PRC8/trunk/spells/nw_s1_aurafire.nss
Jaysyn904 1662218bb4 Initial upload.
Adding base PRC 4.19a files to repository.
2022-10-07 13:51:24 -04:00

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//::///////////////////////////////////////////////
//:: Aura of Fire
//:: NW_S1_AuraFire.nss
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
Upon entering the aura of the creature the player
must make a will save or be stunned.
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: May 25, 2001
//:://////////////////////////////////////////////
// Modified 2004/01/30 (Brian Greinke)
// Added disable/reenable support
#include "prc_alterations"
void main()
{
//first, look to see if effect is already activated
if ( GetHasSpellEffect(SPELLABILITY_AURA_FIRE, OBJECT_SELF) )
{
PRCRemoveSpellEffects( SPELLABILITY_AURA_FIRE, OBJECT_SELF, OBJECT_SELF );
return;
}
//Set and apply AOE object
effect eAOE = EffectAreaOfEffect(AOE_MOB_FIRE);
ApplyEffectToObject(DURATION_TYPE_TEMPORARY, eAOE, OBJECT_SELF, HoursToSeconds(100));
}