diff --git a/CEP3/_hak/prc8_cep3_merge/phenotype.2da b/CEP3/_hak/prc8_cep3_merge/phenotype.2da index 9cf7ed5..fe51567 100644 --- a/CEP3/_hak/prc8_cep3_merge/phenotype.2da +++ b/CEP3/_hak/prc8_cep3_merge/phenotype.2da @@ -1,47 +1,47 @@ 2DA V2.0 - Label Name DefaultPhenoType -0 Normal 2223 0 -1 Skinny **** 0 -2 Large 2225 0 -3 Normal_M 111015 0 -4 L_WHorse 16815230 27 -5 Large_M 111016 2 -6 N_Joust_M 111017 0 -7 L_BlHorse 16815231 27 -8 L_Joust_M 111018 2 -9 Old_Frail 16814397 0 -10 W_Horse 16815210 17 -11 Bl_Horse 16815211 17 -12 Nightmare 16815212 17 -13 Aurenthil 16815213 17 -14 Br_Pony 16815214 0 -15 **** **** **** -16 **** **** **** -17 **** **** **** -18 **** **** **** -19 **** **** **** -20 **** **** **** -21 **** **** **** -22 Lt_Pony 16815215 14 -23 Flying 16815205 0 -24 Br_Horse 16815207 0 -25 L_FLYING 16815225 2 -26 S_Pony 16815208 14 -27 L_BrHorse 16815227 2 -28 L_SPony 16815228 34 -30 L_WHorse 16815230 27 -30 **** **** **** -31 **** **** **** -32 **** **** **** -33 **** **** **** -34 L_BrPony 16815234 2 -35 L_LtPony 16815235 34 -36 L_Nightmare 16815232 27 -37 L_Aurenthil 16815233 27 -38 CEP **** **** -39 CEP **** **** -40 Social 4750 0 + Label Name DefaultPhenoType +0 Normal 2223 0 +1 Skinny **** 0 +2 Large 2225 0 +3 Normal_M 111015 0 +4 **** **** 0 +5 Large_M 111016 2 +6 N_Joust_M 111017 0 +7 **** **** 0 +8 L_Joust_M 111018 2 +9 Old_Frail 16814397 0 +10 W_Horse 16815210 17 +11 Bl_Horse 16815211 17 +12 Nightmare 16815212 17 +13 Aurenthil 16815213 17 +14 Br_Pony 16815214 0 +15 Lt_Pony 16815215 14 +16 Flying 16815205 0 +17 Br_Horse 16815207 0 +18 S_Pony 16815208 14 +19 USER **** **** +20 USER **** **** +21 USER **** **** +22 USER **** **** +23 USER **** **** +24 USER **** **** +25 L_FLYING 16815225 2 +26 CEP **** **** +27 L_BrHorse 16815227 2 +28 L_SPony 16815228 34 +29 CEP **** **** +30 L_WHorse 16815230 27 +31 L_BlHorse 16815231 27 +32 L_Nightmare 16815232 27 +33 L_Aurenthil 16815233 27 +34 L_BrPony 16815234 2 +35 L_LtPony 16815235 34 +36 CEP **** **** +37 CEP **** **** +38 CEP **** **** +39 CEP **** **** +40 Social 4750 0 41 **** **** 0 42 **** **** 0 43 **** **** 0 diff --git a/CEP3/_tlk/prc8_cep3_merge.xml b/CEP3/_tlk/prc8_cep3_merge.xml index bb99831..36327f5 100644 --- a/CEP3/_tlk/prc8_cep3_merge.xml +++ b/CEP3/_tlk/prc8_cep3_merge.xml @@ -5289,7 +5289,7 @@ Specifics: You can use this radial menu to customize your PC with certain functi <entry id="20508" lang="en" sex="m">*Quiver appears/disappears when arrows or bolts are equipped/unequipped*</entry> <entry id="20509" lang="en" sex="m">Beer Mug - Social Pheno</entry> <entry id="20510" lang="en" sex="m">This mug is filled with a strong, rich, dark ale.</entry> - <entry id="20511" lang="en" sex="m">Switch Phenotype</entry> + <entry id="20511" lang="en" sex="m">Switch Phenotype *Normal / Social</entry> <entry id="21001" lang="en" sex="m">#End of Project Q reserve#</entry> <entry id="29999" lang="en" sex="m">#Community Expansion Pack reserved lines: 30k - 40k, 41k-45k, 120k - 125k#</entry> <entry id="30000" lang="en" sex="m"># PRC / CEP Shared Weapon Descriptions 30000-30070 #</entry> @@ -5344,11 +5344,11 @@ Feats Required: Martial</entry> <entry id="30025" lang="en" sex="m">Flowers - Crystal Bouquets*</entry> <entry id="30026" lang="en" sex="m">Sap</entry> <entry id="30027" lang="en" sex="m">The sap is a simple weapon, typically consisting of a small bag filled with sand or lead shot.</entry> - <entry id="30028" lang="en" sex="m">Base Damage: 1d4 + <entry id="30028" lang="en" sex="m">Base Damage: 1d6 Base Critical Threat: x2 Base Damage Type: Bludgeoning Weapon Size: Small -Feats Required: Simple</entry> +Feats Required: Martial</entry> <entry id="30029" lang="en" sex="m">Assassin Dagger*</entry> <entry id="30030" lang="en" sex="m">The assassin dagger is a normal dagger wielded in a palm-down mode, making it effective for backstabbing and other unexpected attacks.</entry> <entry id="30031" lang="en" sex="m">shortsword 2*</entry> @@ -12917,6 +12917,11 @@ Although their evil ancestors could be many generations removed, the taint linge + Resist Cold + Resist Fire + Resist Electrical</entry> + <entry id="39523" lang="en" sex="m">Kobold</entry> + <entry id="39524" lang="en" sex="m">Kobolds are known for their cunning and resourcefulness, often living in underground lairs and tunnels. They possess a natural affinity for traps and ambushes, using their environment to their advantage. Despite their diminutive size, kobolds often band together in tribes or clans, working collectively to overcome larger threats. + +In combat, kobolds are typically armed with makeshift weapons such as spears, daggers, or slings. They rely on their numerical superiority and tactical cunning to overcome foes, often employing hit-and-run tactics or setting traps to weaken enemies before engaging directly. Though individually weak, kobolds can pose a significant threat in large numbers or when led by a particularly skilled or charismatic leader.</entry> + <entry id="39525" lang="en" sex="m">Kobolds</entry> <entry id="41000" lang="en" sex="m">Script-Related Entries start here</entry> <entry id="41010" lang="en" sex="m">You jump to the side and avoid falling into the pit.</entry> <entry id="41011" lang="en" sex="m">You fall into the pit!</entry>