Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
41 lines
1.4 KiB
Plaintext
41 lines
1.4 KiB
Plaintext
/*
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Rally - Warpriest spell
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*/
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#include "prc_alterations"
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#include "prc_feat_const"
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#include "prc_class_const"
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#include "prc_spell_const"
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void main()
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{
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object oCaster = OBJECT_SELF;
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location lCenter = GetLocation(oCaster);
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object oTarget = GetFirstObjectInShape(SHAPE_SPHERE, 20.0, lCenter);
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effect eVis = EffectVisualEffect(VFX_FNF_LOS_HOLY_20);
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effect eHit = EffectVisualEffect(VFX_COM_HIT_DIVINE);
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eVis, lCenter);
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while(oTarget != OBJECT_INVALID)
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{
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if(GetIsFriend(oTarget, oCaster))
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{
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effect e = GetFirstEffect(oTarget);
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while(GetIsEffectValid(e))
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{
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if(GetEffectType(e) == EFFECT_TYPE_FRIGHTENED)
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{
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int iDC = 10 + (GetHitDice(GetEffectCreator(e))/2) - GetLevelByClass(CLASS_TYPE_WARPRIEST, oCaster);
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int iWill = WillSave(oTarget, iDC, SAVING_THROW_TYPE_FEAR,GetEffectCreator(e));
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if(iWill > 0)
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{
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RemoveEffect(oTarget, e);
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}
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eHit, oTarget);
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELLABILITY_WP_RALLY, FALSE));
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}
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e = GetNextEffect(oTarget);
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}
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}
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oTarget = GetNextObjectInShape(SHAPE_SPHERE, 20.0, lCenter);
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}
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}
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