Updated Release Archive. Fixed Mage-killer prereqs. Removed old LETO & ConvoCC related files. Added organized spell scroll store. Fixed Gloura spellbook. Various TLK fixes. Reorganized Repo. Removed invalid user folders. Added DocGen back in.
119 lines
3.6 KiB
Plaintext
119 lines
3.6 KiB
Plaintext
//::///////////////////////////////////////////////
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//:: [Power Word Blind]
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//:: [SP_PWBlind.nss]
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//:: Copyright (c) 2000 Bioware Corp.
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//:://////////////////////////////////////////////
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/*
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Enchantment (Compulsion) [Mind-Affecting]
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Level: Sor/Wiz 7, War 7
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Components: V
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Casting Time: 1 standard action
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Range: Close (25 ft. + 5 ft./2 levels)
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Target: One creature with 200 hp or less
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Duration: See text
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Saving Throw: None
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Spell Resistance: Yes
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You utter a single word of power that causes one
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creature of your choice to become blinded, whether
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the creature can hear the word or not. The
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duration of the spell depends on the target’s
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current hit point total. Any creature that
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currently has 201 or more hit points is unaffected
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by power word blind.
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Hit Points Duration
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50 or less Permanent
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51-100 1d4+1 minutes
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101-200 1d4+1 rounds
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*/
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//:://////////////////////////////////////////////
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//:: Created By: xwarren
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//:://////////////////////////////////////////////
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#include "prc_inc_spells"
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void main()
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{
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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SetLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR", SPELL_SCHOOL_ENCHANTMENT);
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if (!X2PreSpellCastCode())
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{
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// If code within the PreSpellCastHook (i.e. UMD) reports FALSE, do not run this spell
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return;
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}
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//Declare major variables
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int CasterLvl = PRCGetCasterLevel(OBJECT_SELF);
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object oTarget = PRCGetSpellTargetObject();
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int nHP = GetCurrentHitPoints(oTarget);
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effect eBlind = EffectBlindness();
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effect eDur = EffectVisualEffect(VFX_DUR_CESSATE_NEGATIVE);
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effect eLink = EffectLinkEffects(eDur, eBlind);
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//effect eVis = EffectVisualEffect(VFX_IMP_BLINDDEAD_DN_RED);
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effect eWord = EffectVisualEffect(VFX_IMP_PWBLIND);
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int nState; // 1 - affected, 2 - permanent effect
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float fDuration, fMeta;
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int nMetaMagic = PRCGetMetaMagicFeat();
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//Apply the VFX impact
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ApplyEffectAtLocation(DURATION_TYPE_INSTANT, eWord, PRCGetSpellTargetLocation());
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//Determine the duration
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if (nHP >= 201)
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{
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nState = 0;//not affected
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}
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else if (nHP >= 101 && nHP <= 150)
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{
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fDuration = RoundsToSeconds(d4(1));
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fMeta = 30.0f;
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}
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else if (nHP >= 51 && nHP <= 100)
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{
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fDuration = TurnsToSeconds(d4(1));
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fMeta = 300.0f;
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}
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else
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{
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nState = 2;//permanent
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}
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if (CheckMetaMagic(nMetaMagic, METAMAGIC_MAXIMIZE))
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{
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fDuration = fMeta;//Damage is at max
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}
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if (CheckMetaMagic(nMetaMagic, METAMAGIC_EMPOWER))
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{
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fDuration = fDuration + (fDuration/2); //Damage/Healing is +50%
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}
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if (CheckMetaMagic(nMetaMagic, METAMAGIC_EXTEND))
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{
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fDuration = fDuration * 2; //Duration is +100%
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}
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if(!GetIsReactionTypeFriendly(oTarget))
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{
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//Fire cast spell at event for the specified target
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SignalEvent(oTarget, EventSpellCastAt(OBJECT_SELF, SPELL_POWER_WORD_BLIND));
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//Make an SR check
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if(!PRCDoResistSpell(OBJECT_SELF, oTarget))
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{
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if(nState > 0)
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{
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//Apply linked effect and the VFX impact
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//SPApplyEffectToObject(DURATION_TYPE_INSTANT, eVis, oTarget);
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if(nState == 2)
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SPApplyEffectToObject(DURATION_TYPE_PERMANENT, eLink, oTarget, 0.0f, TRUE, -1, CasterLvl);
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else
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SPApplyEffectToObject(DURATION_TYPE_TEMPORARY, eLink, oTarget, fDuration, TRUE, -1, CasterLvl);
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}
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}
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}
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DeleteLocalInt(OBJECT_SELF, "X2_L_LAST_SPELLSCHOOL_VAR");
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// Getting rid of the integer used to hold the spells spell school
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}
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