Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
50 lines
1.2 KiB
Plaintext
50 lines
1.2 KiB
Plaintext
/*
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----------------
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Distracting Ember
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tob_dw_brnbld.nss
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----------------
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28/03/07 by Stratovarius
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*/ /** @file
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Distracting Ember
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Desert Wind (Boost)
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Level: Swordsage 1
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Initiation Action: 1 Swift Action
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Range: Personal.
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Effect: One Summoned Fire Elemental
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Duration: 1 Round.
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A wave of heat sweeps over the area, forms a small dust funnel, and ignites into flame next to your foe.
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You summon a small fire elemental.
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This is a supernatural maneuver.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eSummonedMonster = EffectSummonCreature("tob_dw_distembr", VFX_FNF_SUMMON_MONSTER_1);
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eSummonedMonster = SupernaturalEffect(eSummonedMonster);
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ApplyEffectAtLocation(DURATION_TYPE_TEMPORARY, eSummonedMonster, PRCGetSpellTargetLocation(), 6.0);
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}
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} |