PRC8/nwn/trunk/newspellbook/shd_myst_lifefds.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

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/*
12/02/19 by Stratovarius
Life Fades
Apprentice, Touch of Twilight
Level/School: 1st/Necromancy
Range: Touch
Target: Creature touched
Duration: Instantaneous
Saving Throw: Fortitude partial
Spell Resistance: Yes
A wave of darkness washes over the subject, sapping his energy into the Plane of Shadow.
Your touch deals 1d6 points of damage per caster level (maximum 5d6) and causes the subject to become fatigued for 1 round per caster level (a Fortitude save negates the fatigue).
*/
#include "shd_inc_shdfunc"
#include "shd_mysthook"
#include "prc_inc_sp_tch"
void main()
{
if(!ShadPreMystCastCode()) return;
object oShadow = OBJECT_SELF;
object oTarget = PRCGetSpellTargetObject();
struct mystery myst = EvaluateMystery(oShadow, oTarget, (METASHADOW_EXTEND | METASHADOW_EMPOWER | METASHADOW_MAXIMIZE));
if(myst.bCanMyst)
{
int nDie = min(myst.nShadowcasterLevel, 5);
myst.fDur = RoundsToSeconds(myst.nShadowcasterLevel);
if(myst.bExtend) myst.fDur *= 2;
myst.nPen = ShadowSRPen(oShadow, myst.nShadowcasterLevel);
SignalEvent(oTarget, EventSpellCastAt(oShadow, MYST_LIFE_FADES));
int nAttack = PRCDoMeleeTouchAttack(oTarget);
if (nAttack > 0)
{
// Only creatures, and PvP check.
if(spellsIsTarget(oTarget, SPELL_TARGET_SELECTIVEHOSTILE, oShadow))
{
// Check Spell Resistance
if(!PRCDoResistSpell(oShadow, oTarget, myst.nPen) || myst.bIgnoreSR)
{
int nDamage = MetashadowsDamage(myst, 6, nDie);
ApplyTouchAttackDamage(oShadow, oTarget, nAttack, nDamage, DAMAGE_TYPE_MAGICAL);
SPApplyEffectToObject(DURATION_TYPE_INSTANT, EffectVisualEffect(VFX_IMP_NEGATIVE_ENERGY), oTarget);
if (!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, GetShadowcasterDC(oShadow), SAVING_THROW_TYPE_SPELL))
{
myst.eLink = EffectFatigue();
if (myst.bIgnoreSR) myst.eLink = SupernaturalEffect(myst.eLink);
SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, myst.eLink, oTarget, myst.fDur, TRUE, myst.nMystId, myst.nShadowcasterLevel);
}
}
}
}
}
}