Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
55 lines
1.7 KiB
Plaintext
55 lines
1.7 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Consecrate: On Enter
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//:: Spell FileName PHS_S_ConsecratA
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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It removes the "alter or thingy to thier god for bonuses" and stuff, 'cause
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it is too complicated otherwise (and utterly pointless in most cases).
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Effects applied OnEnter, and removed OnExit.
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On Enter: Apply:
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- Duration effect always
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- -1 attack, damage, saves if undead too.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Check AOE status
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if(!PHS_CheckAOECreator()) return;
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// Declare major variables
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object oTarget = GetEnteringObject();
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object oCreator = GetAreaOfEffectCreator();
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//Declare major effects
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effect eDamReduce = EffectDamageDecrease(1, DAMAGE_TYPE_POSITIVE);
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effect eHitReduce = EffectAttackIncrease(1);
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effect eSaveReduce = EffectSavingThrowDecrease(SAVING_THROW_ALL, 1);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eLink;
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// Link approprate ones
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if(GetRacialType(oTarget) == RACIAL_TYPE_UNDEAD)
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{
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eLink = EffectLinkEffects(eDamReduce, eHitReduce);
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eLink = EffectLinkEffects(eLink, eSaveReduce);
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eLink = EffectLinkEffects(eLink, eDur);
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}
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else
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{
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eLink = eDur;
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}
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// Fire cast spell at event for the target
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PHS_SignalSpellCastAt(oTarget, PHS_SPELL_CONSECRATE);
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// Apply effects
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PHS_AOE_OnEnterEffects(eLink, oTarget, PHS_SPELL_CONSECRATE);
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}
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