Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
104 lines
4.3 KiB
Plaintext
104 lines
4.3 KiB
Plaintext
/*
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----------------
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Time Hop, Mass
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psi_pow_timehopm
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----------------
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8/4/05 by Stratovarius
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*/ /** @file
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Time Hop, Mass
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Psychoportation
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Level: Nomad 8
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Manifesting Time: 1 standard action
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Range: Close (25 ft. + 5 ft./2 levels)
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Targets: All willing creatures in range
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Duration: 1 hour; see text
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Power Points: 15
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Metapsionics: None
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As time hop, except you affect all willing subjects in range, including
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yourself.
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Augment: For each additional power point spent, the duration of this power
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increases by 1 hour.
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*/
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#include "psi_inc_psifunc"
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#include "psi_inc_pwresist"
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#include "psi_spellhook"
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#include "prc_inc_spells"
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void main()
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{
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/*
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Spellcast Hook Code
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Added 2004-11-02 by Stratovarius
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If you want to make changes to all powers,
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check psi_spellhook to find out more
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*/
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if (!PsiPrePowerCastCode())
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{
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// If code within the PrePowerCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oManifester = OBJECT_SELF;
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object oMainTarget = PRCGetSpellTargetObject();
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struct manifestation manif =
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EvaluateManifestation(oManifester, OBJECT_INVALID,
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PowerAugmentationProfile(PRC_NO_GENERIC_AUGMENTS,
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1, PRC_UNLIMITED_AUGMENTATION
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),
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METAPSIONIC_NONE
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);
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if(manif.bCanManifest)
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{
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effect eLink = EffectCutsceneParalyze();
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eLink = EffectLinkEffects(eLink, EffectCutsceneGhost());
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eLink = EffectLinkEffects(eLink, EffectEthereal());
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eLink = EffectLinkEffects(eLink, EffectSpellImmunity(SPELL_ALL_SPELLS));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ACID, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_BLUDGEONING, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_COLD, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_DIVINE, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_ELECTRICAL, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_FIRE, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_MAGICAL, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_NEGATIVE, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_PIERCING, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_POSITIVE, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_SLASHING, 100));
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eLink = EffectLinkEffects(eLink, EffectDamageImmunityIncrease(DAMAGE_TYPE_SONIC, 100));
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object oTarget;
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location lTarget = PRCGetSpellTargetLocation();
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float fRadius = FeetToMeters(25.0f + (5.0f * (manif.nManifesterLevel / 2)));
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float fDuration = HoursToSeconds(1 + manif.nTimesAugOptUsed_1);
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oTarget = MyFirstObjectInShape(SHAPE_SPHERE, fRadius, lTarget, TRUE, OBJECT_TYPE_CREATURE);
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while(GetIsObjectValid(oTarget))
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{
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if(oTarget == oManifester || // Target self
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spellsIsTarget(oTarget, SPELL_TARGET_ALLALLIES, oManifester) // Only target allies
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)
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{
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// Let the AI know
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PRCSignalSpellEvent(oTarget, FALSE, manif.nSpellID, oManifester);
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// Apply effect. Not dispellable
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, FALSE);
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}// end if - Targeting check
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// Select the next target within the spell shape.
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oTarget = MyNextObjectInShape(SHAPE_SPHERE, fRadius, lTarget, TRUE, OBJECT_TYPE_CREATURE);
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}// end while - Target loop
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}// end if - Successfull manfiestation
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}
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