Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
45 lines
1.7 KiB
Plaintext
45 lines
1.7 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Geas/Quest
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//:: Spell FileName PHS_S_GeasQuest
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Enchantment (Compulsion) [Language-Dependent, Mind-Affecting]
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Level: Brd 6, Clr 6, Sor/Wiz 6
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Casting Time: 10 minutes
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Target: One living creature
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Saving Throw: None
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This spell functions similarly to lesser geas, except that it affects a
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creature of any HD and allows no saving throw.
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Instead of taking penalties to ability scores (as with lesser geas), the
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subject takes 3d6 points of damage each day it does not attempt to follow
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the geas/quest. Additionally, each day it must make a Fortitude saving
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throw or become sickened. These effects end 24 hours after the creature
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attempts to resume the geas/ quest.
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A remove curse spell ends a geas/quest spell only if its caster level is at
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least two higher than your caster level. Break enchantment does not end a
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geas/quest, but limited wish, miracle, and wish do.
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Bards, sorcerers, and wizards usually refer to this spell as geas, while
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clerics call the same spell quest.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Not in yet because, frankly, it might never be added, apart from a DM
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spell! ;-) . It requires quite a bit of scripting.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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