Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
85 lines
2.4 KiB
Plaintext
85 lines
2.4 KiB
Plaintext
//::///////////////////////////////////////////////
|
|
//:: Name Brilliant Emanation - On Enter
|
|
//:: FileName sp_brill_emanA.nss
|
|
//:://////////////////////////////////////////////
|
|
/**@file Brilliant Emanation
|
|
Evocation [Good]
|
|
Level: Sanctified 3
|
|
Components: Sacrifice
|
|
Casting Time: 1 standard action
|
|
Range: 100 ft. + 10 ft./level
|
|
Area: 100-ft.-radius emanation + 10-ft. radius per level
|
|
Duration: 1d4 rounds
|
|
Saving Throw: Fortitude partial
|
|
Spell Resistance: Yes
|
|
|
|
This spell causes a divine glow to radiate from
|
|
any reflective objects worn or carried by the
|
|
caster, including metal armor. Evil creatures
|
|
within the spell's area are blinded unless they
|
|
succeed on a Fortitude saving throw. Non-evil
|
|
characters perceive the brilliant light emanating
|
|
from the caster, but are not blinded by it and do
|
|
not suffer any negative effects from it. Evil
|
|
characters that make their saving throw are not
|
|
blinded, but are distracted, taking a -1 penalty
|
|
on any attacks made within the spell's area for
|
|
the duration of the spell. Creatures must be able
|
|
to see visible light to be affected by this spell.
|
|
|
|
Sacrifice: 1d3 points of Strength damage.
|
|
|
|
Author: Tenjac
|
|
Created: 6/8/06
|
|
*/
|
|
//:://////////////////////////////////////////////
|
|
//:://////////////////////////////////////////////
|
|
|
|
#include "prc_inc_spells"
|
|
#include "prc_add_spell_dc"
|
|
|
|
void main()
|
|
{
|
|
PRCSetSchool(SPELL_SCHOOL_EVOCATION);
|
|
|
|
object oTarget = GetEnteringObject();
|
|
object oPC = GetAreaOfEffectCreator();
|
|
int nDC = PRCGetSaveDC(oTarget, oPC);
|
|
int nCasterLvl = PRCGetCasterLevel(oPC);
|
|
|
|
//if valid
|
|
if(GetIsObjectValid(oTarget))
|
|
{
|
|
//and evil
|
|
if((GetAlignmentGoodEvil(oTarget) == ALIGNMENT_EVIL) && !PRCGetHasEffect(EFFECT_TYPE_BLINDNESS, oTarget) && (GetRacialType(oTarget) != RACIAL_TYPE_OOZE))
|
|
{
|
|
//Spell resistance
|
|
if(!PRCDoResistSpell(oPC, oTarget, nCasterLvl + SPGetPenetr()))
|
|
{
|
|
if(PRCGetIsAliveCreature(oTarget))
|
|
{
|
|
//Save
|
|
if(!PRCMySavingThrow(SAVING_THROW_FORT, oTarget, nDC, SAVING_THROW_TYPE_SPELL))
|
|
{
|
|
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectBlindness(), oTarget);
|
|
}
|
|
}
|
|
|
|
//if saved, just -1 to attacks
|
|
else
|
|
{
|
|
if(!GetHasMettle(oTarget, SAVING_THROW_FORT))
|
|
{
|
|
SPApplyEffectToObject(DURATION_TYPE_PERMANENT, EffectAttackDecrease(1), oTarget);
|
|
}
|
|
|
|
}
|
|
}
|
|
}
|
|
}
|
|
PRCSetSchool();
|
|
}
|
|
|
|
|
|
|
|
|