PRC8/nwn/trunk/smp/phs_s_darknessa.nss
Jaysyn904 5914ed2ab5 Updated Release Archive
Updated Release Archive.  Fixed Mage-killer prereqs.  Removed old LETO & ConvoCC related files.  Added organized spell scroll store.  Fixed Gloura spellbook. Various TLK fixes.  Reorganized Repo.  Removed invalid user folders. Added DocGen back in.
2023-08-22 10:00:21 -04:00

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/*:://////////////////////////////////////////////
//:: Spell Name Darkness: On Enter
//:: Spell FileName PHS_S_DarknessA
//:://////////////////////////////////////////////
//:: Spell Effects Applied / Notes
//:://////////////////////////////////////////////
AOE mearly applies a 20% consealment bonus. Note that if they have Daylight
applied to them, then it cannot be consealed as the effects negate each
other.
//:://////////////////////////////////////////////
//:: Created By: Jasperre
//::////////////////////////////////////////////*/
#include "PHS_INC_SPELLS"
void main()
{
// Check AOE status
if(!PHS_CheckAOECreator()) return;
// Declare major variables
object oTarget = GetEnteringObject();
object oCreator = GetAreaOfEffectCreator();
//Declare major effects
effect eConseal = EffectConcealment(20);
//Fire cast spell at event for the target
PHS_SignalSpellCastAt(oTarget, PHS_SPELL_DARKNESS);
// Apply effects
// * Cosealment doesn't overlap.
PHS_ApplyPermanent(oTarget, eConseal);
}