Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
134 lines
5.0 KiB
Plaintext
134 lines
5.0 KiB
Plaintext
/** @file psi_pow_dsslvtch
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Dissolving Touch
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Psychometabolism [Acid]
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Level: Psychic warrior 2
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Manifesting Time: 1 standard action
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Range: Touch
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Target: Creature or object touched
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Duration: Instantaneous
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Saving Throw: None
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Power Resistance: No
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Power Points: 3
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Metapsionics: Chain, Empower, Maximize, Twin
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Your touch, claw, or bite is corrosive, and sizzling moisture visibly oozes
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from your natural weapon or hand. You deal 4d6 points of acid damage to any
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creature or object you touch with your successful melee touch attack.
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Augment: For every 2 additional power points you spend, this power’s damage
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increases by 1d6 points.
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@author Stratovarius
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@date Created: Oct 27, 2005
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@date Modified: Jul 3, 2006
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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int DoPower(object oManifester, object oTarget, struct manifestation manif)
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{
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int nNumberOfDice = 4 + manif.nTimesAugOptUsed_1;
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int nDieSize = 6;
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int nTouchAttack, i, nDamage;
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effect eVis = EffectVisualEffect(VFX_IMP_ACID_S);
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object oChainTarget;
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// Determine Chain Power targets
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if(manif.bChain)
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EvaluateChainPower(manif, oTarget, TRUE);
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// Let the AI know
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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if(manif.bChain)
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for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
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PRCSignalSpellEvent(array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i), TRUE, manif.nSpellID, oManifester);
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int bHit = 0;
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PRCSignalSpellEvent(oTarget, TRUE, manif.nSpellID, oManifester);
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int nRepeats = manif.bTwin ? 2 : 1;
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for(; nRepeats > 0; nRepeats--)
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{
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nTouchAttack = PRCDoMeleeTouchAttack(oTarget);
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if(nTouchAttack > 0)
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{
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bHit = 1;
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// Calculate damage
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nDamage = MetaPsionicsDamage(manif, nDieSize, nNumberOfDice, 0, 0, TRUE, FALSE);
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// Apply VFX and damage to main target
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyTouchAttackDamage(oManifester, oTarget, nTouchAttack,
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GetTargetSpecificChangesToDamage(oTarget, oManifester, nDamage, TRUE, TRUE),
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DAMAGE_TYPE_ACID
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);
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// Apply damage to Chain targets
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if(manif.bChain)
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{
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// Halve the damage
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nDamage /= 2;
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for(i = 0; i < array_get_size(oManifester, PRC_CHAIN_POWER_ARRAY); i++)
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{
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oChainTarget = array_get_object(oManifester, PRC_CHAIN_POWER_ARRAY, i);
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// Apply VFX and damage to chained target. No criticals or precision-based damage here
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oChainTarget);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT,
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EffectDamage(GetTargetSpecificChangesToDamage(oChainTarget, oManifester, nDamage, TRUE, TRUE),
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DAMAGE_TYPE_ACID
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),
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oChainTarget
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);
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}// end for - Chain targets
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}// end if - Chain Power
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}
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}
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return bHit; //Held charge is used if at least 1 touch from twinned power hits
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}
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void main()
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{
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if(!PsiPrePowerCastCode()) return;
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif;
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int nEvent = GetLocalInt(oManifester, PRC_SPELL_EVENT); //use bitwise & to extract flags
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if(!nEvent) //normal cast
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{
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manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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2, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_CHAIN | METAPSIONIC_EMPOWER | METAPSIONIC_MAXIMIZE | METAPSIONIC_TWIN
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);
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if(manif.bCanManifest)
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{
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if(GetLocalInt(oManifester, PRC_SPELL_HOLD) && oManifester == oTarget)
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{ //holding the charge, manifesting power on self
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SetLocalSpellVariables(oManifester, 1); //change 1 to number of charges
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SetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION, manif);
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return;
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}
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DoPower(oManifester, oTarget, manif);
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}
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}
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else
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{
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if(nEvent & PRC_SPELL_EVENT_ATTACK)
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{
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manif = GetLocalManifestation(oManifester, PRC_POWER_HOLD_MANIFESTATION);
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if(DoPower(oManifester, oTarget, manif))
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DecrementSpellCharges(oManifester);
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}
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}
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} |