Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
72 lines
2.1 KiB
Plaintext
72 lines
2.1 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Ethereal Visage
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//:: NW_S0_EtherVis.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Caster gains 20/+3 Damage reduction and is immune
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to 2 level spells and lower.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: Jan 7, 2002
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003 for PRC stuff
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#include "prc_inc_spells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ILLUSION);
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/*
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Spellcast Hook Code
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Added 2003-06-23 by GeorgZ
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If you want to make changes to all spells,
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check x2_inc_spellhook.nss to find out more
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*/
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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// End of Spell Cast Hook
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object oTarget = PRCGetSpellTargetObject();
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effect eVis = EffectVisualEffect(VFX_DUR_ETHEREAL_VISAGE);
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effect eDam = EffectDamageReduction(20, DAMAGE_POWER_PLUS_THREE);
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effect eSpell = EffectSpellLevelAbsorption(2);
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effect eConceal = EffectConcealment(25);
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_POSITIVE);
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effect eLink = EffectLinkEffects(eDam, eVis);
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eLink = EffectLinkEffects(eLink, eSpell);
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eLink = EffectLinkEffects(eLink, eDur);
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eLink = EffectLinkEffects(eLink, eConceal);
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int nMetaMagic = PRCGetMetaMagicFeat();
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int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
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int nDuration = CasterLvl;
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//Enter Metamagic conditions
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_ETHEREAL_VISAGE, FALSE));
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if (nMetaMagic & METAMAGIC_EXTEND)
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{
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nDuration = nDuration *2; //Duration is +100%
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}
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, RoundsToSeconds(nDuration),TRUE,-1,CasterLvl);
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the local integer storing the spellschool name
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}
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