Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
53 lines
1.3 KiB
Plaintext
53 lines
1.3 KiB
Plaintext
/*
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Balance on the Sky
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tob_sdhd_balance.nss
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30/09/18 by Stratovarius
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*/ /** @file
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Balance on the Sky
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Shadow Hand (Stance)
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Level: Swordsage 8
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Initiation Action: 1 Swift Action
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Range: Personal.
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Target: You.
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Duration: Stance.
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With arms spread wide, you step onto the air.
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You gain the ability to jump any distance at will.
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This is a supernatural maneuver.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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// Apply a marker effect
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effect eLink = ExtraordinaryEffect(EffectVisualEffect(VFX_DUR_GLOW_GREY));
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if (GetHasDefensiveStance(oInitiator, DISCIPLINE_SHADOW_HAND))
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eLink = EffectLinkEffects(eLink, EffectSavingThrowIncrease(SAVING_THROW_ALL, 2, SAVING_THROW_TYPE_ALL));
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget);
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}
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} |