Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
64 lines
1.7 KiB
Plaintext
64 lines
1.7 KiB
Plaintext
/*
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----------------
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Mind Strike
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tob_dmnd_bndaslt
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----------------
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19/08/07 by Stratovarius
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*/ /** @file
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Mind Strike
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Diamond Mind (Strike)
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Level: Swordsage 4, Warblade 4
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Prerequisite: Two Diamond Mind Maneuvers
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Initiation Action: 1 Standard action
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Range: Melee Attack
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Target: One Creature
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Save: Will negates
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You strike your opponent's head, rattling his senses and causing him to lose focus.
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If you succeed at your attack, your foe must make a save vs DC 14 + Strength or take 1d4 wisdom damage.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void TOBAttack(object oTarget, object oInitiator)
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{
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effect eNone = EffectVisualEffect(VFX_IMP_BLINDDEAD_DN_CYAN);
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int nAB = 0;
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if (GetLocalInt(oInitiator, "SupernalAttack")) nAB += 1;
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PerformAttack(oTarget, oInitiator, eNone, 0.0, nAB, 0, 0, "Mind Strike Hit", "Mind Strike Miss");
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if (GetLocalInt(oTarget, "PRCCombat_StruckByAttack"))
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{
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// Saving Throw
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if (!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, (14 + GetAbilityModifier(ABILITY_STRENGTH, oInitiator))))
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{
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ApplyAbilityDamage(oTarget, ABILITY_WISDOM, d4(), DURATION_TYPE_PERMANENT);
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}
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}
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}
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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DelayCommand(0.0, TOBAttack(oTarget, oInitiator));
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}
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} |