Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
51 lines
1.3 KiB
Plaintext
51 lines
1.3 KiB
Plaintext
/*
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----------------
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Boulder Roll
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tob_stdr_bldrrll
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----------------
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19/08/07 by Stratovarius
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*/ /** @file
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Boulder Roll
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Stone Dragon (Strike)
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Level: Crusader 4, Swordsage 4, Warblade 4
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Prerequisite: Two Stone Dragon maneuvers
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Initiation Action: 1 Standard Action
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Range: Melee Attack
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Target: One Creature
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Like a boulder tumbling down the mountain, you slam through your enemies.
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You make an overrun attempt against each creature in a line with a +4 bonus. You do not
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provoke attacks of opportunity, and if you fail, you are not knocked prone, you simply halt.
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*/
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#include "tob_inc_move"
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#include "tob_movehook"
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#include "prc_inc_combmove"
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void main()
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{
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if (!PreManeuverCastCode())
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{
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// If code within the PreManeuverCastCode (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oInitiator = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct maneuver move = EvaluateManeuver(oInitiator, oTarget);
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if(move.bCanManeuver)
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{
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location lTarget = PRCGetSpellTargetLocation();
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SetLocalInt(oInitiator, "BoulderRoll", TRUE);
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DoOverrun(oInitiator, oTarget, lTarget, FALSE, 4, TRUE, FALSE);
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DelayCommand(5.0, DeleteLocalInt(oInitiator, "BoulderRoll"));
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}
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} |