PRC8/nwn/trunk/newspellbook/inv_coldcmfrta.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

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//::///////////////////////////////////////////////
//:: Name Cold Comfort - OnEnter
//:: FileName inv_coldcmfrta.nss
//::///////////////////////////////////////////////
#include "inv_inc_invfunc"
#include "inv_invokehook"
void main()
{
//Declare major variables
object oTarget = GetEnteringObject();
int CasterLvl = GetInvokerLevel(GetAreaOfEffectCreator(), CLASS_TYPE_WARLOCK);
int nAmount = 20;
int nResistance = 10;
effect eCold = EffectDamageResistance(DAMAGE_TYPE_COLD, nResistance, nAmount);
effect eFire = EffectDamageResistance(DAMAGE_TYPE_FIRE, nResistance, nAmount);
effect eAcid = EffectDamageResistance(DAMAGE_TYPE_ACID, nResistance, nAmount);
effect eSonic = EffectDamageResistance(DAMAGE_TYPE_SONIC, nResistance, nAmount);
effect eElec = EffectDamageResistance(DAMAGE_TYPE_ELECTRICAL, nResistance, nAmount);
effect eDur = EffectVisualEffect(VFX_DUR_PROTECTION_ELEMENTS);
effect eDur2 = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
//Fire cast spell at event for the specified target
SignalEvent(oTarget, EventSpellCastAt(GetAreaOfEffectCreator(), INVOKE_COLD_COMFORT, FALSE));
//Link Effects
effect eLink = EffectLinkEffects(eCold, eFire);
eLink = EffectLinkEffects(eLink, eAcid);
eLink = EffectLinkEffects(eLink, eSonic);
eLink = EffectLinkEffects(eLink, eElec);
eLink = EffectLinkEffects(eLink, eDur);
eLink = EffectLinkEffects(eLink, eDur2);
//Apply VFX impact and effects
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, HoursToSeconds(24),TRUE,-1,CasterLvl);
}