PRC8/nwn/trunk/scripts/wol_a_flavor.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

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// Says the lines necessary for a given part of the area
void main()
{
object oPC = GetEnteringObject();
if (!GetIsObjectValid(oPC)) oPC = GetLastUsedBy();
object oTrigger = OBJECT_SELF;
string sTag = GetTag(oTrigger);
if (GetIsPC(oPC))
{
if (sTag == "wol_a_dyenter" && !GetLocalInt(GetModule(), "wol_a_dyenter"))
{
AssignCommand(oPC, SpeakString("You hear bellows of fury, clashes of wood on wood, and other sounds that indicate a fight. Visible in the distance is a nightmarish group of thrashing, animate shrubs, each scaled and dark with a terrible rot."));
SetLocalInt(GetModule(), "wol_a_dyenter", TRUE);
}
if (sTag == "wol_a_bbbenter" && !GetLocalInt(GetModule(), "wol_a_bbbenter"))
{
AssignCommand(oPC, SpeakString("The narrow cul-de-sac of woodlands seems peaceful, but the trail of an insane dwarf has led to this locale."));
SetLocalInt(GetModule(), "wol_a_bbbenter", TRUE);
}
}
}