Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
65 lines
2.3 KiB
Plaintext
65 lines
2.3 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Dimensional Lock
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//:: Spell FileName PHS_S_Dimenlock
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Dimensional Lock
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Abjuration
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Level: Clr 8, Sor/Wiz 8
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Components: V, S
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Casting Time: 1 standard action
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Range: Medium (20M)
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Area: Huge AOE Radius (6.6M)
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Duration: One day/level
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Saving Throw: None
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Spell Resistance: Yes
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You create a shimmering emerald barrier that completely blocks
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extradimensional travel. Forms of movement barred include astral projection,
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blink, dimension door, ethereal jaunt, etherealness, gate, maze,
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plane shift, shadow walk, teleport, and similar spell-like or psionic
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abilities. Once dimensional lock is in place, extradimensional travel into
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or out of the area affected is not possible.
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A dimensional lock does not interfere with the movement of creatures already
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in ethereal or astral form when the spell is cast, nor does it block
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extradimensional perception or attack forms. Also, the spell does not
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prevent summoned creatures from disappearing at the end of a summoning
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spell.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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AOE and checked in PHS_GetDimensionalAnchor and PHS_CannotTeleport.
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Visual effect only applied.
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It is for 1 day/level...but this might not be wise. It can stay that way
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for now - it is a level 8 spell!!!
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Spell Hook Check.
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if(!PHS_SpellHookCheck(PHS_SPELL_DIMENSIONAL_LOCK)) return;
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// Declare major variables
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object oCaster = OBJECT_SELF;
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location lTarget = GetSpellTargetLocation();
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int nCasterLevel = PHS_GetCasterLevel();
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int nMetaMagic = PHS_GetMetaMagicFeat();
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// Duration is 1 day/level, therefore it is 24 hours/level
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float fDuration = PHS_GetDuration(PHS_HOURS, nCasterLevel * 24, nMetaMagic);
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// Declare effects
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effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_DIMENSIONAL_LOCK);
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// Apply effects
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PHS_ApplyLocationDuration(lTarget, eAOE, fDuration);
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}
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