Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			38 lines
		
	
	
		
			1.4 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*:://////////////////////////////////////////////
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| //:: Spell Name Invisibility, Mass
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| //:: Spell FileName PHS_S_InvisMass
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| //:://////////////////////////////////////////////
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| //:: In Game Spell desctiption
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| //:://////////////////////////////////////////////
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|     Illusion (Glamer)
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|     Level: Sor/Wiz 7
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|     Components: V, S, M
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|     Range: Long (40M)
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|     Targets: Any number of creatures, no two of which can be more than 180 ft. apart
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| 
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|     This spell functions like invisibility, except that the effect is mobile with
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|     the group and is broken when anyone in the group attacks. Individuals in the
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|     group cannot see each other. The spell is broken for any individual who moves
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|     more than 180 feet from the nearest member of the group. (If only two
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|     individuals are affected, the one moving away from the other one loses its
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|     invisibility. If both are moving away from each other, they both become
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|     visible when the distance between them exceeds 180 feet.)
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| 
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|     Material Component: An eyelash encased in a bit of gum arabic.
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| //:://////////////////////////////////////////////
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| //:: Spell Effects Applied / Notes
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| //:://////////////////////////////////////////////
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|     Placeholder script.
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| 
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|     Entirely possible, Rating: 3, but need a good set of AOE scripts.
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| //:://////////////////////////////////////////////
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| //:: Created By: Jasperre
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| //::////////////////////////////////////////////*/
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| 
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| #include "PHS_INC_SPELLS"
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| 
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| void main()
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| {
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| 
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| }
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