Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
36 lines
1.2 KiB
Plaintext
36 lines
1.2 KiB
Plaintext
/*:://////////////////////////////////////////////
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//:: Spell Name Teleportation Circle
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//:: Spell FileName PHS_S_TeleportCi
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//:://////////////////////////////////////////////
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//:: In Game Spell desctiption
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//:://////////////////////////////////////////////
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10 Mins casting time. 5feet radius AOE, which is 1.67M. 10 min/level duration,
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and will teleport anyone entering the surface to a location specified beforehand.
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Rogues can search and disarm it.
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//:://////////////////////////////////////////////
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//:: Spell Effects Applied / Notes
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//:://////////////////////////////////////////////
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Not done yet.
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//:://////////////////////////////////////////////
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//:: Created By: Jasperre
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//::////////////////////////////////////////////*/
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#include "PHS_INC_SPELLS"
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void main()
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{
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// Spell Hook Check.
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if(!PHS_SpellHookCheck(PHS_SPELL_TELEPORTATION_CIRCLE)) return;
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// Declare major variables
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object oCaster = OBJECT_SELF;
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location lTarget = GetSpellTargetLocation();
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int nCasterLevel = PHS_GetCasterLevel();
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// Declare effects
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// invisible is the I one
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effect eAOE = EffectAreaOfEffect(PHS_AOE_PER_TELEPORTATION_CIRCLEI, "****", "****", "****");
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}
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