Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
81 lines
2.5 KiB
Plaintext
81 lines
2.5 KiB
Plaintext
/*
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----------------
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Hypercognition
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psi_pow_hypercog
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----------------
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17/7/05 by Stratovarius
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*/ /** @file
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Hypercognition
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Clairsentience
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Level: Seer 8
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Manifesting Time: 1 standard action
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Range: Personal
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Target: You
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Duration: 1 round/level
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Power Points: 15
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Metapsionics: Extend
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You make lightning-fast deductions based on only the slightest clue,
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pattern, or scrap of memory resident in your mind. You can make reasonable
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statements about a person, place, or object, seemingly from very little
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knowledge. However, your knowledge is in fact the result of a rigorously
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logical process that you force your mind to undertake, digging up and
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correlating every possible piece of knowledge bearing on the topic (possibly
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even extracting echoes of knowledge from the Astral Plane).
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The knowledge you gain manifests as a +20 enhancement bonus to Lore skill.
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Augmentation: For each additional power point, the enhancement bonus to Lore
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skill increases by +2.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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1, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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int nBonus = 20 + (2 * manif.nTimesAugOptUsed_1);
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effect eLink = EffectSkillIncrease(SKILL_LORE, nBonus);
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(VFX_IMP_MAGICAL_VISION));
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float fDuration = 6.0f * manif.nManifesterLevel;
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if(manif.bExtend) fDuration *= 2;
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, manif.nManifesterLevel);
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}
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}
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