Updated AMS marker feats. Removed arcane & divine marker feats. Updated Dread Necromancer for epic progression. Updated weapon baseitem models. Updated new weapons for crafting & npc equip. Updated prefix. Updated release archive.
		
			
				
	
	
		
			49 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
			
		
		
	
	
			49 lines
		
	
	
		
			1.7 KiB
		
	
	
	
		
			Plaintext
		
	
	
	
	
	
| /*:://////////////////////////////////////////////
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| //:: Spell Name Mind Fog: On Exit
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| //:: Spell FileName PHS_S_MindFogB
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| //:://////////////////////////////////////////////
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| //:: Spell Effects Applied / Notes
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| //:://////////////////////////////////////////////
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|     Mind fog, similar to Biowares.
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| 
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|     Ok, On Enter, we save against the spell and if fail, will take -10 on
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|     will saves.
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| 
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|     On Exit, if they still have the spells effects, will have the permament
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|     effects removed and have tempoary ones added.
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| 
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|     If, On Enter, they have tempoary (not permament) effects only, of this spell,
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|     they will make a new save and if failed, put permament effects on and remove
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|     the tempoary ones.
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| //:://////////////////////////////////////////////
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| //:: Created By: Jasperre
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| //::////////////////////////////////////////////*/
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| 
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| #include "PHS_INC_SPELLS"
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| 
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| void main()
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| {
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|     // Declare major variables
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|     object oTarget = GetExitingObject();
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|     object oCaster = GetAreaOfEffectCreator();
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|     int nMetaMagic = PHS_GetAOEMetaMagic();
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| 
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|     // Declare effects
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|     effect eMind = EffectSavingThrowDecrease(SAVING_THROW_WILL, 10);
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|     effect eDur = EffectVisualEffect(VFX_DUR_MIND_AFFECTING_NEGATIVE);
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|     effect eLink = EffectLinkEffects(eMind, eDur);
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| 
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|     // Get duration
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|     float fDuration = PHS_GetRandomDuration(PHS_MINUTES, 6, 2, nMetaMagic);
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| 
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|     // Check if they have the permament effects
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|     if(PHS_GetHasSpellEffectDurationType(PHS_SPELL_MIND_FOG, oTarget, DURATION_TYPE_PERMANENT))
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|     {
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|         // Apply effects after removing permanent ones.
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|         PHS_RemoveSpellEffectsFromTarget(PHS_SPELL_MIND_FOG, oTarget);
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| 
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|         // Apply new permament state.
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|         PHS_ApplyDuration(oTarget, eLink, fDuration);
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|     }
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| }
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