Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
33 lines
1.4 KiB
Plaintext
33 lines
1.4 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Cursed Water
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//:: Spell FileName PHS_M_CurseWater
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Cursed Water: Cursed water damages good outsiders almost as if it were acid.
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A flask of cursed water can be thrown as a splash weapon.
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Treat this attack as a ranged touch attack, with a maximum range of 8M. A
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direct hit by a flask of holy water deals 2d4 points of damage to a good
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outsider. Each such creature within 1.67M (5 feet) of the point where the
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flask hits takes 1 point of damage from the splash.
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Temples to evil deities sell cursed water at cost (making no profit).
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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As above, damage similar to Biowares.
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This is required for the Curse Water spell.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Use the function to do the hit, blast ETC
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PHS_Grenade(d4(2), 1, VFX_IMP_HEAD_EVIL, VFX_IMP_PULSE_NEGATIVE, DAMAGE_TYPE_NEGATIVE, RADIUS_SIZE_FEET_5, OBJECT_TYPE_CREATURE, RACIAL_TYPE_OUTSIDER, RACIAL_TYPE_ALL, ALIGNMENT_GOOD);
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}
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