Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
42 lines
1.1 KiB
Plaintext
42 lines
1.1 KiB
Plaintext
//Spell script for reserve feat Protective Ward
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//prc_reservprtwrd
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//by ebonfowl
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//Dedicated to Edgar, the real Ebonfowl
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#include "prc_sp_func"
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#include "prc_inc_sp_tch"
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#include "prc_add_spell_dc"
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void main()
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{
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object oPC = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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effect eEffect, eVis;
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int nSpellID = PRCGetSpellId();
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int nBonus, nDuration;
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nBonus = GetLocalInt(oPC, "ProtectiveWardBonus");
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nDuration = 1;
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eEffect = EffectACIncrease(nBonus, AC_DODGE_BONUS);
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eEffect = SupernaturalEffect(eEffect);
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eVis = EffectVisualEffect(VFX_IMP_AC_BONUS);
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if (nBonus == 0)
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{
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FloatingTextStringOnCreature("You do not have a spell available of adequate level or type", oPC, FALSE);
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return;
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}
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if (GetObjectType(oTarget) == OBJECT_TYPE_CREATURE)
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{
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//Remove existing spell effects to prevent stacking
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GZPRCRemoveSpellEffects(nSpellID, oTarget, FALSE);
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//Apply effects
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ApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eEffect, oTarget, RoundsToSeconds(nDuration));
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}
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} |