Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
55 lines
1.6 KiB
Plaintext
55 lines
1.6 KiB
Plaintext
/*
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----------------
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Punishing Stance
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tob_irnh_pnshstn
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29/03/07 by Stratovarius
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*/ /** @file
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Punishing Stance
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Iron Heart (Stance)
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Level: Warblade 1
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Initiation Action: 1 Swift Action
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Range: Personal
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Target: You
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Duration: Stance
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You chop down violently with your weapon, lending extra force to your blows.
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These attacks comes at a cost, as your enemies slash at your undefended legs and flanks.
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You deal an extra 1d6 damage with melee attacks, but take a -2 AC penalty.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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////#include "prc_alterations"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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effect eLink = EffectACDecrease(2);
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eLink = EffectLinkEffects(eLink, EffectDamageIncrease(DAMAGE_BONUS_1d6));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_ROOTED_TO_SPOT));
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if (GetLocalInt(oInitiator, "KamateStance")) eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, GetLocalInt(oInitiator, "KamateStance")));
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eLink = ExtraordinaryEffect(eLink);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget);
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}
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} |