generated from Jaysyn/ModuleTemplate
64 lines
3.1 KiB
Plaintext
64 lines
3.1 KiB
Plaintext
Build: Shaman 7/Shifter (PnP) 10/Duelist 23 (ShaDZilla)
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This build yields probably the best tank possible with the current PRC options. This build can take unheard of amounts of punishment that scales with level all the way to level 40. This build, however, can also dish out a serious beating as well. I call it Shaman-Duelist-Zilla.
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What this build gives you: absolutely enormous AC capable of easily breaking 100 without any armor or buffs; 16 pre-epic BAB for 4 attacks/round; intelligence bonus to AC; charisma bonus to saves; devastating critical; +4d6 damage per attack when not wearing armor (Precise Strike); an animal companion that scales with level (even non-Shaman levels); a few spells from the Shaman list; turn undead (but only progresses until level 7); ability to see invisible creatures (Spirit Sight); and it can obtain huge DR from Shifter forms.
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Weak points: enemies with critical immunity will slow you down, but you are a tank so you will win eventually; no healing to speak of making this build a good candidate for equipment with regeneration; due to low wisdom, this build cannot cast 4th level Shaman spells despite qualifying for them - I wouldn't worry about it, Shaman spellcasting is garbage.
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Build Name: ShaDZilla
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Race: Half-Ogre
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STR 20
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DEX 12
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CON 10
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WIS 13
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INT 12
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CHA 11
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Lvl Class
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1 Shaman 1: Alertness, Tumble 2, Perform 2
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2 Sha 2
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3 Sha 3: Endurance, Tumble 3, Perform 3
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4 Sha 4: B: Dodge, 13 DEX
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5 Sha 5: Tumble 4
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6 Sha 6: Weapon Finesse
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7 Sha 7: Tumble 5
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8 Shifter (PnP) 1: 13 INT
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9 Shft 2: Mobility
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10 Duelist 1
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11 Duel 2
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12 Duel 3: Improved Critical (Rapier), 21 STR
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13 Duel 4
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14 Duel 5
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15 Duel 6: Power Attack
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16 Duel 7: 22 STR
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17 Shft 3
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18 Shft 4: Cleave
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19 Shft 5
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20 Shft 6: 23 STR
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21 Shft 7: Great Cleave
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22 Shft 8
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23 Shft 9
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24 Shft 10: Epic Willpower, 24 STR
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25 Duel 8
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26 Duel 9
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27 Duel 10: Overwhelming Critical (Rapier)
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28 Duel 11: 25 STR
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29 Duel 12
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30 Duel 13: Devastating Critical (Rapier), B: Epic Reflexes
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31 Duel 14
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32 Duel 15: 12 CHA
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33 Duel 16: Armor Skin, B: Great Dexterity
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34 Duel 17
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35 Duel 18
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36 Duel 19: Epic Fortitude, B: Great Dexterity, 13 CHA
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37 Duel 20
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38 Duel 21
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39 Duel 22: Great Intelligence, B: Great Dexterity
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40 Duel 23: 14 CHA
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Suggested forms: the biggest, baddest dragon equal to or less than your HD you can find! Or anything with a high AC and DR that can fit through doors.
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Note, make sure to buy off the half-ogre level adjustment as soon as you can (level 6 and 9). For all this build's abilities to work you must 1) not wear any actual armor (clothes with an AC bonus and robes are fine), 2) wield a light piercing weapon (rapier works as you are innately large-sized), 3) not have anything in your off-hand, and 4) have fighting defensively turned on (enabling sticky combat modes is recommended). |