Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
58 lines
2.3 KiB
Plaintext
58 lines
2.3 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Metamagic Feat Abilities
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//:: prc_metamagic.nss
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//:://////////////////////////////////////////////
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//:: Grants new metamagic feat abilities for the new spell system.
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//:://////////////////////////////////////////////
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//:: Created By: N-S
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//:: Created On: 20/09/2009
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//:://////////////////////////////////////////////
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//:: Updated for .35 by Jaysyn 2023/03/11
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#include "inc_newspellbook"
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int GetHasSpontaneousNSBClass(object oPC)
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{
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int i;
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for (i = 1; i <= 8; i++)
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{
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int nClass = GetClassByPosition(i, oPC);
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if (SPELLBOOK_TYPE_SPONTANEOUS == GetSpellbookTypeForClass(nClass))
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return TRUE;
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}
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return FALSE;
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}
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void main()
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{
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object oPC = OBJECT_SELF;
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if(DEBUG) DoDebug("prc_metamagic running");
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if (!UseNewSpellBook(oPC))
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{
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if(DEBUG) DoDebug("prc_metamagic: New spellbook system disabled.");
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return;
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}
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if (!GetHasSpontaneousNSBClass(oPC))
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{
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if(DEBUG) DoDebug("prc_metamagic: No spontaneously casting classes.");
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return;
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}
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object oSkin = GetPCSkin(oPC);
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if (GetHasFeat(FEAT_EXTEND_SPELL, oPC))
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EXTEND_SPELL_ABILITY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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if (GetHasFeat(FEAT_SILENCE_SPELL, oPC))
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_SILENT_SPELL_ABILITY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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if (GetHasFeat(FEAT_STILL_SPELL, oPC))
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_STILL_SPELL_ABILITY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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if (GetHasFeat(FEAT_EMPOWER_SPELL, oPC))
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_EMPOWER_SPELL_ABILITY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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if (GetHasFeat(FEAT_MAXIMIZE_SPELL, oPC))
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_MAXIMIZE_SPELL_ABILITY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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if (GetHasFeat(FEAT_QUICKEN_SPELL, oPC))
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IPSafeAddItemProperty(oSkin, PRCItemPropertyBonusFeat(IP_CONST_FEAT_QUICKEN_SPELL_ABILITY), 0.0, X2_IP_ADDPROP_POLICY_KEEP_EXISTING, FALSE, FALSE);
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}
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