Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
40 lines
1.1 KiB
Plaintext
40 lines
1.1 KiB
Plaintext
// NPC ONLY
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// SMP_1_NPCDestroy
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// Destroys themselves (the body) if dead, thier inventory is copied to the ground
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// where they lay.
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void main()
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{
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// Debug
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if(!GetIsDead(OBJECT_SELF)) return;
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// Declare, and stop
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location lSelf = GetLocation(OBJECT_SELF);
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ClearAllActions();
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// Make sure we don't disappear just yet
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SetIsDestroyable(FALSE, FALSE, FALSE);
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// Apply cutseen invisibility
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectCutsceneGhost(), OBJECT_SELF);
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ApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectVisualEffect(VFX_DUR_CUTSCENE_INVISIBILITY), OBJECT_SELF);
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// Copy inventory
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object oToCopy = GetFirstItemInInventory();
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while(GetIsObjectValid(oToCopy))
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{
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// Droppable?
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if(GetDroppableFlag(oToCopy))
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{
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// + Copy vars, when copied across.
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CopyItem(oToCopy, OBJECT_INVALID, TRUE);
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}
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oToCopy = GetNextItemInInventory();
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}
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// Re-destroyable
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SetIsDestroyable(TRUE, FALSE, FALSE);
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// Destroy self
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DelayCommand(0.0, DestroyObject(oToCopy));
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}
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