Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
72 lines
2.5 KiB
Plaintext
72 lines
2.5 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: [Charm Person]
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//:: [NW_S0_CharmPer.nss]
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//:: Copyright (c) 2000 Bioware Corp.
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//:://////////////////////////////////////////////
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//:: Will save or the target is charmed for 1 round
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//:: per caster level.
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 29, 2001
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//:://////////////////////////////////////////////
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//:: Last Updated By: Preston Watamaniuk, On: April 5, 2001
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//:: Last Updated By: Preston Watamaniuk, On: April 10, 2001
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//:: VFX Pass By: Preston W, On: June 20, 2001
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "prc_inc_spells"
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#include "prc_add_spell_dc"
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void main()
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{
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if (!X2PreSpellCastCode()) return;
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PRCSetSchool(SPELL_SCHOOL_ENCHANTMENT);
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//Declare major variables
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object oCaster = OBJECT_SELF;
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object oTarget = PRCGetSpellTargetObject();
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int nMetaMagic = PRCGetMetaMagicFeat();
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int nCasterLvl = PRCGetCasterLevel(oCaster);
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int nPenetr = nCasterLvl + SPGetPenetr();
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int nDuration = 2 + nCasterLvl/3;
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nDuration = PRCGetScaledDuration(nDuration, oTarget);
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//Make Metamagic check for extend
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if(nMetaMagic & METAMAGIC_EXTEND)
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nDuration = nDuration * 2;
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effect eVis = EffectVisualEffect(VFX_IMP_CHARM);
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effect eCharm = EffectCharmed();
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eCharm = PRCGetScaledEffect(eCharm, oTarget);
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effect eMind = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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//Link persistant effects
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effect eLink = EffectLinkEffects(eMind, eCharm);
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eLink = EffectLinkEffects(eLink, eDur);
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if(!GetIsReactionTypeFriendly(oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(oCaster, SPELL_CHARM_PERSON, FALSE));
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//Make SR Check
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if (!PRCDoResistSpell(oCaster, oTarget, nPenetr))
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{
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//Verify that the Racial Type is humanoid
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if(PRCAmIAHumanoid(oTarget))
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{
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//Make a Will Save check
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if(!PRCMySavingThrow(SAVING_THROW_WILL, oTarget, PRCGetSaveDC(oTarget, oCaster), SAVING_THROW_TYPE_MIND_SPELLS))
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{
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//Apply impact and linked effects
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration), TRUE, SPELL_CHARM_PERSON, nCasterLvl);
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SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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}
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}
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}
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}
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PRCSetSchool();
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}
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