Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
108 lines
4.0 KiB
Plaintext
108 lines
4.0 KiB
Plaintext
/*
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----------------
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Shadow Body
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psi_pow_shadbody
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----------------
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27/3/05 by Stratovarius
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*/ /** @file
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Shadow Body
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Psychometabolism
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Level: Psion/wilder 8
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Manifesting Time: 1 standard action
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Range: Personal
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Target: You
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Duration: 1 min./level
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Power Points: 15
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Metapsionics: Extend
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Your body and all your equipment are subsumed by your shadow. As a living
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shadow, you drift in and out of the shadow plane, giving you total
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concealement (50% miss chance).
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While in your shadow body, you gain damage reduction 10/+1 and darkvision.
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You are immune to extra damage from critical hits, ability damage, disease,
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drowning, and poison. You take only half damage from acid, electricity, and
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fire of all kinds.
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While affected by this power, you can be detected by powers that read
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thoughts, life, or presences (including true seeing).
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If you take any hostile actions, you will return fully to the Prime Material
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plane for a round.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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#include "prc_inc_teleport"
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void GoInvis(struct manifestation manif, object oTarget)
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{
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// Check for effect expiration
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if(!PRCGetDelayedSpellEffectsExpired(manif.nSpellID, oTarget, manif.oManifester))
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{
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effect eInvis = EffectInvisibility(INVISIBILITY_TYPE_NORMAL);
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effect eConceal = EffectConcealment(50);
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effect eLink = EffectLinkEffects(eInvis, eConceal);
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, 6.0f, TRUE, manif.nSpellID, manif.nManifesterLevel);
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DelayCommand(6.0f, GoInvis(manif, oTarget));
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}
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}
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, oTarget,
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PowerAugmentationProfile(),
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METAPSIONIC_EXTEND
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectDamageReduction(10, DAMAGE_POWER_PLUS_ONE);
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eLink = EffectLinkEffects(eLink, EffectUltravision());
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_CRITICAL_HIT));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_ABILITY_DECREASE));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_DISEASE));
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eLink = EffectLinkEffects(eLink, EffectSpellImmunity(SPELL_DROWN));
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eLink = EffectLinkEffects(eLink, EffectImmunity(IMMUNITY_TYPE_POISON));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ACID, 50));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ELECTRICAL, 50));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_FIRE, 50));
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eLink = EffectLinkEffects(eLink, EffectVisualEffect(PSI_DUR_SHADOW_BODY));
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effect eVis = EffectVisualEffect(VFX_IMP_MAGIC_PROTECTION);
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float fDuration = 60.0f * manif.nManifesterLevel;
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if(manif.bExtend) fDuration *= 2;
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// Make sure the target is not prevented from extra-dimensional movement
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if(GetCanTeleport(oTarget, GetLocation(oTarget), FALSE, TRUE))
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{
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, manif.nSpellID, manif.nManifesterLevel);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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GoInvis(manif, oTarget);
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}// end if - The target can move extradimensionally
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}// end if - Successfull manifestation
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} |