Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
36 lines
1.3 KiB
Plaintext
36 lines
1.3 KiB
Plaintext
/*
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02/03/21 by Stratovarius
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Focalor, Prince of Tears
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Granted Abilities:
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Focalor gives you the ability to breathe water, strike foes down with lightning, blind enemies with a puff of your breath, and cause creatures to be stricken with grief in your presence.
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Focalor’s Breath: As a standard action, you can exhale toward a single living target within 30 feet. That target is blinded for 1 round unless it succeeds on a Fortitude save.
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Once you have used this ability, you cannot do so again for 5 rounds.
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*/
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#include "bnd_inc_bndfunc"
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void main()
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{
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//Declare major variables
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object oBinder = OBJECT_SELF;
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if(!BindAbilCooldown(oBinder, GetSpellId(), VESTIGE_FOCALOR)) return;
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object oTarget = PRCGetSpellTargetObject();
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int nBinderLevel = GetBinderLevel(oBinder, VESTIGE_FOCALOR);
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int nDC = GetBinderDC(oBinder, VESTIGE_FOCALOR);
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effect eVis = EffectVisualEffect(VFX_IMP_BLIND_DEAF_M);
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if (!PRCGetIsAliveCreature(oTarget)) return;
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if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_NONE))
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{
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// Apply effects to the currently selected target.
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectBlindness(), oTarget, 6.0);
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}
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}
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