOUS_TOUCH = 2227;
|
|
const int SPELL_SUDDEN_STALAGMITE = 3827;
|
|
const int SPELL_BONES_OF_THE_EARTH = 3828;
|
|
const int SPELL_PHANTOM_STEED = 2347;
|
|
const int SPELL_GASEOUS_FORM = 2348;
|
|
|
|
//racial spell additions
|
|
const int SPIRETOP_FOG_CLOUD_BREATH = 1487; //:: Spiretop Dragon
|
|
const int MEPHLING_BREATH_WEAPON = 1488; //:: Mephlings
|
|
const int SPELL_ARANEA_ALTER = 1489; //:: Aranea
|
|
const int SPELL_ARANEA_ALTER_HUMANOID = 1490;
|
|
const int SPELL_ARANEA_ALTER_HYBRID = 1491;
|
|
const int SPELL_ARANEA_ALTER_SPIDER = 1492;
|
|
const int SPELL_ARANEA_WEB = 1493;
|
|
const int SPELL_MUCK_SQUIRT = 1494; //:: Muckdweller
|
|
const int SPELL_RAKSHASA_DISGUISE = 1951;
|
|
const int SPELL_FEYRI_ALTER = 1955;
|
|
const int SPELL_NIXIE_WATERBREATHING = 1956;
|
|
const int SPELL_URDINNIR_STONESKIN = 1957;
|
|
const int SPELL_RACE_DARKNESS = 1958;
|
|
const int SPELL_RACE_DAZE = 1959;
|
|
const int SPELL_RACE_LIGHT = 1960;
|
|
const int SPELL_SVIRF_BLINDDEAF = 1961;
|
|
const int SPELL_DUERGAR_INVIS = 1962;
|
|
const int SPELL_ILLITHID_CHARM_MONSTER = 1963;
|
|
const int SPELL_RACE_CHARM_PERSON = 1964;
|
|
const int SPELL_AVARIEL_DIVE = 1966;
|
|
const int SPELL_MINOTAUR_CHARGE = 1967;
|
|
const int SPELL_RACE_BLUR = 1968;
|
|
const int SPELL_FEYRI_ENERVATION = 1969;
|
|
const int SPELL_RACE_ENTANGLE = 1970;
|
|
const int SPELL_RACE_FEAR = 1971;
|
|
const int SPELL_RACE_CLAIR = 1972;
|
|
const int SPELL_RACE_NEUTRALIZE_POISON = 1973;
|
|
const int SPELL_PIXIE_CONFUSION = 1974;
|
|
const int SPELL_PIXIE_IMPINVIS = 1975;
|
|
const int SPELL_PIXIE_DISPEL = 1976;
|
|
const int SPELL_RACE_CHILLTOUCH = 1977;
|
|
const int SPELL_RACE_SILENCE = 1989;
|
|
const int SPELL_RACE_MAGE_HAND = 1990;
|
|
const int SPELL_HOUND_AURAMENACE = 2905;
|
|
const int SPELL_HOUND_AID = 2930;
|
|
const int SPELL_HOUND_CONTFLAME = 2932;
|
|
const int SPELL_HOUND_DETECTEVIL = 2933;
|
|
const int SPELL_HOUND_DISGUISE = 2936;
|
|
const int SPELL_HOUND_MAGICCIRCLE = 2934;
|
|
const int SPELL_HOUND_TELEPORT = 2935;
|
|
const int SPELL_ZENYTH_TRUE_STRIKE = 2937;
|
|
const int SPELL_RACIAL_CIRCLE_VS_GOOD = 2938;
|
|
const int SPELL_RACIAL_CIRCLE_VS_EVIL = 2939;
|
|
const int SPELL_RACIAL_CIRCLE_VS_LAW = 2940;
|
|
const int SPELL_RACIAL_CIRCLE_VS_CHAOS = 2941;
|
|
const int SPELL_NATHRI_EXPEDITIOUS_RETREAT = 2943;
|
|
const int SPELL_BLADELING_RAZOR_STORM = 2944;
|
|
const int SPELL_DRIDER_DETECTGOOD = 2945;
|
|
const int SPELL_DRIDER_DETECTLAW = 2946;
|
|
const int SPELL_KAPAK_APPLY_SALIVA = 2947;
|
|
const int SPELL_KAPAK_ONHIT_POISON = 2948;
|
|
const int SPELL_IRDA_FLARE = 2922;
|
|
const int SPELL_ZAKYA_VAMPIRIC_TOUCH = 1996;
|
|
const int SPELL_MINOR_SHAPE_CHANGE = 2907;
|
|
const int SPELL_CHANGLING_CHANGE_SHAPE_LEARN = 1943;
|
|
const int SPELL_CHANGLING_CHANGE_SHAPE_OPTIONS = 1944;
|
|
const int SPELL_CHANGLING_CHANGE_SHAPE_TRUE = 1945;
|
|
const int SPELL_CHANGLING_CHANGE_SHAPE_QS1 = 1946;
|
|
const int SPELL_CHANGLING_CHANGE_SHAPE_QS2 = 1947;
|
|
const int SPELL_IRDA_CHANGE_SHAPE_LEARN = 1937;
|
|
const int SPELL_IRDA_CHANGE_SHAPE_OPTIONS = 1938;
|
|
const int SPELL_IRDA_CHANGE_SHAPE_TRUE = 1939;
|
|
const int SPELL_IRDA_CHANGE_SHAPE_QS1 = 1940;
|
|
const int SPELL_IRDA_CHANGE_SHAPE_QS2 = 1941;
|
|
const int SPELL_QUICK_CHANGE_SHAPE_LEARN = 2909;
|
|
const int SPELL_QUICK_CHANGE_SHAPE_OPTIONS = 2910;
|
|
const int SPELL_QUICK_CHANGE_SHAPE_TRUE = 2911;
|
|
const int SPELL_QUICK_CHANGE_SHAPE_QS1 = 2912;
|
|
const int SPELL_QUICK_CHANGE_SHAPE_QS2 = 2913;
|
|
const int SPELL_FEYRI_CHANGE_SHAPE_LEARN = 2951;
|
|
const int SPELL_FEYRI_CHANGE_SHAPE_OPTIONS = 2952;
|
|
const int SPELL_FEYRI_CHANGE_SHAPE_TRUE = 2953;
|
|
const int SPELL_FEYRI_CHANGE_SHAPE_QS1 = 2954;
|
|
const int SPELL_FEYRI_CHANGE_SHAPE_QS2 = 2955;
|
|
const int SPELL_NYMPH_DIMDOOR_SELF = 2957;
|
|
const int SPELL_NYMPH_DIMDOOR_PARTY = 2958;
|
|
const int SPELL_NYMPH_DIMDOOR_DIST_SELF = 2959;
|
|
const int SPELL_NYMPH_DIMDOOR_DIST_PARTY = 2960;
|
|
const int SPELL_NYMPH_STUNNING_GLANCE = 1948;
|
|
const int SPELL_NYMPH_BLINDING_BEAUTY = 1949;
|
|
const int SPELL_GRIG_PYROTECHNICS_FIREWORKS = 2915;
|
|
const int SPELL_GRIG_PYROTECHNICS_SMOKE = 2916;
|
|
const int SPELL_BRALANI_LIGHTNING_BOLT = 2917;
|
|
const int SPELL_BRALANI_CURE_SERIOUS_WOUNDS = 2918;
|
|
const int SPELL_BRALANI_MIRROR_IMAGE = 2920;
|
|
const int SPELL_BRALANI_GUST_OF_WIND = 2919;
|
|
const int SPELL_RAKSHASA_CHANGE_SHAPE_LEARN = 2962;
|
|
const int SPELL_RAKSHASA_CHANGE_SHAPE_OPTIONS = 2963;
|
|
const int SPELL_RAKSHASA_CHANGE_SHAPE_TRUE = 2964;
|
|
const int SPELL_RAKSHASA_CHANGE_SHAPE_QS1 = 2965;
|
|
const int SPELL_RAKSHASA_CHANGE_SHAPE_QS2 = 2966;
|
|
const int SPELL_FORESTLORD_TREEWALK_SELECTED = 2967;
|
|
const int SPELL_FORESTLORD_TREEWALK_DIRDIST = 2968;
|
|
const int SPELL_ASHRATI_BODYLAMP = 2289;
|
|
const int SPELL_HYBSIL_MIRROR_IMAGE = 1578;
|
|
const int SPELL_HYBSIL_DANCLIGHTS = 1579;
|
|
const int SPELL_HYBSIL_JUMP = 1580;
|
|
const int SPELL_ARKAMOI_STRENGTH = 19011;
|
|
const int SPELL_LASHEMOI_STRENGTH = 19012;
|
|
const int SPELL_TURLEMOI_STRENGTH = 19013;
|
|
const int SPELL_HADRIMOI_STRENGTH = 19014;
|
|
const int SPELL_GLOURA_GRACE = 19015;
|
|
|
|
// Poison system spells
|
|
const int SPELL_POISONED_WEAPON = 2880;
|
|
const int SPELL_GRENADE_POISONVIAL = 2881;
|
|
const int SPELL_POISON_WEAPON = 2882;
|
|
const int SPELL_POISON_ITEM = 2883;
|
|
const int SPELL_POISON_FOOD = 2884;
|
|
const int SPELL_CLEAN_POISON_OFF = 2885;
|
|
|
|
|
|
// Psionic feat spells
|
|
const int SPELL_FEAT_SPEED_OF_THOUGHT_BONUS = 2820;
|
|
|
|
// Active feat spells
|
|
const int SPELL_JUMP = 2727;
|
|
|
|
// Havoc Mage
|
|
const int SPELL_BATTLECAST = 2025;
|
|
|
|
// Lasher
|
|
const int SPELL_LASHER_THIRD_HAND = 1910;
|
|
const int SPELL_LASHER_CRACK_FATE = 1911;
|
|
const int SPELL_LASHER_STUN_SNAP = 1912;
|
|
const int SPELL_LASHER_DEATH_SPIRAL = 1913;
|
|
const int SPELL_LASHER_LASHW = 1914;
|
|
const int SPELL_LASHER_CRACK_DOOM = 1917;
|
|
|
|
// Warchief
|
|
const int SPELL_TRIBAL_FRENZY = 1597;
|
|
|
|
|
|
//Baelnorn
|
|
const int SPELL_END_PROJECTION = 2899;
|
|
const int SPELL_BAELNORN_PROJECTION = 2902;
|
|
const int SPELL_BAELNORN_TOUCH = 2903;
|
|
const int SPELL_BAELN_EYES = 2027;
|
|
|
|
//Peerless Archer Feats
|
|
const int SPELL_PA_FLETCH_1 = 1515;
|
|
const int SPELL_PA_FLETCH_2 = 1516;
|
|
const int SPELL_PA_FLETCH_3 = 1517;
|
|
const int SPELL_PA_FLETCH_4 = 1518;
|
|
const int SPELL_PA_FLETCH_5 = 1519;
|
|
const int SPELL_PA_POWERSHOT = 1520;
|
|
const int SPELL_PA_IMP_POWERSHOT = 1521;
|
|
const int SPELL_PA_SUP_POWERSHOT = 1522;
|
|
|
|
//Tenjac's spells
|
|
const int SPELL_AVASCULATE = 2851;
|
|
const int SPELL_AVASCULAR_MASS = 2852;
|
|
const int SPELL_OTILUKES_RS = 2853;
|
|
const int SPELL_NECROTIC_AWARENESS = 2854;
|
|
const int SPELL_NECROTIC_CYST = 2855;
|
|
const int SPELL_NECROTIC_BLOAT = 2856;
|
|
const int SPELL_NECROTIC_DOMINATION = 2857;
|
|
const int SPELL_NECROTIC_BURST = 2858;
|
|
const int SPELL_NECROTIC_ERUPTION = 2859;
|
|
const int SPELL_NECROTIC_EMPOWERMENT = 2860;
|
|
const int SPELL_NECROTIC_TERMINATION = 2861;
|
|
const int SPELL_GHOUL_GAUNTLET = 2862;
|
|
const int SPELL_ENERGY_EBB = 2863;
|
|
const int SPELL_NIGHTS_CARESS = 2864;
|
|
|
|
const int SPELL_ENERGIZE_POTION_ACID = 2489;
|
|
const int SPELL_ENERGIZE_POTION_COLD = 2490;
|
|
const int SPELL_ENERGIZE_POTION_ELECTRICITY = 2491;
|
|
const int SPELL_ENERGIZE_POTION_FIRE = 2492;
|
|
const int SPELL_ENERGIZE_POTION_SONIC = 2493;
|
|
const int SPELL_DIVINE_SACRIFICE_2 = 2494;
|
|
const int SPELL_DIVINE_SACRIFICE_4 = 2495;
|
|
const int SPELL_DIVINE_SACRIFICE_6 = 2496;
|
|
const int SPELL_DIVINE_SACRIFICE_8 = 2497;
|
|
const int SPELL_DIVINE_SACRIFICE_10 = 2498;
|
|
const int SPELL_COMMAND_UNDEAD = 2499;
|
|
|
|
const int SPELL_ABERRATE = 2512;
|
|
const int SPELL_ABSORB_STRENGTH = 2513;
|
|
const int SPELL_ABYSSAL_MIGHT = 2514;
|
|
const int SPELL_ANGRY_ACHE = 2515;
|
|
const int SPELL_APOCALYPSE_FROM_THE_SKY = 2516;
|
|
const int SPELL_APOCALYPSE_FROM_THE_SKY_FIRE = 2517;
|
|
const int SPELL_APOCALYPSE_FROM_THE_SKY_ACID = 2518;
|
|
const int SPELL_APOCALYPSE_FROM_THE_SKY_SONIC = 2519;
|
|
const int SPELL_BESTOW_WOUND = 2520;
|
|
const int SPELL_BODAK_BIRTH = 2521;
|
|
const int SPELL_BONEBLADE = 2522;
|
|
const int SPELL_BONEBLADE_GREATSWORD = 2523;
|
|
const int SPELL_BONEBLADE_LONGSWORD = 2524;
|
|
const int SPELL_BONEBLADE_SHORTSWORD = 2525;
|
|
const int SPELL_BONEBLAST = 2526;
|
|
const int SPELL_CALL_DRETCH_HORDE = 2527;
|
|
const int SPELL_CALL_LEMURE_HORDE = 2528;
|
|
const int SPELL_CLAWS_OF_THE_BEBILITH = 2529;
|
|
const int SPELL_CLAWS_OF_THE_SAVAGE = 2530;
|
|
const int SPELL_CLOUD_OF_THE_ACHAIERAI = 2531;
|
|
const int SPELL_CLUTCH_OF_ORCUS = 2532;
|
|
const int SPELL_CRUSHING_FIST_OF_SPITE = 2533;
|
|
const int SPELL_CURSE_OF_THE_PUTRID_HUSK = 2534;
|
|
const int SPELL_DAMNING_DARKNESS = 2535;
|
|
const int SPELL_DEATH_BY_THORNS = 2536;
|
|
const int SPELL_DEMONCALL = 2537;
|
|
const int SPELL_DEMONFLESH = 2538;
|
|
const int SPELL_DESPOIL = 2539;
|
|
const int SPELL_DEVILS_EGO = 2540;
|
|
const int SPELL_DEVILS_EYE = 2541;
|
|
const int SPELL_DEVILS_TAIL = 2542;
|
|
const int SPELL_DREAD_WORD = 2543;
|
|
const int SPELL_DRUG_RESISTANCE = 2544;
|
|
const int SPELL_ECTOPLASMIC_ENCHANCEMENT = 2545;
|
|
const int SPELL_ETERNITY_OF_TORTURE = 2546;
|
|
const int SPELL_EVIL_EYE = 2547;
|
|
const int SPELL_EYE_OF_THE_BEHOLDER = 2548;
|
|
const int SPELL_EVIL_WEATHER = 2549;
|
|
const int SPELL_EVIL_WEATHER_RAIN_OF_BLOOD = 2550;
|
|
const int SPELL_EVIL_WEATHER_VIOLET_RAIN = 2551;
|
|
const int SPELL_EVIL_WEATHER_GREEN_FOG = 2552;
|
|
const int SPELL_EVIL_WEATHER_RAIN_OF_FISH = 2553;
|
|
const int SPELL_EXTRACT_DRUG = 2554;
|
|
const int SPELL_EXTRACT_BACCARAN = 2555;
|
|
const int SPELL_EXTRACT_VODARE = 2556;
|
|
const int SPELL_EXTRACT_SANNISH = 2557;
|
|
const int SPELL_EXTRACT_MUSHROOM_POWDER = 2558;
|
|
const int SPELL_FANGS_OF_THE_VAMPIRE_KING = 2559;
|
|
const int SPELL_FIENDISH_CLARITY = 2560;
|
|
const int SPELL_FLESH_ARMOR = 2561;
|
|
const int SPELL_FLESH_RIPPER = 2562;
|
|
const int SPELL_GRIM_REVENGE = 2563;
|
|
const int SPELL_GUTWRENCH = 2564;
|
|
const int SPELL_HEARTACHE = 2565;
|
|
const int SPELL_HEARTCLUTCH = 2566;
|
|
const int SPELL_HELLFIRE = 2567;
|
|
const int SPELL_HELLFIRE_STORM = 2568;
|
|
const int SPELL_HELLS_POWER = 2569;
|
|
const int SPELL_LAHMS_FINGER_DARTS = 2570;
|
|
const int SPELL_LIQUID_PAIN = 2571;
|
|
const int SPELL_MORALITY_UNDONE = 2572;
|
|
const int SPELL_POWER_LEECH = 2573;
|
|
const int SPELL_RAPTURE_OF_RUPTURE = 2574;
|
|
const int SPELL_REALITY_BLIND = 2575;
|
|
const int SPELL_RED_FESTER = 2576;
|
|
const int SPELL_RESONATING_RESISTANCE = 2577;
|
|
const int SPELL_ROTTING_CURSE_OF_URFESTRA = 2578;
|
|
const int SPELL_SEETHING_EYEBANE = 2579;
|
|
const int SPELL_SHRIVELING = 2580;
|
|
const int SPELL_SONG_OF_FESTERING_DEATH = 2581;
|
|
const int SPELL_SORROW = 2582;
|
|
const int SPELL_EXALTED_RAIMENT = 2583;
|
|
const int SPELL_SPORES_OF_THE_VROCK = 2584;
|
|
const int SPELL_STUNNING_SCREECH = 2585;
|
|
const int SPELL_STOP_HEART = 2586;
|
|
const int SPELL_THOUSAND_NEEDLES = 2587;
|
|
const int SPELL_TONGUE_OF_BAALZEBUL = 2588;
|
|
const int SPELL_TOUCH_OF_JUIBLEX = 2589;
|
|
const int SPELL_UNHEAVENED = 2590;
|
|
const int SPELL_UNLIVING_WEAPON = 2591;
|
|
const int SPELL_UTTERDARK = 2592;
|
|
const int SPELL_WAVE_OF_GRIEF = 2593;
|
|
const int SPELL_WAVE_OF_PAIN = 2594;
|
|
const int SPELL_WRACK = 2595;
|
|
const int SPELL_WRETCHED_BLIGHT = 2596;
|
|
const int SPELL_AGONY = 2597;
|
|
const int SPELL_BACCARAN = 2598;
|
|
const int SPELL_DEVILWEED = 2599;
|
|
const int SPELL_LUHIX = 2600;
|
|
const int SPELL_MUSHROOM_POWDER = 2601;
|
|
const int SPELL_SANNISH = 2602;
|
|
const int SPELL_TERRAN_BRANDY = 2603;
|
|
const int SPELL_VODARE = 2604;
|
|
const int SPELL_LESSER_SHIVERING_TOUCH = 2605;
|
|
const int SPELL_SHIVERING_TOUCH = 2606;
|
|
const int SPELL_AYAILLAS_RADIANT_BURST = 2607;
|
|
const int SPELL_BRILLIANT_EMANATION = 2608;
|
|
const int SPELL_DIVINE_INSPIRATION = 2609;
|
|
const int SPELL_DIAMOND_SPRAY = 2610;
|
|
const int SPELL_DRAGON_CLOUD = 2611;
|
|
const int SPELL_EXALTED_FURY = 2612;
|
|
const int SPELL_HAMMER_OF_RIGHTEOUSNESS = 2613;
|
|
const int SPELL_PHIERANS_RESOLVE = 2614;
|
|
const int SPELL_PHOENIX_FIRE = 2615;
|
|
const int SPELL_RAIN_OF_EMBERS = 2616;
|
|
const int SPELL_SICKEN_EVIL = 2617;
|
|
const int SPELL_STORM_OF_SHARDS = 2618;
|
|
const int SPELL_SUNMANTLE = 2619;
|
|
const int SPELL_TWILIGHT_LUCK = 2620;
|
|
const int SPELL_AMBER_SARCOPHAGUS = 2621;
|
|
const int SPELL_BLINDING_GLORY = 2622;
|
|
const int SPELL_BOLT_OF_GLORY = 2623;
|
|
const int SPELL_CALL_FAITHFUL_SERVANTS = 2624;
|
|
const int SPELL_CELESTIAL_BLOOD = 2625;
|
|
const int SPELL_CHAAVS_LAUGH = 2626;
|
|
const int SPELL_CONVERT_WAND = 2627;
|
|
const int SPELL_DANCING_WEB = 2628;
|
|
const int SPELL_DIVINE_SACRIFICE = 2629;
|
|
const int SPELL_ELATION = 2630;
|
|
const int SPELL_ENERGIZE_POTION = 2631;
|
|
const int SPELL_EYES_OF_THE_AVORAL = 2632;
|
|
const int SPELL_INSPIRED_AIM = 2633;
|
|
const int SPELL_LANTERN_LIGHT = 2634;
|
|
const int SPELL_LAST_JUDGEMENT = 2635;
|
|
const int SPELL_LUMINOUS_ARMOR = 2636;
|
|
const int SPELL_GREATER_LUMINOUS_ARMOR = 2637;
|
|
const int SPELL_RAIN_OF_BLACK_TULIPS = 2638;
|
|
const int SPELL_RAIN_OF_ROSES = 2639;
|
|
const int SPELL_RAY_OF_HOPE = 2640;
|
|
const int SPELL_RIGHTEOUS_SMITE = 2641;
|
|
const int SPELL_STARMANTLE = 2642;
|
|
const int SPELL_TOMB_OF_LIGHT = 2643;
|
|
const int SPELL_MASOCHISM = 2644;
|
|
const int SPELL_ADDICTION = 2645;
|
|
const int SPELL_ADDICTION_TERRAN_BRANDY = 2646;
|
|
const int SPELL_ADDICTION_MUSHROOM_POWDER = 2647;
|
|
const int SPELL_ADDICTION_VODARE = 2648;
|
|
const int SPELL_ADDICTION_AGONY = 2649;
|
|
|
|
const int SPELL_ANIMALISTIC_POWER = 1741;
|
|
const int SPELL_BIGBYS_STRIKING_FIST = 1742;
|
|
const int SPELL_BIGBYS_TRIPPING_HAND = 1743;
|
|
const int SPELL_BLADE_OF_BLOOD = 1744;
|
|
const int SPELL_BLADE_OF_BLOOD_NRM = 1745;
|
|
const int SPELL_BLADE_OF_BLOOD_EMP = 1746;
|
|
const int SPELL_AUGMENT_FAMILIAR = 1796;
|
|
const int SPELL_FALSE_LIFE = 1799;
|
|
const int SPELL_PROTECTION_FROM_ARROWS = 1800;
|
|
const int SPELL_TOUCH_OF_IDIOCY = 1801;
|
|
const int SPELL_DEEP_SLUMBER = 1802;
|
|
const int SPELL_HOUND_OF_DOOM = 1803;
|
|
const int SPELL_REPEL_VERMIN = 1804;
|
|
const int SPELL_BALEFUL_POLYMORPH = 1805;
|
|
const int SPELL_BREAK_ENCHANTMENT = 1806;
|
|
const int SPELL_CURSED_BLADE = 1807;
|
|
const int SPELL_SOLID_FOG = 1808;
|
|
const int SPELL_DETECT_SCRYING = 1809;
|
|
|
|
const int SPELL_CHANNELED_PYROBURST = 1810;
|
|
const int SPELL_CHANNELED_PYROBURST_1 = 1811;
|
|
const int SPELL_CHANNELED_PYROBURST_2 = 1812;
|
|
const int SPELL_CHANNELED_PYROBURST_3 = 1813;
|
|
const int SPELL_CHANNELED_PYROBURST_4 = 1814;
|
|
const int SPELL_CROWN_OF_MIGHT = 1815;
|
|
const int SPELL_CROWN_OF_PROTECTION = 1816;
|
|
const int SPELL_LESSER_DEFLECT = 1817;
|
|
const int SPELL_DEFLECT = 1797;
|
|
const int SPELL_DIMENSION_HOP = 1818;
|
|
const int SPELL_DISPELLING_TOUCH = 1819;
|
|
const int SPELL_DOOM_SCARABS = 1820;
|
|
const int SPELL_ENERGY_AEGIS = 1821;
|
|
const int SPELL_ENERGY_AEGIS_ACID = 1822;
|
|
const int SPELL_ENERGY_AEGIS_COLD = 1823;
|
|
const int SPELL_ENERGY_AEGIS_ELEC = 1824;
|
|
const int SPELL_ENERGY_AEGIS_FIRE = 1825;
|
|
const int SPELL_ENERGY_AEGIS_SONIC = 1826;
|
|
const int SPELL_ENERGY_SURGE = 1827;
|
|
const int SPELL_ENERGY_SURGE_ACID = 1828;
|
|
const int SPELL_ENERGY_SURGE_COLD = 1829;
|
|
const int SPELL_ENERGY_SURGE_ELEC = 1830;
|
|
const int SPELL_ENERGY_SURGE_FIRE = 1831;
|
|
const int SPELL_ENERGY_SURGE_SONIC = 1832;
|
|
const int SPELL_HALT = 1833;
|
|
const int SPELL_KELGORES_FIRE_ORB = 1834;
|
|
const int SPELL_REGROUP = 1835;
|
|
const int SPELL_ROUSE = 1836;
|
|
const int SPELL_SEEKING_RAY = 1837;
|
|
const int SPELL_SLASHING_DISPEL = 1838;
|
|
const int SPELL_SONIC_SHIELD = 1839;
|
|
const int SPELL_SURE_STRIKE = 1840;
|
|
const int SPELL_TRUE_RESURRECTION = 1855;
|
|
const int SPELL_CALM_EMOTIONS = 1852;
|
|
const int SPELL_FROGS_AND_FISH = 2646;
|
|
const int SPELL_REPULSION = 1853;
|
|
|
|
const int SPELL_SARCOPHAGUS_OF_STONE = 3662;
|
|
const int SPELL_ARROW_OF_BONE = 3663;
|
|
const int SPELL_DRACONIC_MIGHT = 3664;
|
|
const int SPELL_EXTRACT_WATER_ELEMENTAL = 3665;
|
|
const int SPELL_HEART_RIPPER = 3666;
|
|
const int SPELL_LIFE_BOLT = 3667;
|
|
const int SPELL_RAINBOW_BLAST = 3668;
|
|
const int SPELL_TOWERING_OAK = 3669;
|
|
const int SPELL_LIFE_BOLT_1_BOLT = 3670;
|
|
const int SPELL_LIFE_BOLT_2_BOLTS = 3671;
|
|
const int SPELL_LIFE_BOLT_3_BOLTS = 3672;
|
|
const int SPELL_LIFE_BOLT_4_BOLTS = 3673;
|
|
const int SPELL_LIFE_BOLT_5_BOLTS = 3674;
|
|
|
|
const int SPELL_DISRUPT_UNDEAD = 3675;
|
|
const int SPELL_OTILUKES_RESILIENT_SPHERE = 3676;
|
|
const int SPELL_FIST_OF_STONE = 3677;
|
|
const int SPELL_BLADES_OF_FIRE = 3678;
|
|
const int SPELL_FIRE_TRAP = 3679;
|
|
const int SPELL_PYROTECHNICS = 3680;
|
|
const int SPELL_ICE_KNIFE = 3681;
|
|
const int SPELL_MASS_FIRE_SHIELD_RED = 3682;
|
|
const int SPELL_WHIRLING_BLADE = 3683;
|
|
const int SPELL_PNP_FIRE_SHIELD = 3684;
|
|
const int SPELL_RING_OF_BLADES = 3685;
|
|
const int SPELL_SLEET_STORM = 3686;
|
|
const int SPELL_ORB_OF_FORCE = 3687;
|
|
const int SPELL_MASS_FIRE_SHIELD = 3688;
|
|
const int SPELL_PRISMATIC_RAY = 3689;
|
|
const int SPELL_FIRE_SEEDS = 3690;
|
|
const int SPELL_OTILUKES_FREEZING_SPHERE = 3691;
|
|
const int SPELL_WAVES_OF_EXHAUSTION = 3692;
|
|
const int SPELL_PRISMATIC_WALL = 3693;
|
|
const int SPELL_SCINTILLATING_PATTERN = 3694;
|
|
const int SPELL_PRISMATIC_SPHERE = 3695;
|
|
const int SPELL_PYROTECHNICS_FIREWORKS = 3696;
|
|
const int SPELL_PYROTECHNICS_SMOKE = 3697;
|
|
const int SPELL_GREATER_DISRUPT_UNDEAD = 3698;
|
|
const int SPELL_PNP_FIRE_SHIELD_RED = 3699;
|
|
const int SPELL_PNP_FIRE_SHIELD_BLUE = 3700;
|
|
const int SPELL_MASS_FIRE_SHIELD_BLUE = 3701;
|
|
const int SPELL_SHOCKING_GRASP = 3055;
|
|
const int SPELL_GLIBNESS = 2081;
|
|
|
|
const int SPELL_ARROW_STORM = 3702;
|
|
const int SPELL_ARROW_SPLIT = 3703;
|
|
const int SPELL_BLOODFREEZE_ARROW = 3704;
|
|
const int SPELL_DOUBLESTRIKE_ARROW = 3706;
|
|
const int SPELL_DETECT_FAVORED_ENEMIES = 3707;
|
|
const int SPELL_DARKFLAME_ARROW = 3708;
|
|
const int SPELL_HEAL_ANIMAL_COMPANION = 3709;
|
|
const int SPELL_SHADOW_ARROW = 3710;
|
|
const int SPELL_SNARE = 3711;
|
|
const int SPELL_SPELLSLAYER_ARROW = 3712;
|
|
|
|
const int SPELL_DAYLIGHT = 2971;
|
|
const int SPELL_CLOSE_WOUNDS = 1849;
|
|
const int SPELL_REVIVIFY = 1850;
|
|
const int SPELL_BLESS_WATER = 1851;
|
|
const int SPELL_PRC_HOLY_AURA = 1854;
|
|
const int SPELL_FORESIGHT = 1856;
|
|
|
|
// Spells added for the Dread Necro
|
|
const int SPELL_HIDE_FROM_UNDEAD = 3432;
|
|
const int SPELL_CRUSHING_DESPAIR = 3433;
|
|
const int SPELL_HALT_UNDEAD = 3434;
|
|
const int SPELL_EYEBITE = 3435;
|
|
const int SPELL_SONG_OF_DISCORD = 3436;
|
|
const int SPELL_FIRE_IN_THE_BLOOD = 3437;
|
|
const int SPELL_VILE_DEATH = 3438;
|
|
const int SPELL_PLAGUE_OF_UNDEAD = 3439;
|
|
const int SPELL_DREADNECRO_FEARAURA = 3444;
|
|
|
|
const int SPELL_BRILLIANT_ENERGY_ARROW = 3394;
|
|
const int SPELL_HIDE_FROM_ANIMALS = 3395;
|
|
const int SPELL_LONGSTRIDER = 3396;
|
|
const int SPELL_SERPENT_ARROW = 3397;
|
|
const int SPELL_TREESHAPE = 3398;
|
|
const int SPELL_WATER_BREATHING = 3399;
|
|
const int SPELL_FOG_CLOUD = 1998;
|
|
|
|
const int SPELL_ACIDIC_FIRE = 3713;
|
|
const int SPELL_ALCHEMISTS_FROST = 3714;
|
|
const int SPELL_ALCHEMICAL_SLEEPING_GAS = 3715;
|
|
const int SPELL_ALCHEMISTS_SPARK = 3716;
|
|
const int SPELL_BLEND_CREAM = 3717;
|
|
const int SPELL_BRITTLEBONE = 3718;
|
|
const int SPELL_CRACKLEPOWDER = 3719;
|
|
const int SPELL_EMBALMING_FIRE = 3720;
|
|
const int SPELL_FAREYE_OIL = 3721;
|
|
const int SPELL_FESTERING_BOMB = 3722;
|
|
const int SPELL_FLASH_PELLET = 3723;
|
|
const int SPELL_HEALEARS_BALM = 3724;
|
|
const int SPELL_KEENEAR_POWDER = 3725;
|
|
const int SPELL_LOCKSLIP_GREASE = 3726;
|
|
const int SPELL_NATURES_DRAUGHT = 3727;
|
|
const int SPELL_NERV = 3728;
|
|
const int SPELL_SCREAMING_FLASK = 3729;
|
|
const int SPELL_SOFTFOOT = 3730;
|
|
const int SPELL_WEEPING_STONE = 3731;
|
|
const int SPELL_BILE_DROPPINGS = 3732;
|
|
const int SPELL_SHEDDEN = 3733;
|
|
const int SPELL_SHEDDEN2 = 3734;
|
|
const int SPELL_SHEDDEN3 = 3735;
|
|
const int SPELL_SHEDDEN4 = 3736;
|
|
const int SPELL_SHEDDEN5 = 3737;
|
|
|
|
//3.3 Tenjac feats
|
|
const int SPELL_DARK_SPEECH = 3837;
|
|
const int SPELL_DARK_SPEECH_DREAD = 3838;
|
|
const int SPELL_DARK_SPEECH_POWER = 3839;
|
|
const int SPELL_CHOSEN_EVIL_ATTACK = 3845;
|
|
const int SPELL_CHOSEN_EVIL_SKILL = 3846;
|
|
const int SPELL_CHOSEN_EVIL_SAVE = 3847;
|
|
|
|
//Disguise self
|
|
const int SPELL_DISGUISE_SELF_LEARN = 2840;
|
|
const int SPELL_DISGUISE_SELF_OPTIONS = 2841;
|
|
const int SPELL_DISGUISE_SELF_QS1 = 2842;
|
|
const int SPELL_DISGUISE_SELF_QS2 = 2843;
|
|
const int SPELL_DISGUISE_SELF_QS3 = 2844;
|
|
const int SPELL_ALTER_SELF_LEARN = 2846;
|
|
const int SPELL_ALTER_SELF_OPTIONS = 2847;
|
|
const int SPELL_ALTER_SELF_QS1 = 2848;
|
|
const int SPELL_ALTER_SELF_QS2 = 2849;
|
|
const int SPELL_ALTER_SELF_QS3 = 2850;
|
|
|
|
// Stuff with previously missing constants
|
|
const int SPELL_SCORCHING_RAY = 3056;
|
|
|
|
// Passive feats
|
|
const int SPELL_FORCE_PERSONALITY = 1915;
|
|
const int SPELL_INSIGHTFUL_REFLEXES = 1916;
|
|
|
|
// Spellfire
|
|
const int SPELL_SPELLFIRE_WIELDER = 3013;
|
|
const int SPELL_SPELLFIRE_INCREASE = 3014;
|
|
const int SPELL_SPELLFIRE_DECREASE = 3015;
|
|
const int SPELL_SPELLFIRE_QUICKSELECT = 3016;
|
|
const int SPELL_SPELLFIRE_ATTACK = 3017;
|
|
const int SPELL_SPELLFIRE_HEAL = 3018;
|
|
const int SPELL_SPELLFIRE_CHECK = 3019;
|
|
const int SPELL_SPELLFIRE_PLUS_ONE = 3020;
|
|
const int SPELL_SPELLFIRE_PLUS_FIVE = 3021;
|
|
const int SPELL_SPELLFIRE_PLUS_TEN = 3022;
|
|
const int SPELL_SPELLFIRE_PLUS_TWENTY = 3023;
|
|
const int SPELL_SPELLFIRE_MINUS_ONE = 3024;
|
|
const int SPELL_SPELLFIRE_MINUS_FIVE = 3025;
|
|
const int SPELL_SPELLFIRE_MINUS_TEN = 3026;
|
|
const int SPELL_SPELLFIRE_MINUS_TWENTY = 3027;
|
|
const int SPELL_SPELLFIRE_CHECK_EXP = 3028;
|
|
const int SPELL_SPELLFIRE_QUICKSELECT_CHANGE = 3029;
|
|
const int SPELL_SPELLFIRE_QUICKSELECT_1 = 3030;
|
|
const int SPELL_SPELLFIRE_QUICKSELECT_2 = 3031;
|
|
const int SPELL_SPELLFIRE_QUICKSELECT_3 = 3032;
|
|
const int SPELL_SPELLFIRE_DRAIN_CHARGED = 3033;
|
|
const int SPELL_SPELLFIRE_RAPID_BLAST = 3034;
|
|
const int SPELL_SPELLFIRE_RAPID_BLAST_TWO = 3035;
|
|
const int SPELL_SPELLFIRE_RAPID_BLAST_THREE = 3036;
|
|
const int SPELL_SPELLFIRE_DRAIN_PERMANENT = 3037;
|
|
const int SPELL_SPELLFIRE_CHARGE_ITEM = 3038;
|
|
const int SPELL_SPELLFIRE_CROWN = 3039;
|
|
const int SPELL_SPELLFIRE_MAELSTROM = 3040;
|
|
const int SPELL_SPELLFIRE_ABSORB = 3041;
|
|
|
|
//////////////////////////////////////////////////
|
|
/* Turning Constants */
|
|
//////////////////////////////////////////////////
|
|
|
|
const int SPELL_TURN_UNDEAD = 308;
|
|
const int SPELL_TURN_REPTILE = 1726;
|
|
const int SPELL_TURN_OOZE = 1727;
|
|
const int SPELL_TURN_SPIDER = 1728;
|
|
const int SPELL_TURN_PLANT = 1729;
|
|
const int SPELL_TURN_AIR = 1730;
|
|
const int SPELL_TURN_EARTH = 1731;
|
|
const int SPELL_TURN_FIRE = 1732;
|
|
const int SPELL_TURN_WATER = 1733;
|
|
const int SPELL_TURN_BLIGHTSPAWNED = 1734;
|
|
const int SPELL_TURN_OUTSIDER = 2259;
|
|
const int SPELL_TURN_COLD = 3497;
|
|
|
|
// Slayer of Domiel
|
|
const int SPELL_SLAYER_DOMIEL_DIVINE_GRACE = 2748;
|
|
|
|
// Disciple of Asmodeus
|
|
const int SPELL_DISCIPLE_ASMODEUS_DREAD_MIGHT = 3059;
|
|
const int SPELL_DISCIPLE_ASMODEUS_DEVIL_CORN = 3060;
|
|
const int SPELL_DISCIPLE_ASMODEUS_DEVIL_GEL = 3061;
|
|
const int SPELL_DISCIPLE_ASMODEUS_DEVIL_GLAB = 3062;
|
|
const int SPELL_DISCIPLE_ASMODEUS_DEVIL_HAM = 3063;
|
|
const int SPELL_DISCIPLE_ASMODEUS_DEVIL_OSY = 3064;
|
|
const int SPELL_DOA_COMMAND_APPROACH = 3078;
|
|
const int SPELL_DOA_COMMAND_DROP = 3079;
|
|
const int SPELL_DOA_COMMAND_FALL = 3080;
|
|
const int SPELL_DOA_COMMAND_FLEE = 3081;
|
|
const int SPELL_DOA_COMMAND_HALT = 3082;
|
|
const int SPELL_DOA_GREATER_COMMAND_APPROACH = 3072;
|
|
const int SPELL_DOA_GREATER_COMMAND_DROP = 3073;
|
|
const int SPELL_DOA_GREATER_COMMAND_FALL = 3074;
|
|
const int SPELL_DOA_GREATER_COMMAND_FLEE = 3075;
|
|
const int SPELL_DOA_GREATER_COMMAND_HALT = 3076;
|
|
|
|
// Soulknife
|
|
const int SPELL_MINDBLADE_LUCKY = 2429;
|
|
|
|
// More Spell IDs (new spells)
|
|
const int SPELL_MASS_INFLICT_LIGHT = 3213;
|
|
const int SPELL_MASS_INFLICT_MODERATE = 3214;
|
|
const int SPELL_MASS_INFLICT_SERIOUS = 3215;
|
|
const int SPELL_MASS_INFLICT_CRITICAL = 3216;
|
|
const int SPELL_GREATER_HARM = 3217;
|
|
const int SPELL_MASS_HARM = 3218;
|
|
|
|
// Virtuoso
|
|
const int SPELL_VIRTUOSO_SUSTAINING_SONG = 3046;
|
|
const int SPELL_VIRTUOSO_CALUMNY = 3047;
|
|
const int SPELL_VIRTUOSO_JARRING_SONG = 3048;
|
|
const int SPELL_VIRTUOSO_SHARP_NOTE = 3049;
|
|
const int SPELL_VIRTUOSO_MINDBENDING_MELODY = 3050;
|
|
const int SPELL_VIRTUOSO_GREATER_CALUMNY = 3051;
|
|
const int SPELL_VIRTUOSO_MAGICAL_MELODY = 3052;
|
|
const int SPELL_VIRTUOSO_SONG_OF_FURY = 3053;
|
|
const int SPELL_VIRTUOSO_REVEALING_MELODY = 3054;
|
|
|
|
// PRC Extra Stunning Feat
|
|
const int SPELL_PRC_EXTRA_STUNNING = 2500;
|
|
|
|
// Enlightened Fist
|
|
const int SPELL_EF_FIST_OF_ENERGY = 2501;
|
|
const int SPELL_EF_FIST_OF_ENERGY_FIRE = 2502;
|
|
const int SPELL_EF_FIST_OF_ENERGY_ELECTRICITY = 2503;
|
|
const int SPELL_EF_SPELL_SELECT = 2504;
|
|
const int SPELL_EF_SPELL_SELECT_CONVO = 2505;
|
|
const int SPELL_EF_SPELL_SELECT_QUICK1 = 2506;
|
|
const int SPELL_EF_SPELL_SELECT_QUICK2 = 2507;
|
|
const int SPELL_EF_SPELL_SELECT_QUICK3 = 2508;
|
|
const int SPELL_EF_SPELL_SELECT_QUICK4 = 2509;
|
|
const int SPELL_EF_ARCANE_FIST = 2510;
|
|
const int SPELL_EF_ARCANE_REJUVENATION = 2511;
|
|
|
|
// Scrying Spells
|
|
const int SPELL_SCRY = 3219;
|
|
const int SPELL_GREATER_SCRYING = 3655;
|
|
const int SPELL_DISCERN_LOCATION = 3656;
|
|
const int SPELL_LOCATE_CREATURE = 3657;
|
|
const int SPELL_LOCATE_OBJECT = 3658;
|
|
const int SPELL_ARCANE_EYE = 3659;
|
|
const int SPELL_OBSCURE_OBJECT = 3660;
|
|
const int SPELL_SEQUESTER = 3661;
|
|
const int SPELL_END_SCRY = 1798;
|
|
const int SPELL_PNP_SCRY_FAMILIAR = 2699;
|
|
|
|
// Knight Spells
|
|
const int SPELL_VIGILANT_DEFENDER = 1778;
|
|
const int SPELL_BULWARK_DEFENSE = 1777;
|
|
const int SPELL_FIGHT_CHALLENGE = 1770;
|
|
|
|
//Draconic Feat Spells
|
|
const int SPELL_DRACONIC_GRACE_1 = 1862;
|
|
const int SPELL_DRACONIC_GRACE_2 = 1863;
|
|
const int SPELL_DRACONIC_GRACE_3 = 1864;
|
|
const int SPELL_DRACONIC_GRACE_4 = 1865;
|
|
const int SPELL_DRACONIC_GRACE_5 = 1866;
|
|
const int SPELL_DRACONIC_GRACE_6 = 1867;
|
|
const int SPELL_DRACONIC_GRACE_7 = 1868;
|
|
const int SPELL_DRACONIC_GRACE_8 = 1869;
|
|
const int SPELL_DRACONIC_GRACE_9 = 1870;
|
|
const int SPELL_DRACONIC_BREATH_1 = 1871;
|
|
const int SPELL_DRACONIC_BREATH_2 = 1872;
|
|
const int SPELL_DRACONIC_BREATH_3 = 1873;
|
|
const int SPELL_DRACONIC_BREATH_4 = 1874;
|
|
const int SPELL_DRACONIC_BREATH_5 = 1875;
|
|
const int SPELL_DRACONIC_BREATH_6 = 1876;
|
|
const int SPELL_DRACONIC_BREATH_7 = 1877;
|
|
const int SPELL_DRACONIC_BREATH_8 = 1878;
|
|
const int SPELL_DRACONIC_BREATH_9 = 1879;
|
|
const int SPELL_DRAGONFIRE_STRIKE_TOGGLE = 1890;
|
|
|
|
//Swift Wing Abilities
|
|
const int SPELL_BREATH_OF_LIFE = 1880;
|
|
const int SPELL_SWIFT_WING_WINGS = 1881;
|
|
|
|
//Talon of Tiamat Abilities
|
|
const int SPELL_TOT_FRIGHTFUL_PRESENCE = 1882;
|
|
const int SPELL_TOT_DOMINATE_DRAGON = 1883;
|
|
const int SPELL_TOT_COLD_CONE = 1885;
|
|
const int SPELL_TOT_ACID_LINE = 1886;
|
|
const int SPELL_TOT_ACID_CONE = 1887;
|
|
const int SPELL_TOT_ELEC_LINE = 1888;
|
|
const int SPELL_TOT_FIRE_CONE = 1889;
|
|
|
|
//Hand of the Winged Masters Abilites
|
|
const int SPELL_TRUE_STEALTH = 1891;
|
|
|
|
//Dragon Shaman Abilities
|
|
const int SPELL_DRAGON_SHAMAN_TOUCH = 3767;
|
|
const int SPELL_DRAGON_SHAMAN_TOUCH_MINOR = 3768;
|
|
const int SPELL_DRAGON_SHAMAN_TOUCH_RESTORE = 3769;
|
|
const int SPELL_DRAGON_SHAMAN_TOUCH_MAJOR = 3770;
|
|
const int SPELL_DRACONIC_AURA_PRESENCE = 3760;
|
|
const int SPELL_DRACONIC_AURA_VIGOR = 3761;
|
|
const int SPELL_DRACONIC_AURA_TOUGHNESS = 3762;
|
|
const int SPELL_DRACONIC_AURA_ENERGY_SHIELD = 3763;
|
|
const int SPELL_DRACONIC_AURA_RESISTANCE = 3764;
|
|
const int SPELL_DRACONIC_AURA_POWER = 3765;
|
|
const int SPELL_DRACONIC_AURA_SENSES = 3766;
|
|
const int SPELL_DRACONIC_AURA_INSIGHT = 3772;
|
|
const int SPELL_DRACONIC_AURA_RESOLVE = 3773;
|
|
const int SPELL_DRACONIC_AURA_STAMINA = 3774;
|
|
const int SPELL_DRACONIC_AURA_SWIFTNESS = 3775;
|
|
const int SPELL_DRACONIC_AURA_MAGICPOWER = 3813;
|
|
const int SPELL_DRACONIC_AURA_ENERGY = 3817;
|
|
const int SPELL_DRAGON_SHAMAN_BREATH = 3771;
|
|
const int SPELL_DRAGON_SHAMAN_BREATH_FIRE = 19282;
|
|
const int SPELL_DRAGON_SHAMAN_BREATH_COLD = 19283;
|
|
const int SPELL_DRAGON_SHAMAN_BREATH_ELEC = 19284;
|
|
const int SPELL_DRAGON_SHAMAN_BREATH_ACID = 19285;
|
|
|
|
|
|
//Other Draconic Auras
|
|
const int SPELL_MARSHAL_AURA_SENSES = 3787;
|
|
const int SPELL_MARSHAL_AURA_PRESENCE = 3781;
|
|
const int SPELL_MARSHAL_AURA_RESISTACID = 3782;
|
|
const int SPELL_MARSHAL_AURA_RESISTCOLD = 3783;
|
|
const int SPELL_MARSHAL_AURA_RESISTELEC = 3784;
|
|
const int SPELL_MARSHAL_AURA_RESISTFIRE = 3785;
|
|
const int SPELL_MARSHAL_AURA_TOUGHNESS = 3790;
|
|
const int SPELL_MARSHAL_AURA_INSIGHT = 3780;
|
|
const int SPELL_MARSHAL_AURA_RESOLVE = 3786;
|
|
const int SPELL_MARSHAL_AURA_STAMINA = 3788;
|
|
const int SPELL_MARSHAL_AURA_SWIFTNESS = 3789;
|
|
const int SPELL_MARSHAL_AURA_MAGICPOWER = 3814;
|
|
const int SPELL_MARSHAL_AURA_ENERGYACID = 3818;
|
|
const int SPELL_MARSHAL_AURA_ENERGYCOLD = 3819;
|
|
const int SPELL_MARSHAL_AURA_ENERGYELEC = 3820;
|
|
const int SPELL_MARSHAL_AURA_ENERGYFIRE = 3821;
|
|
const int SPELL_SECOND_AURA_PRESENCE = 3791;
|
|
const int SPELL_SECOND_AURA_VIGOR = 3792;
|
|
const int SPELL_SECOND_AURA_TOUGHNESS = 3793;
|
|
const int SPELL_SECOND_AURA_ENERGY_SHIELD = 3794;
|
|
const int SPELL_SECOND_AURA_RESISTANCE = 3795;
|
|
const int SPELL_SECOND_AURA_POWER = 3796;
|
|
const int SPELL_SECOND_AURA_SENSES = 3797;
|
|
const int SPELL_SECOND_AURA_INSIGHT = 3798;
|
|
const int SPELL_SECOND_AURA_RESOLVE = 3799;
|
|
const int SPELL_SECOND_AURA_STAMINA = 3800;
|
|
const int SPELL_SECOND_AURA_SWIFTNESS = 3801;
|
|
const int SPELL_SECOND_AURA_RESISTACID = 3802;
|
|
const int SPELL_SECOND_AURA_RESISTCOLD = 3803;
|
|
const int SPELL_SECOND_AURA_RESISTELEC = 3804;
|
|
const int SPELL_SECOND_AURA_RESISTFIRE = 3805;
|
|
const int SPELL_SECOND_AURA_MAGICPOWER = 3816;
|
|
const int SPELL_SECOND_AURA_ENERGYACID = 3827;
|
|
const int SPELL_SECOND_AURA_ENERGYCOLD = 3828;
|
|
const int SPELL_SECOND_AURA_ENERGYELEC = 3829;
|
|
const int SPELL_SECOND_AURA_ENERGYFIRE = 3830;
|
|
const int SPELL_SECOND_AURA_ENERGY = 3826;
|
|
const int SPELL_BONUS_AURA_RESISTACID = 3776;
|
|
const int SPELL_BONUS_AURA_RESISTCOLD = 3777;
|
|
const int SPELL_BONUS_AURA_RESISTELEC = 3778;
|
|
const int SPELL_BONUS_AURA_RESISTFIRE = 3779;
|
|
const int SPELL_BONUS_AURA_INSIGHT = 3806;
|
|
const int SPELL_BONUS_AURA_PRESENCE = 3807;
|
|
const int SPELL_BONUS_AURA_RESOLVE = 3808;
|
|
const int SPELL_BONUS_AURA_SENSES = 3809;
|
|
const int SPELL_BONUS_AURA_STAMINA = 3810;
|
|
const int SPELL_BONUS_AURA_SWIFTNESS = 3811;
|
|
const int SPELL_BONUS_AURA_TOUGHNESS = 3812;
|
|
const int SPELL_BONUS_AURA_MAGICPOWER = 3815;
|
|
const int SPELL_BONUS_AURA_ENERGYACID = 3822;
|
|
const int SPELL_BONUS_AURA_ENERGYCOLD = 3823;
|
|
const int SPELL_BONUS_AURA_ENERGYELEC = 3824;
|
|
const int SPELL_BONUS_AURA_ENERGYFIRE = 3825;
|
|
|
|
// Dragon Magic Spells
|
|
const int SPELL_DRAGON_ALLY = 3388;
|
|
|
|
//Metabreath
|
|
const int SPELL_HEIGHTEN_CONV = 2985;
|
|
const int SPELL_HEIGHTEN_OFF = 2986;
|
|
const int SPELL_HEIGHTEN_QS1 = 2987;
|
|
const int SPELL_HEIGHTEN_QS2 = 2988;
|
|
const int SPELL_CLINGING_CONV = 2973;
|
|
const int SPELL_CLINGING_OFF = 2974;
|
|
const int SPELL_CLINGING_QS1 = 2975;
|
|
const int SPELL_CLINGING_QS2 = 2976;
|
|
const int SPELL_CLINGING_QS3 = 2977;
|
|
const int SPELL_LINGERING_CONV = 2979;
|
|
const int SPELL_LINGERING_OFF = 2980;
|
|
const int SPELL_LINGERING_QS1 = 2981;
|
|
const int SPELL_LINGERING_QS2 = 2982;
|
|
const int SPELL_LINGERING_QS3 = 2983;
|
|
|
|
//Breath Effects
|
|
const int BREATH_FIRE_CONE = 2102;
|
|
const int BREATH_FIRE_LINE = 2103;
|
|
const int BREATH_FROST_CONE = 2104;
|
|
const int BREATH_ELECTRIC_LINE = 2105;
|
|
const int BREATH_SICKENING_CONE = 2106;
|
|
const int BREATH_ACID_CONE = 2108;
|
|
const int BREATH_ACID_LINE = 2109;
|
|
const int BREATH_SHAPED_BREATH = 2110;
|
|
const int BREATH_SLOW_CONE = 2111;
|
|
const int BREATH_WEAKENING_CONE = 2112;
|
|
const int BREATH_CLOUD_BREATH = 2113;
|
|
const int BREATH_ENDURING_BREATH = 2114;
|
|
const int BREATH_SLEEP_CONE = 2115;
|
|
const int BREATH_THUNDER_CONE = 2116;
|
|
const int BREATH_BAHAMUT_LINE = 2117;
|
|
const int BREATH_FORCE_LINE = 2118;
|
|
const int BREATH_PARALYZE_CONE = 2119;
|
|
const int BREATH_FIVEFOLD_TIAMAT = 2120;
|
|
|
|
// Pyrokineticist
|
|
const int SPELL_FIRE_LASH = 1892;
|
|
const int SPELL_BOLT_OF_FIRE = 1893;
|
|
const int SPELL_NIMBUS = 1894;
|
|
const int SPELL_NIMBUS_TOUCH_ATTACK = 1895;
|
|
const int SPELL_FIREWALK = 1896;
|
|
const int SPELL_HEAT_DEATH = 1897;
|
|
const int SPELL_CONFLAGRATION = 1898;
|
|
|
|
// Heroes of Horror
|
|
const int SPELL_SUMMON_UNDEAD_1 = 1784;
|
|
const int SPELL_SUMMON_UNDEAD_2 = 1785;
|
|
const int SPELL_SUMMON_UNDEAD_3 = 1786;
|
|
const int SPELL_SUMMON_UNDEAD_4 = 1787;
|
|
const int SPELL_SUMMON_UNDEAD_5 = 1788;
|
|
|
|
// Archivist
|
|
const int SPELL_DK_TACTICS = 19004;
|
|
const int SPELL_DK_PUISSANCE = 19005;
|
|
const int SPELL_DK_FOE = 19006;
|
|
const int SPELL_DK_DREADSECRET = 19007;
|
|
const int SPELL_DK_FOREKNOWLEDGE = 19008;
|
|
|
|
//Rage Mage
|
|
const int SPELL_SPELL_RAGE = 19001;
|
|
const int SPELL_WARRIOR_CRY = 19002;
|
|
|
|
// Metamagic Feat Abilities
|
|
const int SPELL_EXTEND_SPELL_ABILITY = 3449;
|
|
const int SPELL_SILENT_SPELL_ABILITY = 3450;
|
|
const int SPELL_STILL_SPELL_ABILITY = 3451;
|
|
const int SPELL_EMPOWER_SPELL_ABILITY = 3452;
|
|
const int SPELL_MAXIMIZE_SPELL_ABILITY = 3453;
|
|
const int SPELL_QUICKEN_SPELL_ABILITY = 3454;
|
|
|
|
// Flaming_Sword's Spells
|
|
const int SPELL_SHIELD_OTHER = 3848;
|
|
|
|
//Soul Eater
|
|
const int SPELL_SE_ENERGY_DRAIN = 2788;
|
|
|
|
//OnHit Cast Spell: Unique Property
|
|
const int SPELL_ACTIVATE_ITEM_ONHITSPELLCAST = 700;
|
|
|
|
//Runscared Berserker - special version of Dimension Door spell
|
|
const int SPELL_RUNE_DIMENSION_DOOR = 2053;
|
|
const int SPELL_RUNE_DIMENSION_DOOR_DIRDIST_SELF = 2054;
|
|
const int SPELL_RUNE_DIMENSION_DOOR_DIRDIST_PARTY = 2055;
|
|
|
|
const int SPELL_SUMMON_CREATURE_VII_AIR = 3189;
|
|
const int SPELL_SUMMON_CREATURE_VII_EARTH = 3190;
|
|
const int SPELL_SUMMON_CREATURE_VII_FIRE = 3191;
|
|
const int SPELL_SUMMON_CREATURE_VII_WATER = 3192;
|
|
const int SPELL_SUMMON_CREATURE_VIII_AIR = 3193;
|
|
const int SPELL_SUMMON_CREATURE_VIII_EARTH = 3194;
|
|
const int SPELL_SUMMON_CREATURE_VIII_FIRE = 3195;
|
|
const int SPELL_SUMMON_CREATURE_VIII_WATER = 3196;
|
|
const int SPELL_SUMMON_CREATURE_IX_AIR = 3197;
|
|
const int SPELL_SUMMON_CREATURE_IX_EARTH = 3198;
|
|
const int SPELL_SUMMON_CREATURE_IX_FIRE = 3199;
|
|
const int SPELL_SUMMON_CREATURE_IX_WATER = 3200;
|
|
|
|
//x
|
|
const int SPELL_TENSERS_FLOATING_DISK = 3849;
|
|
const int SPELL_WOLFSKIN = 3850;
|
|
const int SPELL_TRUE_CASTING = 3851;
|
|
const int SPELL_MASS_SPELL_RESISTANCE = 3852;
|
|
const int SPELL_MAGIC_STONE = 3853;
|
|
const int SPELL_CW_RAIN = 3855;
|
|
const int SPELL_CW_SNOW = 3856;
|
|
const int SPELL_CW_CLEAR = 3857;
|
|
const int SPELL_GREATER_PLANAR_ALLY = 1505;
|
|
const int SPELL_LESSER_PLANAR_ALLY = 1504;
|
|
const int SPELL_READ_MAGIC = 1500;
|
|
const int SPELL_SOBRIETY = 1501;
|
|
const int SPELL_DANCING_LIGHTS = 1499;
|
|
const int SPELL_CRAFTERS_BLESSING = 1502;
|
|
const int SPELL_CRAFTERS_CURSE = 1503;
|
|
const int SPELL_DAZE_MONSTER = 1510;
|
|
const int SPELL_ETERNAL_CHARM_MONSTER = 1506;
|
|
const int SPELL_ETERNAL_CHARM_PERSON = 1507;
|
|
const int SPELL_WEAPON_OF_IMPACT = 1508;
|
|
const int SPELL_SHILLELAGH = 1509;
|
|
const int SPELL_CURSE_WATER = 1511;
|
|
const int SPELL_MISLEAD = 1512;
|
|
const int SPELL_POWER_WORD_BLIND = 1513;
|
|
const int SPELL_GLYPH_OF_WARDING_ACID = 3858;
|
|
const int SPELL_GLYPH_OF_WARDING_COLD = 3859;
|
|
const int SPELL_GLYPH_OF_WARDING_ELECTRICITY = 3860;
|
|
const int SPELL_GLYPH_OF_WARDING_FIRE = 3861;
|
|
const int SPELL_GLYPH_OF_WARDING_SONIC = 3862;
|
|
const int SPELL_GREATER_GLYPH_OF_WARDING_ACID = 3864;
|
|
const int SPELL_GREATER_GLYPH_OF_WARDING_COLD = 3865;
|
|
const int SPELL_GREATER_GLYPH_OF_WARDING_ELECTRICITY= 3866;
|
|
const int SPELL_GREATER_GLYPH_OF_WARDING_FIRE = 3867;
|
|
const int SPELL_GREATER_GLYPH_OF_WARDING_SONIC = 3868;
|
|
const int SPELL_ELDER_GLYPH_OF_WARDING_ACID = 3870;
|
|
const int SPELL_ELDER_GLYPH_OF_WARDING_COLD = 3871;
|
|
const int SPELL_ELDER_GLYPH_OF_WARDING_ELECTRICITY = 3872;
|
|
const int SPELL_ELDER_GLYPH_OF_WARDING_FIRE = 3873;
|
|
const int SPELL_ELDER_GLYPH_OF_WARDING_SONIC = 3874;
|
|
const int SPELL_SPELL_GLYPH = 0;
|
|
const int SPELL_GREATER_SPELL_GLYPH = 0;
|
|
const int SPELL_ELDER_SPELL_GLYPH = 0;
|
|
const int SPELL_DEATH_KNELL = 1568;
|
|
const int SPELL_ELEMENTAL_STRIKE_ACID = 3876;
|
|
const int SPELL_ELEMENTAL_STRIKE_COLD = 3877;
|
|
const int SPELL_ELEMENTAL_STRIKE_ELECRICITY = 3878;
|
|
const int SPELL_ELEMENTAL_STRIKE_FIRE = 3879;
|
|
const int SPELL_ELEMENTAL_STRIKE_SONIC = 3880;
|
|
const int SPELL_WORD_OF_RECALL_SELF = 3882;
|
|
const int SPELL_WORD_OF_RECALL_PARTY = 3883;
|
|
const int SPELL_TRANSPORT_VIA_PLANTS_SELF = 3885;
|
|
const int SPELL_TRANSPORT_VIA_PLANTS_PARTY = 3886;
|
|
const int SPELL_PRC_DARKVISION = 0;
|
|
const int SPELL_MASS_INVISIBILITY = 0;
|
|
const int SPELL_PRC_UNHOLY_AURA = 0;
|
|
const int SPELL_OPEN_CLOSE = 0;
|
|
const int SPELL_PRC_ETHEREALNESS = 0;
|
|
const int SPELL_ETHEREAL_JAUNT = 0;
|
|
const int SPELL_GUIDANCE_SKILL = 0;
|
|
const int SPELL_GUIDANCE_SAVE = 0;
|
|
const int SPELL_GUIDANCE_ATTACK = 0;
|
|
const int SPELL_KNOW_DIRECTION = 0;
|
|
const int SPELL_WIZARD_SIGHT = 0;
|
|
const int SPELL_HOLY_SMITE = 0;
|
|
const int SPELL_UNHOLY_BLIGHT = 0;
|
|
const int SPELL_CHAOS_HAMMER = 0;
|
|
const int SPELL_ORDERS_WRATH = 0;
|
|
const int SPELL_CALM_ANIMALS = 0;
|
|
const int SPELL_HAND_OF_SORCERER_KINGS = 0;
|
|
const int SPELL_POWER_WORD_SILENCE = 0;
|
|
const int SPELL_ETERNAL_SLEEP = 0;
|
|
const int SPELL_GREATER_BESTOW_CURSE = 0;
|
|
const int SPELL_FAERIE_FIRE = 2924;
|
|
const int SPELL_MASS_AID = 2853;
|
|
const int SPELL_SYMBOL_OF_DEATH = 2481;
|
|
const int SPELL_SYMBOL_OF_FEAR = 2482;
|
|
const int SPELL_SYMBOL_OF_STUNING = 2483;
|
|
const int SPELL_SYMBOL_OF_INSANITY = 2484;
|
|
const int SPELL_SYMBOL_OF_PAIN = 2485;
|
|
const int SPELL_SYMBOL_OF_PERSUASION = 2486;
|
|
const int SPELL_SYMBOL_OF_SLEEP = 2487;
|
|
const int SPELL_SYMBOL_OF_WEAKNESS = 2488;
|
|
const int SPELL_VIGOR = 3459;
|
|
const int SPELL_LESSER_VIGOR = 3460;
|
|
const int SPELL_MASS_LESSER_VIGOR = 3461;
|
|
const int SPELL_VIGOROUS_CIRCLE = 3462;
|
|
const int SPELL_GREATER_RESISTANCE = 3457;
|
|
const int SPELL_SUPERIOR_RESISTANCE = 3458;
|
|
const int SPELL_TROGLODYTE_STENCH = 17255;
|
|
|
|
// Combat Maneuver SpellIds
|
|
const int COMBAT_GRAPPLE = 3475;
|
|
const int COMBAT_BULL_RUSH = 3476;
|
|
const int COMBAT_OVERRUN = 3477;
|
|
const int COMBAT_TRIP = 3478;
|
|
const int COMBAT_CHARGE = 3479;
|
|
const int COMBAT_CHARGE_BULL_RUSH = 3480;
|
|
const int COMBAT_DISARM = 3491;
|
|
const int COMBAT_SHIELD_BASH = 2344;
|
|
const int COMBAT_SHIELD_CHARGE = 2345;
|
|
const int COMBAT_SHIELD_SLAM = 2346;
|
|
|
|
// Battlesmith
|
|
const int BATTLESMITH_BOOST = 2233;
|
|
|
|
// Spelldancer
|
|
const int SPELLDANCE_ENTHRALL = 2064;
|
|
|
|
// PHB
|
|
const int SPELL_CHANGESTAFF = 1600;
|
|
const int SPELL_RAGE = 1601;
|
|
const int SPELL_TOUCH_FATIGUE = 3803;
|
|
const int SPELL_HALLOW = 3830;
|
|
const int SPELL_CONSECRATE = 2167;
|
|
const int SPELL_DESECRATE = 2342;
|
|
|
|
// Factotum
|
|
const int SPELL_CUNNING_INSIGHT_ATTACK = 3895;
|
|
const int SPELL_CUNNING_INSIGHT_DAMAGE = 3896;
|
|
const int SPELL_CUNNING_INSIGHT_SAVES = 3897;
|
|
const int SPELL_CUNNING_DEFENSE = 3898;
|
|
const int SPELL_CUNNING_STRIKE = 3899;
|
|
const int SPELL_CUNNING_SURGE = 3900;
|
|
const int SPELL_CUNNING_BREACH = 3901;
|
|
const int SPELL_CUNNING_DODGE = 3902;
|
|
const int SPELL_CUNNING_KNOWLEDGE = 3903;
|
|
const int SPELL_OPPORTUNISTIC_PIETY_HEAL = 3904;
|
|
const int SPELL_OPPORTUNISTIC_PIETY_TURN = 3905;
|
|
|
|
// Celebrant of Sharess
|
|
const int SPELL_SHARESS_FASCINATE = 3907;
|
|
|
|
// Unapproachable East
|
|
const int SPELL_FORCE_ORB = 3912;
|
|
|
|
// Spell Compendium
|
|
const int SPELL_BLASTOFFORCE = 2343;
|
|
|
|
//Paladin Pack
|
|
const int SPELL_ALIGNED_AURA = 3922;
|
|
const int SPELL_ANGELSKIN = 3923;
|
|
const int SPELL_AXIOMATIC_STORM = 3924;
|
|
const int SPELL_BLADEBANE = 3925;
|
|
const int SPELL_BLESSED_AIM = 3926;
|
|
const int SPELL_BLESSING_OF_THE_RIGHTEOUS = 3927;
|
|
const int SPELL_CLEAR_MIND = 3928;
|
|
const int SPELL_CLOAK_OF_BRAVERY = 3929;
|
|
const int SPELL_DIAMONDSTEEL = 3930;
|
|
const int SPELL_LESSER_ASPECT_OF_THE_DIETY = 3931;
|
|
const int SPELL_LAWFUL_SWORD = 3932;
|
|
const int SPELL_LESSER_AURA_OF_COLD = 3933;
|
|
const int SPELL_AURA_OF_THE_SUN = 3934;
|
|
const int SPELL_RIGHTEOUS_FURY = 3935;
|
|
const int SPELL_SEEK_ETERNAL_REST = 3936;
|
|
const int SPELL_STRENGTH_OF_STONE = 3937;
|
|
const int SPELL_UNDEAD_BANE_WEAPON = 3938;
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const int SPELL_LESSER_VISAGE_OF_THE_DIETY = 3939;
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const int SPELL_ALIGNED_AURA_CHAOS = 3940;
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const int SPELL_ALIGNED_AURA_EVIL = 3941;
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const int SPELL_ALIGNED_AURA_GOOD = 3942;
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const int SPELL_ALIGNED_AURA_LAW = 3943;
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const int SPELL_AXIOMATIC_WATER = 3944;
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const int SPELL_BLAZE_OF_LIGHT = 3945;
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const int SPELL_CALL_MOUNT = 3946;
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const int SPELL_CASTIGATE = 3947;
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const int SPELL_CHECKMATES_LIGHT = 3948;
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const int SPELL_CONDUIT_OF_LIGHT = 3949;
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const int SPELL_CURSE_OF_THE_BRUTE = 3950;
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const int SPELL_DENOUNCE = 3951;
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const int SPELL_DEVASTATING_SMITE = 3952;
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const int SPELL_ENERGIZED_SHIELD_FIRE = 3953;
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const int SPELL_ENERGIZED_SHIELD_COLD = 3954;
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const int SPELL_ENERGIZED_SHIELD = 3955;
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const int SPELL_LESSER_ENERGIZED_SHIELD = 3956;
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const int SPELL_ESTANAS_STEW = 3957;
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const int SPELL_FAVOR_OF_THE_MARTYR = 3958;
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const int SPELL_FORCEWARD = 3959;
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const int SPELL_GLORY_OF_THE_MARTYR = 3960;
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const int SPELL_HOLY_FIRE = 3961;
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const int SPELL_HOLY_STORM = 3962;
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const int SPELL_INVOKE_THE_CERULEAN_SIGN = 3963;
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const int SPELL_IRRESISTIBLE_FORCE = 3964;
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const int SPELL_LEGIONS_MAGIC_WEAPON = 3965;
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const int SPELL_MAJOR_RESISTANCE = 3966;
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const int SPELL_METEORIC_STRIKE = 3967;
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const int SPELL_QUICK_MARCH = 3968;
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const int SPELL_RESIST_ENERGY = 3969;
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const int SPELL_REVENANCE = 3970;
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const int SPELL_RHINOS_RUSH = 3971;
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const int SPELL_RIGHTEOUS_AURA = 3972;
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const int SPELL_ENERGIZED_SHIELD_ELEC = 3973;
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const int SPELL_SHIELD_OF_WARDING = 3974;
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const int SPELL_SMITE_HERETIC = 3975;
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const int SPELL_SMITE_OF_SACRED_FIRE = 3976;
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const int SPELL_SOLDIERS_OF_SANCTITY = 3977;
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const int SPELL_SOUL_OF_LIGHT = 3978;
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const int SPELL_SOUL_OF_ORDER = 3979;
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const int SPELL_STABILIZE = 3980;
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const int SPELL_STRATEGIC_CHARGE = 3981;
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const int SPELL_ENERGIZED_SHIELD_ACID = 3982;
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const int SPELL_TRUE_PRAYER_OF_THE_CHOSEN = 3983;
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const int SPELL_ENERGIZED_SHIELD_SONIC = 3984;
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const int SPELL_UNMOVABLE_OBJECT = 3985;
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const int SPELL_VISION_OF_GLORY = 2633;
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const int SPELL_ALIGNED_AURA_DISCHARGE = 2469;
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const int SPELL_LESSER_ENERGIZED_SHIELD_FIRE = 2471;
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const int SPELL_LESSER_ENERGIZED_SHIELD_COLD = 2472;
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const int SPELL_LESSER_ENERGIZED_SHIELD_ELEC = 2473;
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const int SPELL_LESSER_ENERGIZED_SHIELD_ACID = 2474;
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const int SPELL_LESSER_ENERGIZED_SHIELD_SONIC = 2475;
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const int SPELL_RESIST_ENERGY_FIRE = 2476;
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const int SPELL_RESIST_ENERGY_COLD = 2477;
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const int SPELL_RESIST_ENERGY_ELEC = 2478;
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const int SPELL_RESIST_ENERGY_ACID = 2479;
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const int SPELL_RESIST_ENERGY_SONIC = 2480;
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//Bright Evening Star
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const int SPELL_BES_ENTHRALLING_LIGHT = 16581;
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const int SPELL_BES_BLINDING_FLASH = 16582;
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const int SPELL_BES_SILVER_STARLIGHT = 16583;
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|
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//Shadow Conjuration
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const int SPELL_SHADOWMASTER_QS1 = 3745;
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const int SPELL_SHADOWMASTER_QS2 = 3746;
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const int SPELL_SHADOWMASTER_QS3 = 3747;
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const int SPELL_SHADOWMASTER_QS4 = 3748;
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const int SPELL_SHADOWMASTER_QS5 = 3749;
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const int SPELL_PNP_SHADES = 19341;
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const int SPELL_PNP_SHADES_QS1 = 19342;
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const int SPELL_PNP_SHADES_QS2 = 19343;
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const int SPELL_PNP_SHADES_QS3 = 19344;
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const int SPELL_PNP_SHADES_QS4 = 19345;
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const int SPELL_PNP_SHADES_QS5 = 19346;
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const int SPELL_PNP_SHADOW_CONJURATION = 19347;
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const int SPELL_PNP_SHADOW_CONJURATION_QS1 = 19348;
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const int SPELL_PNP_SHADOW_CONJURATION_QS2 = 19349;
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const int SPELL_PNP_SHADOW_CONJURATION_QS3 = 19350;
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const int SPELL_PNP_SHADOW_CONJURATION_QS4 = 19351;
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const int SPELL_PNP_SHADOW_CONJURATION_QS5 = 19352;
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const int SPELL_PNP_GREATER_SHADOW_CONJURATION = 19353;
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const int SPELL_PNP_GREATER_SHADOW_CONJURATION_QS1 = 19354;
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const int SPELL_PNP_GREATER_SHADOW_CONJURATION_QS2 = 19355;
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const int SPELL_PNP_GREATER_SHADOW_CONJURATION_QS3 = 19356;
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const int SPELL_PNP_GREATER_SHADOW_CONJURATION_QS4 = 19357;
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const int SPELL_PNP_GREATER_SHADOW_CONJURATION_QS5 = 19358;
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|
|
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//Incarnum Melds
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const int SPELL_MOI_NECROCARNUM_WEAPON = 18756;
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|
|
|
//Reserve Feats
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const int SPELL_MYSTIC_BACKLASH = 19359;
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|
const int SPELL_ACIDIC_SPLATTER = 19360;
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|
const int SPELL_FIERY_BURST = 19361;
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|
const int SPELL_STORM_BOLT = 19362;
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|
const int SPELL_WINTERS_BLAST = 19363;
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const int SPELL_CLAP_OF_THUNDER = 19364;
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const int SPELL_SICKENING_GRASP = 19365;
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const int SPELL_TOUCH_OF_HEALING = 19366;
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const int SPELL_DIMENSIONAL_JAUNT = 19367;
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const int SPELL_CLUTCH_OF_EARTH = 19368;
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const int SPELL_BORNE_ALOFT = 19369;
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const int SPELL_PROTECTIVE_WARD = 19370;
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const int SPELL_SHADOW_VEIL = 19371;
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const int SPELL_SUNLIGHT_EYES = 19372;
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const int SPELL_TOUCH_OF_DISTRACTION = 19373;
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const int SPELL_UMBRAL_SHROUD = 19374;
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const int SPELL_CHARNEL_MIASMA = 19375;
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const int SPELL_DROWNING_GLANCE = 19376;
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const int SPELL_INVISIBLE_NEEDLE = 19377;
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const int SPELL_SUMMON_ELEMENTAL_AIR = 19379;
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const int SPELL_SUMMON_ELEMENTAL_EARTH = 19380;
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const int SPELL_SUMMON_ELEMENTAL_FIRE = 19381;
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const int SPELL_SUMMON_ELEMENTAL_WATER = 19382;
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const int SPELL_DIMENSIONAL_REACH = 19383;
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const int SPELL_HURRICANE_BREATH = 19384;
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const int SPELL_MINOR_SHAPESHIFT_MIGHT = 19386;
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const int SPELL_MINOR_SHAPESHIFT_MOBILITY = 19387;
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const int SPELL_MINOR_SHAPESHIFT_SAVAGERY = 19388;
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const int SPELL_MINOR_SHAPESHIFT_SPEED = 19389;
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const int SPELL_MINOR_SHAPESHIFT_VIGOR = 19390;
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|
const int SPELL_FACECHANGER_OPTIONS = 19393;
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|
const int SPELL_FACECHANGER_QS1 = 19394;
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|
const int SPELL_FACECHANGER_QS2 = 19395;
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|
const int SPELL_FACECHANGER_QS3 = 19396;
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|
//:: Saint Template
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const int SAINT_PROTECTIVE_AURA = 16386; |