Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
57 lines
1.3 KiB
Plaintext
57 lines
1.3 KiB
Plaintext
/*
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----------------
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Radiant Charge
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tob_dvsp_rdtchrg.nss
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----------------
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31/08/07 by Stratovarius
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*/ /** @file
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Radiant Charge
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Devoted Spirit (Strike) [Good]
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Level: Crusader 5
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Prerequisite: One Devoted Spirit maneuver
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Initiation Action: 1 Full-round action
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Range: Melee
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Target: One creature
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Duration: 1 round
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You gather the power of your faith and discipline,
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surrounding yourself in an aura of blinding glory.
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You make a charge attack. If the target is evil aligned, you gain 6d6 damage on the attack,
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and damage reduction of 10/- for one round.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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int nDam = 0;
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if (GetAlignmentGoodEvil(oTarget) == ALIGNMENT_EVIL)
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{
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nDam = d6(6);
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}
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// Now the Charge. Post-charge effects are handled in prc_inc_combmove
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DoCharge(oInitiator, oTarget, TRUE, TRUE, nDam, DAMAGE_TYPE_DIVINE);
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}
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} |