Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
43 lines
1.5 KiB
Plaintext
43 lines
1.5 KiB
Plaintext
/*
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3/1/20 by Stratovarius
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Frost Helm Crown Bind
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Your frost helm fuses to the top of your head, actually opening a breathing channel in the strange nodule at the helm’s crown.
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As a standard action, you can project a ray of cold energy from your forehead, reminiscent of a frost worm’s breath weapon.
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You must make a ranged touch attack to hit a creature with this ray. If you hit, the ray deals 1d6 points of cold damage
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plus an additional 1d6 points for every point of essentia you invest in your frost helm.
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*/
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#include "moi_inc_moifunc"
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#include "prc_inc_sp_tch"
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void main()
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{
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object oMeldshaper = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nEssentia = GetEssentiaInvested(oMeldshaper, MELD_FROST_HELM);
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int nDice = 1 + nEssentia;
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int nMeldshaperLvl = GetMeldshaperLevel(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_FROST_HELM);
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int nDC = GetMeldshaperDC(oMeldshaper, CLASS_TYPE_TOTEMIST, MELD_FROST_HELM);
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//Exclude the caster from the damage effects
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if (oTarget != oMeldshaper)
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{
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if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, oMeldshaper))
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{
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if (!PRCDoResistSpell(oMeldshaper, oTarget, nMeldshaperLvl))
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{
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int nAttack = PRCDoRangedTouchAttack(oTarget);
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if (nAttack > 0)
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{
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int nDamage = d6(nDice);
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ApplyTouchAttackDamage(oMeldshaper, oTarget, nAttack, nDamage, DAMAGE_TYPE_COLD);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_FROST_L), oTarget);
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}
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}
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}
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}
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} |