Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
45 lines
1.5 KiB
Plaintext
45 lines
1.5 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Imprisonment : On Exit
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//:: Spell FileName PHS_S_ImprisonB
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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On Exit area
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- Turn off plot flag
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- Delete local variables
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Set plot flag on the exiter to false (if not a DM)
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object oExiter = GetExitingObject();
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object oThierPrisonObject;
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if(!GetIsDM(oExiter) && GetIsObjectValid(oExiter))
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{
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// If it is an NPC, we set them to commandable.
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SetCommandable(TRUE, oExiter);
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// We make sure that we delete the maze object associated with them
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oThierPrisonObject = GetLocalObject(oExiter, PHS_MAZEPRISON_OBJECT);
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SetPlotFlag(oThierPrisonObject, FALSE);
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// Destroy it
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DestroyObject(oThierPrisonObject);
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// Remove the spells effects (the visual mostly)
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PHS_RemoveSpellEffectsFromTarget(PHS_SPELL_IMPRISONMENT, oExiter);
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// Plot flag remove
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SetPlotFlag(oExiter, FALSE);
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// Delete locals
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DeleteLocalLocation(oExiter, PHS_S_MAZEPRISON_LOCATION);
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DeleteLocalObject(oExiter, PHS_S_MAZEPRISON_OLD_AREA);
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DeleteLocalInt(oExiter, PHS_S_MAZE_ROUND_COUNTER);
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DeleteLocalObject(oExiter, PHS_MAZEPRISON_OBJECT);
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}
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}
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