Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
38 lines
1.4 KiB
Plaintext
38 lines
1.4 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Invisibility, Mass
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//:: Spell FileName PHS_S_InvisMass
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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Illusion (Glamer)
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Level: Sor/Wiz 7
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Components: V, S, M
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Range: Long (40M)
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Targets: Any number of creatures, no two of which can be more than 180 ft. apart
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This spell functions like invisibility, except that the effect is mobile with
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the group and is broken when anyone in the group attacks. Individuals in the
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group cannot see each other. The spell is broken for any individual who moves
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more than 180 feet from the nearest member of the group. (If only two
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individuals are affected, the one moving away from the other one loses its
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invisibility. If both are moving away from each other, they both become
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visible when the distance between them exceeds 180 feet.)
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Material Component: An eyelash encased in a bit of gum arabic.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Placeholder script.
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Entirely possible, Rating: 3, but need a good set of AOE scripts.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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}
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