Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
50 lines
1.1 KiB
Plaintext
50 lines
1.1 KiB
Plaintext
/*
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Fiery Assault
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tob_dw_fryaslt.nss
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----------------
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29/10/07 by Stratovarius
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*/ /** @file
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Fiery Assault
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Desert Wind (Stance) [Fire]
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Level: Swordsage 6
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Prerequisite: Two Desert Wind maneuvers
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Initiation Action: 1 Swift Action
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Range: Personal
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Target: You
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Duration: Stance
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Fire dances along your arms and across your weapon, lending burning energy to every attack you make.
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Your attacks do an extra 1d6 fire damage.
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This is a supernatural maneuver.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eDam = EffectDamageIncrease(DAMAGE_BONUS_1d6, DAMAGE_TYPE_FIRE);
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eDam, oTarget);
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}
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} |