Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
49 lines
2.0 KiB
Plaintext
49 lines
2.0 KiB
Plaintext
/*
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05/03/21 by Stratovarius
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Tenebrous, the Shadow That Was
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Tenebrous, once a powerful demon prince, offers dominion over darkness and death.
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Vestige Level: 4th
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Binding DC: 21
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Special Requirement: You must draw Tenebrous’s seal at night.
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Influence: While influenced by Tenebrous, you are filled with a sense of detachment and an aching feeling of loss and abandonment.
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Tenebrous requires that you never be the first to act in combat. If your initiative check result is the highest, you must delay until someone else takes a turn.
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Granted Abilities:
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Tenebrous grants you power over undead and shadows. He gives you the ability to chill your foes.
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Touch of the Void: As a swift action, you can charge a melee attack with cold energy. Your next melee attack deals an extra 1d8 points of cold
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damage, plus 1d8 points of cold damage for every four effective binder levels beyond 7th that you possess. When you attain an effective binder level of 11th, you
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can charge your weapon for an entire round. Once you have used this ability, you cannot do so again for 5 rounds.
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*/
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#include "bnd_inc_bndfunc"
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void main()
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{
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object oBinder = OBJECT_SELF;
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if(!TakeSwiftAction(oBinder)) return;
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if(!BindAbilCooldown(oBinder, GetSpellId(), VESTIGE_TENEBROUS)) return;
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int nBinderLevel = GetBinderLevel(oBinder, VESTIGE_TENEBROUS);
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if (nBinderLevel >= 11)
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{
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int nDam = DAMAGE_BONUS_1d8;
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if ((nBinderLevel-7)/4 >= 3) nDam = 42; //4d8
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else if ((nBinderLevel-7)/4 >= 2) nDam = 41; //3d8
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else if ((nBinderLevel-7)/4 >= 1) nDam = DAMAGE_BONUS_2d8;
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, EffectDamageIncrease(nDam, DAMAGE_TYPE_COLD), oBinder, 6.0);
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}
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else
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{
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// The OnHit
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object oItem = GetItemInSlot(INVENTORY_SLOT_RIGHTHAND, oBinder);
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IPSafeAddItemProperty(oItem, ItemPropertyOnHitCastSpell(IP_CONST_ONHIT_CASTSPELL_ONHIT_UNIQUEPOWER, 1), 6.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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AddEventScript(oItem, EVENT_ITEM_ONHIT, "bnd_events", FALSE, FALSE);
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}
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} |