Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
72 lines
1.9 KiB
Plaintext
72 lines
1.9 KiB
Plaintext
/*
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----------------
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Body Equilibrium
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psi_pow_bdyequib
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----------------
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6/12/04 by Stratovarius
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*/ /** @file
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Body Equilibrium
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Psychometabolism
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Level: Psion/wilder 2, psychic warrior 2
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Manifesting Time: 1 standard action
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Range: Personal
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Target: You
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Duration: 10 min./level
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Power Points: 3
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Metapsionics: Extend
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You adjust your bodies equilibrium to correspond with the surface you are walking on,
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making you able to move easily across unusual and unstable surfaces. This makes you
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immune to entangle.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_alterations"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eEntangle = EffectImmunity(IMMUNITY_TYPE_ENTANGLE);
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effect eVis = EffectVisualEffect(VFX_DUR_FREEDOM_OF_MOVEMENT);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eVis, eEntangle);
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eLink = EffectLinkEffects(eLink, eDur);
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float fDur = 600.0 * manif.nManifesterLevel;
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if(manif.bExtend) fDur *= 2;
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDur, TRUE, -1, manif.nManifesterLevel);
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}
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}
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