Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
57 lines
1.6 KiB
Plaintext
57 lines
1.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: Wall of Fire: On Enter
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//:: NW_S0_WallFireA.nss
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//:: Copyright (c) 2001 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Person within the AoE take 4d6 fire damage
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per round.
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*/
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//:://////////////////////////////////////////////
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//:: Created By: Preston Watamaniuk
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//:: Created On: May 17, 2001
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//:://////////////////////////////////////////////
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//:: modified by mr_bumpkin Dec 4, 2003
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#include "inc_dispel"
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#include "prc_add_spell_dc"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_EVOCATION);
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//Declare major variables
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int nMetaMagic = PRCGetMetaMagicFeat();
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object oTarget;
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//Declare and assign personal impact visual effect.
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effect eVis = EffectVisualEffect( VFX_IMP_BREACH );
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effect eImpact = EffectVisualEffect( VFX_FNF_DISPEL_GREATER );
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int nCasterLevel = AoECasterLevel(OBJECT_SELF);
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int iTypeDispel = GetLocalInt(GetModule(),"BIODispel");
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if(nCasterLevel >20 )
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{
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nCasterLevel = 20;
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}
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//Capture the first target object in the shape.
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oTarget = GetEnteringObject();
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if (spellsIsTarget(oTarget, SPELL_TARGET_STANDARDHOSTILE, GetAreaOfEffectCreator()))
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{
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if (iTypeDispel)
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spellsDispelMagic(oTarget, nCasterLevel, eVis, eImpact);
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else
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spellsDispelMagicMod(oTarget, nCasterLevel, eVis, eImpact);
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the integer used to hold the spells spell school
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}
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