Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
51 lines
1.7 KiB
Plaintext
51 lines
1.7 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Expeditious Retreat
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//:: Spell FileName PHS_S_ExpeRetreat
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Personal, IE you. 1 min/level.
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This spell increases your base land speed by 30 feet. In NwN, this could be
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around 50% increase in movement speed.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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50% movement speed increase.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Spell hook check
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if(!PHS_SpellHookCheck(PHS_SPELL_EXPEDITIOUS_RETREAT)) return;
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// Declare major varibles
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object oCaster = OBJECT_SELF;
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object oTarget = GetSpellTargetObject(); // Should be OBJECT_SELF
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int nCasterLevel = PHS_GetCasterLevel();
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int nMetaMagic = PHS_GetMetaMagicFeat();
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// Get duration in minutes
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float fDuration = PHS_GetDuration(PHS_MINUTES, nCasterLevel, nMetaMagic);
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// Declare effects
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effect eVis = EffectVisualEffect(VFX_IMP_HASTE);
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effect eSpeed = EffectMovementSpeedIncrease(50);
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effect eCessate = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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// Link effects
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effect eLink = EffectLinkEffects(eSpeed, eCessate);
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// Remove all previous speed increases
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PHS_RemoveSpecificEffect(EFFECT_TYPE_MOVEMENT_SPEED_INCREASE, oTarget);
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// Signal spell cast at
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PHS_SignalSpellCastAt(oTarget, PHS_SPELL_EXPEDITIOUS_RETREAT, FALSE);
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// Apply effects
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PHS_ApplyDurationAndVFX(oTarget, eVis, eLink, fDuration);
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}
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