Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
50 lines
1.5 KiB
Plaintext
50 lines
1.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Entropic Warding
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//:://////////////////////////////////////////////
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/*
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20% concealment to ranged attacks including
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ranged spell attacks
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Duration: 1 turn/level
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Brent Knowles
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//:: Created On: July 18, 2002
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//:://////////////////////////////////////////////
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//:: VFX Pass By:
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#include "prc_inc_spells"
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#include "inv_inc_invfunc"
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#include "inv_invokehook"
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void main()
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{
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if (!PreInvocationCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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//Declare major variables
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object oTarget = OBJECT_SELF;
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int CasterLvl = GetInvokerLevel(OBJECT_SELF, GetInvokingClass());
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int nDuration = CasterLvl;
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effect eVis = EffectVisualEffect(VFX_IMP_AC_BONUS);
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, INVOKE_ENTROPIC_WARDING, FALSE));
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//Set the four unique armor bonuses
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effect eShield = EffectConcealment(20, MISS_CHANCE_TYPE_VS_RANGED);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eShield, eDur);
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//Apply the armor bonuses and the VFX impact
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, TurnsToSeconds(nDuration),TRUE,-1,CasterLvl);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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