From c0f0007cece40ebb7345e41d11967ca74be70966 Mon Sep 17 00:00:00 2001 From: Jaysyn904 <68194417+Jaysyn904@users.noreply.github.com> Date: Sat, 17 May 2025 01:40:35 -0400 Subject: [PATCH] Update prc8_cep271_mrg.xml Updated for PRC8 v3.89 --- CEP2/2.71/_tlk/prc8_cep271_mrg.xml | 1806 ++++++++++++++++++++++++++-- 1 file changed, 1704 insertions(+), 102 deletions(-) diff --git a/CEP2/2.71/_tlk/prc8_cep271_mrg.xml b/CEP2/2.71/_tlk/prc8_cep271_mrg.xml index ee27cbb..f1e2a67 100644 --- a/CEP2/2.71/_tlk/prc8_cep271_mrg.xml +++ b/CEP2/2.71/_tlk/prc8_cep271_mrg.xml @@ -662,8 +662,10 @@ Specifics: At 2nd level, a Morninglord of Lathander may use Daylight once per da Use: Selected. Keen Intellect Type of Feat: General -Prerequisite: Human, 1st level only +Prerequisite: Human*, 1st level only Specifics: You may use your Intelligence modifier instead of your Wisdom modifier when making Heal, Sense Motive, or Spot checks. You may also use your Intelligence modifier instead of Wisdom when making a Will saving throw. + +*This is a Kara-Tur Regional feat and as such is only for baseline humans. Use: Automatic Vremyonni Training Type of Feat: General @@ -16635,22 +16637,34 @@ Spells: Ability to cast Protection from Evil CLASS FEATURES: Level -1: Demonslaying +1/1d6 (Physical) - Gain combat bonuses against demons. +1: Fiendslaying +1/1d6 (Physical) - Gain combat bonuses against demons. Censure Demons - Use turning attempts to stun demons. 2: Courage of Heaven - Immune to fear. Allies within 10ft gain +4 to save vs. fear. -3: Demonslaying +2/2d6 (Physical) - Gain combat bonuses against demons. +3: Fiendslaying +2/2d6 (Physical) - Gain combat bonuses against demons. 5: Heavenly Devotion - Immune to enchantment effects. Allies within 10ft gain +4 save vs. enchantment -6: Demonslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons. +6: Fiendslaying +3/2d6 (Physical) + 1d6 (Divine) - Gain combat bonuses against demons. 8: Consecrated Aura - Demons and undead within 20ft receive a -1 penalty to attack and AC -9: Demonslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons. +9: Fiendslaying +4/2d6(Physical) + 2d6 (Divine) - Gain combat bonuses against demons. 10: Holy Aura - May use Holy Aura (versus demons only) at will. - Demonslaying (+1/1d6) - Demonslaying (+2/2d6) - Demonslaying (+3/3d6) - Demonslaying (+4/4d6) + Fiendslaying + Fiendslaying + Fiendslaying + Fiendslaying Type of Feat: Class Specific Prerequisite: Knight of the Chalice Level 1 -Specifics: The Knight of the Chalice gains attack and damage bonuses against Outsiders. These bonuses improve with experience. +Specifics: Knights of the Chalice gain a number of special benefits in combat with evil outsiders. A 1st-level knight of the Chalice gets a +1 competence bonus on attack rolls against evil outsiders. On a successful attack, she deals an extra 1d6 points of damage due to her expertise in combating these creatures. + +These bonuses increase as the knight advances in level, as shown below. + + Level Enhancement / Damage + 1 +1/+1d6 Physical + 3 +2/+2d6 Physical + 6 +3/+2d6 Physical and +1d6 Divine + 9 +4/+2d6 Physical and +2d6 Divine + 11 +5/+3d6 Physical and +2d6 Divine + + Pattern repeats through epic levels. + Use: Automatic. Censure Demons Type of Feat: Class Specific @@ -18251,7 +18265,9 @@ Level 7: Dragonwrack (+3d6/1d6) - Dragonwrack increases. 8: Shared Trove - Gains 80,000 gold pieces. 9: Bonus Feat -10: Dragonwrack (+4d6/1d6) - Dragonwrack increases. +10: Dragonwrack (+4d6/2d6) - Dragonwrack increases. + +Spells: Beginning at 2nd level, a vassal of Bahamut gains the ability to cast a small number of divine spells. To cast a spell, the vassal must have a Wisdom score of at least 10 + the spell's level, so a vassal with a Wisdom of 10 or lower cannot cast these spells. Vassal of Bahamut bonus spells are based on Wisdom, and saving throws against these spells have a DC of 10 + spell level + the vassal's Wisdom bonus. When the vassal gets 0 spells of a given level (for instance, 1st-level spells for a 2nd-level vassal of Bahamut), he gets only the bonus spells he would be entitled to based on his Wisdom score for that spell. Spell List Can cast spells as a cleric based on Wisdom with caster level equal to class level (plus any applicable PrCs) @@ -23281,7 +23297,7 @@ The Tempest is the point of calm within a whirling barrier of deadly blades. Poe REQUIREMENTS: Base Attack Bonus: +9. -Feats: Dodge, Mobility, Spring Attack, Two-Weapon Fighting, and Weapon Finesse (any) or Weapon Focus (any). Rangers are considered to have Two-Weapon-Fighting at Level 1. +Feats: Ambidexterity*, Dodge, Mobility, Spring Attack, Two-Weapon Fighting, and Weapon Finesse (any) or Weapon Focus (any). Rangers are considered to have Two-Weapon-Fighting at Level 1. CLASS FEATURES: @@ -23295,7 +23311,9 @@ Levels 10: Supreme Two-Weapon Fighting - Tempest gains another two attacks per round in her off hand but at a -4 penalty to her attack bonus. NOTE: -The Tempest is best in light armor. While wearing heavy or medium armor a tempest loses all bonus abilities. +The Tempest is best in light armor. While wearing heavy or medium armor a tempest loses all bonus abilities. + +*Only required if module is not using the 3.5e Two-Weapon Fighting option. Greater Two-Weapon Fighting Type of Feat: General Prerequisite: Improved Two-Weapon Fighting, Two-Weapon Fighting, Ambidexterity, base attack bonus +15. @@ -25791,7 +25809,7 @@ Gender: Female. Race: Human or Human Subrace. Spellcasting: Able to cast 2nd-level arcane spells and 2nd-level divine spells. Feats: Ethran. - +Special: Clerics must worship Chauntea (Animal, Earth, Good, Plant, Renewal, Protection), Mielikki (Animal, Good, Plant or Travel) or Mystra (Good, Knowledge, Magic, Rune or Spells). CLASS FEATURES: @@ -28088,7 +28106,9 @@ Once per day, a Hexblade of 12th level or higher can create a baleful aura of mi Arcane Resistance Type of Feat: Class Prerequisite: Hexblade level 2 -At 2nd level a Hexblade gains a bonus equal to his Charisma bonus (minimum +1) on saving throws against spells and spell-like effects. +At 2nd level a Hexblade gains a bonus equal to his Charisma bonus (minimum +1) on saving throws against spells and spell-like effects. + +*This is implemented as a penalty on all incoming hostile spells. Epic Hexblade Type: Class Prerequisite: Hexblade level 21 @@ -28851,31 +28871,26 @@ Arcane Spellcasting : Able to cast spell level 1 CLASS FEATURES: Level -1: Bladesong Style - gains a AC bonus equal to his class level (max bonus Int) -2: Bonus Feat - (Any Meta Magic, Improved Critical (Longsword and Rapier), Improved Disarm, Mobility, Spring Attack, Whirlwind Attack). -3: Lesser Spellsong - Concentration +5. -4: None. -5: Bonus Feat. +1: Bladesong Style - gains a AC bonus equal to his class level (max bonus Int). +2: Lesser Spellsong - Concentration +5 while casting defensively. +3: - +4: Bonus Feat*. +5: - 6: Greater Spellsong - ignores arcane spell failure when wearing a light armor. -7: None -8: Bonus Feat. -9: None +7: - +8: Bonus Feat*. +9: - 10: Song of Fury - gains a extra attack but make his attacks to -2. +*Bonus feats replace Song of Celerity which is not possible in the Aurora engine. + NOTE: If he doesn't wield a longsword or a rapier (and nothing in the off hand), he loses all benefits of any of his song abilities (Bladesong Style, Lesser Spellsong, Song of Fury), and loses all abilities if he wears medium or heavy armor. BONUS SPELLS -Every other level in Bladesinger, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. - -EPIC: - -Bonus Feats: The epic Bladesinger gains a bonus feat every three levels after 10th - -Epic Bladesinger Bonus Feats List: -Armor Skin, Automatic Still Spell, Blinding Speed, Epic Spell Focus, Epic Toughness, Epic Weapon Focus (Longsword, Rapier), Improved Combat Casting, Superior Initiative. +Every other level in Bladesinger, the character gains new spells per day as if he had also gained a level in his highest caster class (bard, sorcerer, or wizard). He does not learn any new spells through his abilities. Bladesong Style Type of Feat: Class Specific Prerequisite: Bladesinger level 1 @@ -29407,7 +29422,7 @@ Feats: Dirty Fighting, Power Attack, Cleave. Intimidate: 3 Ranks. Lore: 7 Ranks. -CLASS SKILLS: Intimidate, Lore, Move Silently +CLASS SKILLS: Intimidate, Lore, Move Silently, Ride CLASS FEATURES: @@ -29419,28 +29434,24 @@ Cruelest Cut: On a successful attack you deal 1d4 points of temporary constituti Visage of Terror: Once per day on a successful touch attack you can trigger a spell like ability similar to the spell phantasmal killer with a DC equal to 14 + Ravager levels. -1: Pain Touch 1 -2: Aura of Fear 1 -3: Cruelest Cut 1 -4: Pain Touch 2 -5: Aura of Fear 2 -6: Cruelest Cut 2 -7: Pain Touch 3 -8: Aura of Fear 3 -9: Cruelest Cut 3 -10: Visage of Terror +1: Pain Touch 1x per day +2: Aura of Fear 1x per day +3: Cruelest Cut 1x per day +4: Pain Touch 2x per day +5: Aura of Fear 2x per day +6: Cruelest Cut 2x per day +7: Pain Touch 3x per day +8: Aura of Fear 3x per day +9: Cruelest Cut 3x per day +10: Visage of Terror 1x per day Pain Touch - A Ravager can make an unarmed touch -attack that causes 1d8 hit points of damage, plus one point per Ravager level. Weapons can also transmit this damage at 1d4 + 1 point per class -level. + A Ravager can make an unarmed touch attack that causes 1d8 hit points of damage, plus one point per Ravager level. Weapons can also transmit this damage at 1d4 + 1 point per class level. Aura of Fear - Enemies near the Ravager suffer a -2 -penalty to all saving throws for 3 rounds + 1 extra round for every Ravager level. + Enemies near the Ravager suffer a -2 penalty to all saving throws for 3 rounds + 1 extra round for every Ravager level. Cruelest Cut On a successful attack you deal 1d4 points of temporary constitution damage to your target in addition to the normal damage of the attack. Visage of Terror - Once per day on a successful touch attack you can trigger a spell like ability -similar to the spell phantasmal killer with a DC equal to 14 + Ravager levels. + Once per day on a successful touch attack you can trigger a spell like ability similar to the spell phantasmal killer with a DC equal to 14 + Ravager levels. Samurai CW Samurai samurai @@ -29576,7 +29587,7 @@ Runescarred Spell List 2nd Level: Keen Edge, Bulls Strength, Endurance, Cure Serious Wounds, Invisibility, Darkvision, Protection from Elements 3rd Level: Divine Power, Haste, Death Ward, Greater Magic Weapon, Cure Critical Wounds, Freedom of Movement 4th Level: Improved Invisibility, Neutralize Poison, Restoration, Righteous Might, Stoneskin -5th Level: Heal, Spell Resistance +5th Level: Antimagic Field, Dimension Door, Heal, Polymorph Self, Spell Resistance Scribe Runescar At 1st level, a Runescarred Berserker learns how to carve a Runescar into her own skin. A Runescar is a means of storing a spell, much like a scroll. @@ -29978,11 +29989,23 @@ Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spe True Seeing You gain Blindsight, the ability to see without vision. Fast Healing I - You gain Regeneration +3 + Prerequisite +Con 25. + +Benefit +You gain Regeneration +3 Fast Healing II - You gain Regeneration +6 + Prerequisite +Con 25, Fast Healing I + +Benefit +You gain Regeneration +6 Fast Healing III - You gain Regeneration +9 + Prerequisite +Con 25, Fast Healing II + +Benefit +You gain Regeneration +9 Draconic Spell Resistance Your Draconic blood grants you spell resistance equal to 20+Dragon Disciple Level. Draconic Armor Increase @@ -31127,19 +31150,26 @@ Benefit: You gain cold resistance 5. Use: Automatic Ettercap Berserker Type of Feat: General -Prerequisite: Rage, Human race +Prerequisite: Rage, Human* Specifics: You gain a +2 bonus on saving throws against poison. When raging, you gain a +6 bonus to Constitution. During a greater rage, you instead gain a +8 bonus to Constitution. -Use: Automatic + +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. Ice Troll Berserker Type of Feat: General -Prerequisite: Rage, Human race, Con 13 +Prerequisite: Rage, Human*, Con 13 Specifics: When raging, you gain a +2 natural armor bonus to AC. During a greater rage this natural armor bonus increases to +4. -Use: Automatic +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. Wolf Berserker Type of Feat: General -Prerequisite: Rage, Human race +Prerequisite: Rage, Human* Specifics: You gain a +4 bonus on trip attacks and on checks to resist an opponent's trip attacks. -Use: Automatic +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. Half-Drow half-drow In most lands, half-drow are quite rare. Since many drow are irredeemably evil, they only mate with humans by way of rape or slavery. Half-drow are often as dark-hearted as their elven parents, but with a bitter resentment that comes from being treated as inferior members of drow society. Despite this, good half-drow are much less rare than good drow. Half-drow have dusky skin, silver or white hair and a broad range of eye colors. @@ -36526,9 +36556,11 @@ If you know the Spring Attack feat, your unimpeded movement ability allows you t Requirements: Champion of Corellon level 8 At 8th level, you gain the ability to briefly channel the divine power of Corellon Larethian, enveloping one melee weapon you wield in a veil of incandescent light as a free action. You gain a +2 sacred bonus on attack rolls and deal an extra 2d6 points of damage with each melee attack you make with the affected weapon for 1 round. While Corellon's Wrath is in effect, the weapon is considered magic and good-aligned for the purpose of overcoming damage reduction. You can use this ability a number of times a day equal to 3 + your Charisma modifier (minimum once per day) Epic Champion of Corellon - Type of Feat: Class -Requirements: Champion of Corellon level 11 -Masters of the blade and fearing no enemy, Epic Champions of Corellon Larethian are the absolute elite. They lead the elven warbands, maybe even command entire armies. Still they also fight in the front ranks, taking on the toughest foes. + Masters of the blade and fearing no enemy, Epic Champions of Corellon Larethian are the absolute elite. They lead the elven warbands, maybe even command entire armies. Still they also fight in the front ranks, taking on the toughest foes. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Champion of Corellon gains a bonus feat every three levels CLASS FEATURES: @@ -36552,7 +36584,10 @@ Level 27: Superior Defense +9 28: Bonus Feat 29: - -30: Superior Defense +10 +30: Superior Defense +10 + +Epic Champion of Corellon Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Leadership, Epic Prowess, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Strength, Improved Stunning Fist, Legendary Commander, Overwhelming Critical, Perfect Two-Weapon Fighting, Two-Weapon Rend. A Sublime Chord of 2nd level or higher with 12 or more ranks in the Perform skill learns how to use her Bardic Music to assist her spellcasting. As a move action, she can prepare to cast a spell by giving voice to the song of power. The next spell she casts gains a bonus to it's caster level based on the result of the Sublime Chord's Perform Check. The spell to be enhanced by the arcane song of power must be cast by the end of the Sublime Chord's next turn, or else the song fades with no effect (other than consuming a Bardic Music use). Perform Check result Caster Level increase @@ -48475,7 +48510,13 @@ Additional Counter Spells: Save: None Spell Resistance: No -Spiderskin toughens the target's skin, making it more like a spider's carapace. The target gains a bonus to natural armor, saves vs. poison, and hide checks. The bonus is equal to 1 +1 per 3 caster levels, to a maximum of +5 at 12th level. +The spell grants the recipient a +1 enhancement bonus to its existing natural armor bonus, a +1 racial bonus on saves against poison, and a +1 racial bonus on Hide checks for every three caster levels you have. This means that the bonuses to natural armor, saves, and Hide checks improve to +2 at caster level 6th, +3 at caster level 9th, +4 at 12th, and +5 at 15th. + +The enhancement bonus provided by spiderskin stacks with the subject's natural armor bonus*, but not with other enhancement bonuses to natural armor. A creature without natural armor has an effective natural armor bonus of +0, much as a character wearing only normal clothing has an armor bonus of +0. + +Arcane Material Component: The leg of a spider. + +*Not currently implemented Viscid Globe Caster Level(s): Sorc/Wiz 4 Innate Level: 4 @@ -51851,7 +51892,6 @@ Ninjas move through the shadows, striking down the unwary and vanishing again wi - Hit Die: d6. - Proficiencies: Ninjas are proficient with all simple weapons, plus the kama, kukri, shortbow, short sword, and shuriken. Ninjas are not proficient with any type of armor or shield. - Skill Points: 6+ Int modifier. - CLASS SKILLS: Bluff, Concentration, Craft Weapon, Craft Armor, Craft Trap, Disable Trap, Hide, Jump, Listen, Move Silently, Open Lock, Search, Spot, Tumble CLASS FEATURES: @@ -51957,7 +51997,7 @@ At level 24, the Ninja is capable of enhanced acrobatics gaining a +8 bonus to T Ninja AC Bonus Type of Feat: Class Prerequisite: Ninja level 1. -Specifics: When unarmored and unencumbered, a ninja adds her Wisdom bonus (if any) to her Armor Class. This ability does not stack with the monk's AC bonus ability (a ninja with levels of monk does not add the bonus twice). In addition, a ninja gains a +1 bonus to AC at 5th level. This bonus increases by 1 for every five ninja levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level). +When unarmored and unencumbered, a ninja adds her Wisdom bonus (if any) to her Armor Class. This ability does not stack with the monk's AC bonus ability (a ninja with levels of monk does not add the bonus twice). In addition, a ninja gains a +1 bonus to AC at 5th level. This bonus increases by 1 for every five ninja levels thereafter (+2 at 10th, +3 at 15th, and +4 at 20th level). Use: Automatic. Ghost-Faced Killer Ghost-Faced Killers @@ -53091,7 +53131,7 @@ Use: Automatic. Hands of the Winged Masters hand of the winged masters (PRESTIGE CLASS) -Dragons often need expert servants to be their eyes, ears, and hands in humanoid society. A hand of the winged masters has dedicated his life to the service of a single dragon or to a group of dragons united in a common cause. A dragon mater becomes the political and spiritual leader for the hands, gaining their total loyalty. This services rises above obedience to country, church, family, or friends. Usually, the hands act as spies and informants, but when needed, they can also be saboteurs and killers. +Dragons often need expert servants to be their eyes, ears, and hands in humanoid society. A hand of the winged masters has dedicated his life to the service of a single dragon or to a group of dragons united in a common cause. A dragon master becomes the political and spiritual leader for the hands, gaining their total loyalty. This services rises above obedience to country, church, family, or friends. Usually, the hands act as spies and informants, but when needed, they can also be saboteurs and killers. - Hit Die: d8 - Proficiencies: A Hand of the Winged Masters gains no additional weapon or armor proficiencies. @@ -53165,15 +53205,12 @@ Natural Armor: At 7th level your skin thickens, developing faint scales, improvi Energy Immunity: At 9th level you become immune to the energy type associated with your totem dragon. -Draconic Wings: At 19th level you grow a pair of wings that resemble your totem dragon. These wings grant a +10 bonus to Jump. - -EPIC DRAGON SHAMAN - -As your powers continue to grow, you can choose a bonus feat every 3 levels. Your Natural Armor bonus grows to +4 at level 22, and by +1 every 5 levels thereafter. Your draconic aura power also continues to increase, becoming +6 at 25 and growing by 1 every 5 levels thereafter. - Draconic Auras - Normally a main ability of a Dragon Shaman, these auras can be activated to grant benefits to you and your allies around you, and stay active until you change to a different one. You can only have one draconic aura active at any given time. - Totem Dragon - When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. This dragon should be within one step of your alignment. +Draconic Wings: At 19th level you grow a pair of wings that resemble your totem dragon. These wings grant a +10 bonus to Jump. + <cÿÿÿ>Choose a Draconic Aura</c> + You choose 3 auras at level 1, and an additional aura every two levels until you know your maximum of 7. These auras can be activated to grant benefits to you and your allies around you, and stay active until you change to a different one. You can only have one draconic aura active at any given time. Your aura level starts at +1 at 1st level, and grows to +2 at level 5, +3 at 10, +4 at 15, and +5 at level 20. + <cÿÿÿ>Choose a Totem Dragon</c> + (First class level only) + When you become a dragon shaman, you must select a metallic or chromatic dragon type that you relate to and draw your other abilities from. This dragon should be within one step of your alignment. Note: You can only select one totem. Selecting more than one will force you to relevel. If you select more than one at level 1 you will be unable to level. Natural Armor @@ -53644,8 +53681,8 @@ Prerequisite: Dragonfire Adept level 6 You gain DR 2/+1. This increases to 5/+1 at level 16, 7/+5 at 26, and 10/+5 at level 36. Use: Automatic - Breath Effects - These effects modify your Dragonfire Adept breath weapon, by changing damage types, replacing the damage with other effects, or affecting the manner in which it is applied. + <cÿÿÿ>Choose a Breath Effect</c> + At 2nd, 5th, 10th, 12th, 15th, and 20th levels you can choose a breath effect, which allows you to modify your breath weapon's damage type, area, or even replace the damage with another effect. Some only work with cones, while others only work with lines, and those of the same type cannot stack. Adept Fire Breath Type of Feat: Breath Effect Prerequisite: Dragonfire Adept level 1 @@ -56637,9 +56674,11 @@ Specifics: When you charge, you have an additional +2 to attack and -2 to armor Use: Automatic Great Stag Berserker Type of Feat: General -Prerequisite: Rage, Human race +Prerequisite: Rage, Human* Specifics: When you charge, you have an additional +2 to attack and -2 to armor class. -Use: Automatic +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. Lion Tribe Warrior Type of Feat: General Prerequisite: Human race @@ -56647,9 +56686,11 @@ Specifics: You may make a full attack with a single light weapon as part of a ch Use: Automatic Snow Tiger Berserker Type of Feat: General -Prerequisite: Dex 13, Rage, Human race +Prerequisite: Dex 13, Rage, Human* Specifics: You may make a full attack as part of a charge action, but only if you are armed with a light weapon. If you have light weapons in both hands, you may strike with both under the normal rules for fighting with two weapons. -Use: Automatic +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. A druid can channel stored spell energy into summoning spells that she hasn't prepared ahead of time. She can "lose" a prepared spell in order to cast any summon nature's ally spell of the same level or lower. All Animal, Beast, Magical Beast @@ -61427,9 +61468,11 @@ Benefit: You are considered large for the purposes of grappling, bull rushes, ov Use: Automatic Owlbear Berserker Type of Feat: General -Prerequisite: Str 13, Rage, Human race +Prerequisite: Str 13, Rage, Human* Benefit: When grappling, you can make an unarmed attack to deal 1d6 points of normal damage with a successful grapple check. You do not suffer the usual -4 penalty for dealing normal damage. -Use: Automatic +Use: Automatic + +*This is a Rashemi regional feat and as such is only intended for baseline humans. Spiked Body Type of Feat: General Prerequisite: Warforged race @@ -64955,11 +64998,7 @@ Each level, the Sapphire Hierarch gains new spells per day as if they had also g BONUS MELDSHAPING: -At each sapphire hierarch level, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the sapphire hierarch level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. - -EPIC SAPPHIRE HEIRARCH: - -An epic Sapphire Heirarch continues to gain new uses of Smite Chaos and increased damage reduction as she levels. She also gains an epic bonus feat every five levels. +At each sapphire hierarch level, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the sapphire hierarch level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. Smite Chaos Type of Feat: Class Prerequisite: Sapphire Hierarch 1 @@ -65684,7 +65723,7 @@ Soulmanifester: At 10th level, by paying a number of power points equal to the b Select an option Weapon Specialization Proficiency Type of Feat: Class. - Prerequisite: Fighter 4, Bowman 4 or Warblade 6. + Prerequisite: Fighter 4, Warblade 6. Specifics: A character with this feat is allowed to take the Weapon Specialization feat if they meet the other prerequisites. Use: Automatic. Skill bonus from extra Strength increase: %(SKILLS): @@ -78179,22 +78218,18 @@ Level 1: Ability Bonus - +1 to any ability at each class level Fast Healing - Temporary fast healing, increasing each class level Spell Resistance - 10 + class level - Magic Hatred - Friendly spells fail to work on a Forsaker, and they cannot equip magical item + Magic Hatred - Friendly spells fail to work on a Forsaker, and they cannot equip magical items 2: Damage Reduction 3/+1 3: Tough Defense - Con to AC Natural Weapons - Any weapon the Forsaker equips breaks DR equal to his damage reduction 4: Damage Reduction 5/+2 5: 6: Damage Reduction 7/+3 - Slippery Mind - As per Rogue + Slippery Mind 7: 8: Damage Reduction 9/+4 9: -10: Damage Reduction 11/+5 - -EPIC FORSAKER: -All abilities continue to increase in the same pattern as above -Bonus feat from 11, every 3 levels +10: Damage Reduction 11/+5 Practiced Spellcaster (Celebrant of Sharess) Type of Feat: Class Prerequisite: Forsaker 1 @@ -78316,7 +78351,7 @@ These benefits carry with them some form of physical change appropriate to the f Bonus Feats: The epic favored soul gains a bonus feat (selected from the list of epic favored soul feats) at 23rd level and again every three levels after that. -Epic Favored Soul Bonus Feat List: Craft Epic Magic Arms and Armor, Devastating Critical, Dire Charge, Enhance Spell, Epic Endurance, Epic Prowess, Epic Speed, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Weapon Focus, Epic Weapon Specialization, Extend Life Span, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Overwhelming Critical, Perfect Health, Permanent Emanation, Spell Stowaway, Tenacious Magic. +Epic Favored Soul Bonus Feat List: Craft Epic Magic Arms and Armor, Devastating Critical, Enhance Spell, Epic Endurance, Epic Prowess, Epic Speed, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Weapon Focus, Epic Weapon Specialization, Extend Life Span, Ignore Material Components, Improved Combat Casting, Improved Heighten Spell, Improved Metamagic, Improved Spell Capacity, Intensify Spell, Overwhelming Critical, Perfect Health, Permanent Emanation, Spell Stowaway, Tenacious Magic. Epic Warmage An epic warmage has perfected the art of destruction and devastation through his magic. He can lay waste to entire armies and cities with horrifying ease and shocking efficiency. @@ -80442,6 +80477,7 @@ Special Abilities: - +4 racial bonus on Spellcraft checks. - Will Sapper (Ex): Any creature damaged by a jaebrin trickster's bite must succeed on a Will save or take a -4 penalty on Will saves for 1 minute. The effect of multiple bites doesn't stack. The save DC is Constitution-based. - Level Adjustment: +1 + FcL Plt ### BEGIN INVOKER MARKER FEATS# Abjurant Champion Invoking (Warlock) @@ -84088,8 +84124,1570 @@ Level *This is based on Vow of Poverty 3.0, with the following variations: - No Endure elements, Sustenance, Mind shielding (would have little impact on NWN gameplay) -- The level progression continues the same during the Epic Levels +- The level progression continues the same during the Epic Levels + ##_START_PRC8_ABILITY_FOCUS_FEATS_## + Prerequisite: +Special attack. + +Benefit: +Add +2 to the DC for all saving throws against the special attack on which the character focuses. + +Special: +A character can gain this feat multiple times. Its effects do not stack. Each time the character takes the feat it applies to a different special attack. + Ability Focus (Deafening Roar) + Ability Focus (Scalding Gust) + Ability Focus (Charm) + Ability Focus (Frightful Presence) + Ability Focus (Terrifying Roar) + Ability Focus (Baleful Utterance) + Ability Focus (Call of the Beast) + Ability Focus (Drain Incarnum) + Ability Focus (Eldritch Glaive) + Ability Focus (Eldritch Spear) + Ability Focus (Frightful Blast) + Ability Focus (Hammer Blast) + Ability Focus (Hideous Blow) + Ability Focus (Miasmic Cloud) + Ability Focus (Sickening Blast) + Ability Focus (Soulreaving Aura) + Ability Focus (Baneful Blast: Aberration) + Ability Focus (Baneful Blast: Beast) + Ability Focus (Baneful Blast: Construct) + Ability Focus (Baneful Blast: Dragon) + Ability Focus (Baneful Blast: Dwarf) + Ability Focus (Baneful Blast: Elemental) + Ability Focus (Baneful Blast: Elf) + Ability Focus (Baneful Blast: Fey) + Ability Focus (Baneful Blast: Giant) + Ability Focus (Baneful Blast: Goblinoid) + Ability Focus (Baneful Blast: Gnome) + Ability Focus (Baneful Blast: Halfling) + Ability Focus (Baneful Blast: Human) + Ability Focus (Baneful Blast: Monstrous) + Ability Focus (Baneful Blast: Ooze) + Ability Focus (Baneful Blast: Orc) + Ability Focus (Baneful Blast: Outsider) + Ability Focus (Baneful Blast: Plant) + Ability Focus (Baneful Blast: Reptilian) + Ability Focus (Baneful Blast: Shapechanger) + Ability Focus (Baneful Blast: Undead) + Ability Focus (Baneful Blast: Vermin) + Ability Focus (Beshadowed Blast) + Ability Focus (Brimstone Blast) + Ability Focus (Curse of Despair) + Ability Focus (Dread Seizure) + Ability Focus (Eldrtich Chain) + Ability Focus (Hellrime Blast) + Ability Focus (Steal Incarnum) + Ability Focus (Wall of Gloom) + Ability Focus (Bewitching Blast) + Ability Focus (Eldritch Cone) + Ability Focus (Eldritch Line) + Ability Focus (Enervating Shadow) + Ability Focus (Hindering Blast) + Ability Focus (Incarnum Blast) + Ability Focus (Nightmares Made Real) + Ability Focus (Noxious Blast) + Ability Focus (Painful Slumber of the Ages) + Ability Focus (Penetrating Blast) + Ability Focus (Utterdark Blast) + Ability Focus (Wall of Periloous Flame) + Ability Focus (Binding Blast) + Ability Focus (Eldritch Doom) + Ability Focus (Incarnum Shroud) + Ability Focus (Steal Summoning) + Ability Focus (Eldritch Blast) + Ability Focus (Word of Changing) + ### Start PRC8 Prestige Class Epic Expansion ### + Epic Eye of Gruumsh + You are the living embodiment of Gruumsh’s savage fury—a one-eyed martyr whose terrible sacrifice has unlocked epic levels of brutal power. Your scarred visage and impaired sight serve as a constant reminder of your oath, granting you a glimpse into your deity’s blind rage. In the heat of battle, your ferocity and unholy devotion enable you to strike terror into the hearts of your foes, as you channel the very essence of an orcish legend. + +Hit Die: d12 +Skill Points at Each Additional Level: 2 + Intelligence modifier +Bonus Feats: The epic Eye of Gruumsh gains a bonus feat every three levels +Special: +Blinding Spittle: Your venomous saliva continues to blind your enemies. Its frequency and potency increase as you grow in power, marking you as a scourge upon the battlefield. +Ritual Scarring: The cursed marks of your sacrifice persist, evolving with each level to further empower your savage abilities. + +Epic Eye of Gruumsh Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Great Constitution, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage. + Epic Ur-Priest + You are a master of divine subversion, a corrupt conduit who twists the sacred energies of the gods to fuel your dark sorcery. Every stolen spark of holiness empowers your spells, letting you upend the natural order with cunning and ruthless ambition. + +Hit Die: d8 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic ur-priest gains a bonus feat every three levels +Special: +Epic Divine Spell Resistance: Your mastery over stolen divinity grants you nearly insurmountable resistance to holy power, defying even the mightiest clerics. Your divine spell resistance continues to increase by 5 for every 4 ur-priest levels you attain. + +Epic Ur-Priest Bonus Feats List: +Armor Skin, Epic Spell Focus, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spellcasting, Improved Combat Casting, Epic Spell Penetration, Great Wisdom, Blinding Speed, Craft Epic Wonderous Item, Craft Epic Magic Arms & Armor, Craft Epic Rod, Craft Epic Staff, Forge Epic Ring, Planar Turning. + Epic Binder + Epic Binder Description PLACEHOLDER + Epic Anima Mage + You are a remorseless master of forbidden vestige magic, channeling displaced powers with ruthless ambition. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic anima mage gains a bonus feat every four levels +Special: +Vestige Metamagic: Continues increasing at a rate of 1 use per 2 epic Anima Mage levels. + +Caster/ Binder Level: Increases as if gaining a level in both your arcane spellcasting class and your soul binding class at each level. + +Epic Anima Mage Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Spell Focus, Spell Mastery, Spell Penetration, Tenacious Magic, Improved Binding, Favored Vestige, Ignore Special Requirements, Rapid Pact Making, Rapid Recovery, Skilled Pact Making. In addition to the feats on this list, the anima mage may select any item creation feat or metamagic feat not l +isted here. + Epic Serene Guardian + You are a transcendent guardian of the Luminous Order, channeling disciplined meditation into devastating resonance with every strike. + +Hit Die: d8 +Skill Points at Each Additional Level: 2+ Int Modifier +Bonus Feats: The epic serene guardian gains a bonus feat every other level + +Epic Serene Guardian Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Distant Shot, Epic Endurance, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Combat Reflexes, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Spellcasting Harrier, Superior Initiative, Two-Weapon Rend. In addition to the feats on this list, the epic serene guardian may treat any feat designated as a fighter bonus feat, but not listed here, as being on his or her bonus feat list. + Epic Spellfire Channeler + You have reached the pinnacle of channeling the raw energies of the Weave. Building on your foundational abilities you now ascend into epic power. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Intelligence modifier +Bonus Feats: The epic Spellfire Channeler gains a bonus feat every three levels + +Epic Spellfire Channeler: +Armor Skin, Blinding Speed, Great Constitution, Epic Prowess, Epic Toughness, Epic Skill Focus, Epic Weapon Focus (spellfire), Skill Focus, Epic Fortitude, Epic Reflexes, Epic Will, Toughness, Epic Spellfire Weider, Iron Will, Great Fortitude, Lightning Reflexes, Point Blank Shot, Ranged Recall, Weapon Focus (spellfire). + Epic Virtuoso + You have transcended the common stage to become a living legend of performance. Every setting-be it a grand theater or a chance encounter on the road-transforms into your arena, where your magnetic presence and unparalleled charm captivate audiences beyond mortal expectation. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Intelligence modifier +Bonus Feats: The epic Virtuoso gains a bonus feat every two levels + +Special: +Spells: The epic virtuoso increases caster level by one per level gained above 10th. +Bard Song: The epic virtuoso's bard song continues into epic levels. + +Epic Virtuoso Bonus Feat List: +Combat Casting, Curse Song, Epic Inspiration, Epic Leadership, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spellcasting, Extra Music, Great Charisma, Great Intelligence, Improved Combat Casting, Lasting Inspiration, Lingering Song, Master Staff, Master Wand, Tenacious Magic + Epic Spellsword + At epic levels, you have perfected the art of melding martial might with potent arcane force. No longer hampered by the clashing demands of armor and magic, your mastery of arcane combat has reached new heights. Your weapon becomes a flawless conduit for your spells—each strike unleashing stored arcane power with lethal precision, and your "Channel Spell" ability continues to deliver devastating magical strikes in the thick of battle. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Intelligence modifier +Bonus Feats: The epic spellsword gains a bonus feat every four levels after 8th. + +Special: +Ignore Arcane Spell Failure: The epic spellsword's capacity to overcome the interference of armor continues to improve, allowing them to cast with ever-greater ease. +Channel Spell: The epic spellsword continues gaining more uese of their channel spell ability. +Spells: The epic spellsword increases caster level by one per two levels gained above 10th. + +Epic Spellsword Bonus Feat List: +Armor Skin, Blinding Speed, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Fortitude, Epic Reflexes, Epic, Will, Great Intelligence, Great Charisma, Ignore Material Components, Improved Combat Casting, Improved Initiative, Superior Initiative, Spell Focus, Spell Penetration, Tenacious Magic, Damage Reduction, Devastating Critical, Epic Leadership, Epic Prowess, Energy Resistance, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Manyshot, Improved Stunning Fist, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. In addition to the feats on this list, the epic spellsword may select any metamagic or fighter bonus feat not listed here. + Epic Acolyte of the Skin + You have embraced a perilous pact with infernal power, binding a living demon’s skin to your own. As your bond deepens, you gain supernatural defenses along with elemental resistances and a fearsome gaze. + +Hit Die: d4. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Acolyte of the Skin gains a bonus feat every four levels after 8th. + +Special: +Spells: The epic acolyte's caster level increases by 1 every even-numbered level gained above 10th. In addition, at every even-numbered level, the epic acolyte of the skin gains new spells per day as if he had also gained a level in whatever spellcasting class he belonged to before he added the prestige class, up to the number of spells per day possessed by a 20th-level character of that class. +Physical Power (Ex): At 11th level, and every 10 levels thereafter, the epic acolyte of the skin gains a permanent +2 bonus to Strength or Constitution (character's choice). +Poison Immunity (Ex): The epic acolyte of the skin becomes immune to poison at 11th level. +Fiendish Heritage (Sp): At 13th level, and every 4 levels thereafter (17th, 21st, and so on), the acolyte of the skin gains one daily use of each of the following powers: desecrate, unholy blight, and blasphemy. Use the character's acolyte of the skin level as the caster level. +Acid Resistant (Ex): At 14th level, the fiendish skin grants acid resistance 20. +Improved Symbiosis: At 15th level, and every 5 levels thereafter, the enhancement bonus needed to bypass the damage reduction of the epic acolyte of the skin increases by +1 (to DR 20/+2 at 15th level, DR 20/+3 at 20th level, and so forth). +Mental Power (Ex): At 16th level, and every 10 levels thereafter, the epic acolyte of the skin gains a permanent +2 bonus to Intelligence or Charisma (character's choice). +Electricity Resistant (Ex): At 18th level, the fiendish skin grants electricity resistance 20. +Telepathy (Su): A 19th-level acolyte of the skin can communicate telepathically with any creature within 100 feet that has a language. + +Epic Acolyte of the Skin Bonus Feat List: +Arcane Defense, Armor Skin, Blinding Speed, Combat Casting, Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Greater Spell Focus, Improved Combat Casting, Spell Focus, Spell Penetration, Toughness. + Epic Unseen Seer + At epic levels, you have become the ultimate master of secrets and shadows. Your uncanny ability to blend devastating sneak attacks with potent divinatory insight grows ever sharper. + +Hit Die: d4. +Skill Points at Each Additional Level: 6 + Intelligence modifier. +Bonus Feats: The epic Unseen Seer gains a bonus feat every three levels. + +Special: +Spellcasting: The epic unseen seer continues to increase in caster level (and spells known, if applicable). +Sneak Attack: The epic unseen seer's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Unseen Seer Bonus Feat List: +Arcane Defense, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Combat Casting, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Great Charisma, Great Intelligence, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Spell Focus, Spell Penetration, Tenacious Magic, Blinding Speed, Epic Dodge, Epic Skill Focus, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative + Epic Celebrant Sharess + At epic levels, you transcend the ordinary revelry to become a living embodiment of Sharess’s dual nature—a mesmerizing blend of irresistible charm and fierce martial prowess. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic celebrant of Sharess gains a bonus feat every three levels. + +Special: +Rage: The epic Celebrant of Sharess continues to gain a useage of Rage every three levels. +Spellcasting: The epic Celebrant of Sharess continues to increase in caster level (and spells known, if applicable). + +Epic Celebrant of Sharess Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage, Epic Spell Focus, Epic Spell Penetration, Ignore Material Components, Improved Combat Casting. + Epic Forsaker + At epic levels, you have honed your rejection of magic into a formidable source of strength. Relying solely on your own abilities, your body heals rapidly, your innate spell resistance climbs to daunting levels, and your damage reduction steadily increases, making you nearly impervious to harm. + +Hit Die: d12 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Forsaker gains a bonus feat every four levels. + +Special: +Ability Bonus: The epic forsaker continues to increase in physcial and mental power at each level. +Fast Healing: The epic forsaker's healing ability continues to increase in power every three levels. +Spell Resistance: The epic forsaker's spell resistance continues to increase in power every 3 levels. +Damage Reduction: THe epic forsaker's damage resistence increases every 3 levels. + +Epic Forsaker Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Self Concealment, Epic Skill Focus, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Perfect Health, Two-Weapon Rend. + Epic Knight of the Chalice + At epic levels, your crusade against demonic forces becomes a divine juggernaut. You embody unwavering righteous zeal, channeling holy power to smite fiends and inspire your allies in the heat of battle. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Forsaker gains a bonus feat every three levels. + +Special: +Fiendslaying: The epic Knight of the Chalice becomes a righteous engine of destruction. The Fiendslaying enhancement bonus increases by one every even level & the damage increases by either 1d6 physical or 1d6 divine every even level. + +Epic Knight of the Chalice Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Epic Fortitude, Great Smiting, Improved Combat Casting, Improved Initiative, Superior Initiative, Epic Leadership, Improved Manyshot, Improved Whirlwind Attack, Legendary Commander, Legendary Wrestler, Planar Turning, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Epic Hathran + At epic levels, your mastery of both arcane and divine magic crowns you as an exalted Hathran —a beacon of healing and leadership in Rashemen. You embody the sacred legacy of the learned sisters, extending your nurturing miracles and commanding spells that both protect your people and instill awe in your foes. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Hathran gains a bonus feat every second level after 10th. + +Special: +Spells: The epic Hathran increases divine and arcane caster level by one every other level gained above 10th. +Fear: The epic hathran may use this ability one additional time per day for every 3 levels gained above 9th + +Epic Hathran Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Ironsoul Forgemaster + At epic levels, your mastery of meldshaping and dwarven craft reaches legendary heights. Your forge burns with divine purpose, shaping weapons and armor infused with the very essence of your soul. As a true master of your art, you stand as an unyielding guardian of dwarven heritage, wielding arms that embody both ancient tradition and unmatched power. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Ironsoul Forgemaster gains a bonus feat every three levels + +Special: +Meldshaping: At each ironsoul forgemaster level after 10th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +Epic Ironsoul Forgemaster Bonus Feat List: +Armor Skin, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Epic Will, Overwhelming Critical, Epic Spell Focus, Epic Fortitude, Epic Reflexes, Superior Initiative, Epic Leadership, Energy Resistance, Epic Toughness, Forge Epic Ring, Legendary Commander, Bonus Soulmeld, Epic Essentia, Extra Chakra Bind, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld. + Epic Stormlord + At epic levels, you become a living tempest, a walking manifestation of Talos’ chaotic fury. Thunder and lightning answer your call, and your mere presence heralds destruction. Wielding your spear like the storm itself, you lay waste to all who stand before you, leaving only ruin in your wake. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Stormlord gains a bonus feat every three levels + +Special: +Spellcasting: The epic Stormlord continues to increase in caster level (and spells known, if applicable). + +Epic Stormlord Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Energy Resistance, Epic Fortitude, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus (any spear or javelin), Ignore Material Components, Improved Combat Casting, Planar Turning, Tenacious Magic, Undead Mastery, Zone of Animation. + Epic Heartwarder + At epic levels, your beauty transcends mortal limits, becoming a divine presence that captivates all who behold you. Your voice weaves enchantments with effortless grace, and your very touch can inspire passion, devotion, or blissful surrender. As a living muse of Sune Firehair, you embody love, art, and charm in their purest forms. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Heartwarder gains a bonus feat every three levels + +Special: +Spellcasting: The epic Heartwarder continues to increase in caster level (and spells known, if applicable). +Charisma Increase: The epic Heartwarder's continues to increase by +1 every other class level. + +Epic Heartwarder Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus (whip), Focused Spell Resistance, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Planar Turning. + Epic Fist of Raziel + Epic Fists of Raziel become unstoppable champions of celestial wrath, striking down evil with overwhelming divine power. Their Smite Evil grows stronger, their holy strikes more potent, and their weapons become pure instruments of justice. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Fist of Raziel gains a bonus feat every three levels + +Special: +Spellcasting: The epic Fist of Raziel continues to increase in caster level (and spells known, if applicable). + +Epic Fist of Raziel Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Great Charisma, Great Smiting, Improved Combat Casting, Invoke Divine Wrath, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Vassal of Bahamut + Epic Vassals of Bahamut embody the Platinum Dragon’s will, becoming unstoppable champions against evil dragons. Their divine gifts, martial prowess, and unwavering devotion make them legendary figures in the eternal war against tyranny and corruption. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Vassal of Bahamut gains a bonus feat every three levels + +Special: +Shared Trove: The epic Vassal of Bahamut gains an allowance of 30,000 gp every three levels. +Dragonwrack: The epic Vassal of Bahamut's damage bonus against dragons continues increasing. + +Epic Vassal of Bahamut Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. + Epic Sublime Chord + At the pinnacle of their mastery, a Sublime Chord transcends mere music and magic, unraveling the fundamental song of creation. As they progress, their understanding of the universal harmony grants them access to increasingly powerful and otherworldly effects. From harnessing arcane power through song to manipulating time itself, a Sublime Chord becomes a conduit of cosmic forces. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Sublime Chord gains a bonus feat every four levels. + +Special: +Bardic Abilities: The epic Sublime Chord continues to increase their Bardic Lore and Bardic Song abilities. +Spellcasting: The epic Sublime Chord continues to increase in caster level (and spells known, if applicable). + +Epic Sublime Chord Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Fortitude, Epic Leadership, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Reflexes, Epic Reputation, Epic Will, Great Charisma, Great Dexterity, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Legendary Commander. + Epic Arcane Duelist + An Epic Arcane Duelist becomes an untouchable master of deception and finesse, wielding illusion and swordplay in perfect harmony. Their chosen weapon strikes with uncanny precision, their defenses seem impenetrable, and they bewilder foes with dazzling speed and illusions, making them nearly impossible to best in combat. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Intelligence modifier +Bonus Feats: The epic Arcane Duelist gains a bonus feat every four levels. + +Special: +Enchant Chosen Weapon: The epic Arcane Duelist's Chosen Weapon bonus continues to increase by +1 every other level. +Blur - The epic Arcane Duelist receives another use of their Blur ability every level. +False Keeness - The epic Arcane Duelist receives another use of their Blur ability every level. +Flurry of Swords - The epic Arcane Duelist receives another use of their Flurry of Swords ability every level. + +Epic Arcane Duelist Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Toughness, Epic Weapon Focus, Epic Will, Great Charisma, Great Intelligence, Improved Combat Casting, Improved Whirlwind Attack, Legendary Commander, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Epic Wild Mage + An Epic Wild Mage fully embraces the chaotic essence of magic, wielding unpredictable power with unparalleled mastery. Their spells surge with raw, untamed energy, often warping reality itself. As they advance, their connection to chaos grows stronger, allowing them to twist fate, redirect magical forces, and unleash unprecedented magical anomalies. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic wild mage gains a bonus feat every three levels. + +Special: +Random Deflector: Continues increasing at a rate of 1 use per 3 epic Wild Mage levels. +Caster Level: Increases as if gaining a level in your arcane spellcasting class. + +Epic Wild Mage Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. In addition to the feats on this list, the wild mage may select any item creation feat or metamagic feat not listed here. + Epic Shadowsmith + A master of shaping darkness, the epic shadowsmith refines their control over shadowstuff to near-divine levels. Their creations become nearly indestructible, their armor of shadow rivals the strongest magical defenses, and their presence warps the battlefield with darkness itself. + +Hit Die: d8 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic shadowsmith gains a bonus feat every three levels. + +Special: +Shadowcraft: The shadowcraft enhancement bonus continues to advance into epic levels. +Shadow Armor: Deflection AC bonus continues increasing at a rate of +2 per 3 epic shadowsmith levels past 10th. + +Epic Shadowsmith Bonus Feats List: +Armor Skin, Blinding Speed, Energy Resistance, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Favored Mystery, Great Charisma, Great Intellgence, Improved Combat Casting, Nocturnal Caster, Path Focus, Greater Path Focus, Shadow Cast, Superior Initiative, and any metashadow feat. + Epic Oozemaster + At epic levels, the Oozemaster transcends the boundaries between flesh and slime, becoming a true master of amorphous existence. Their body constantly secretes potent oozes, their touch melts through the strongest defenses, and they wield corrosive globs with devastating accuracy. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic oozemaster gains a bonus feat every three levels. + +Special: +Oozy Glob: Oozy glob uses per day keep advancing into epic levels. +Caster Level: At each even level, the epic oozemaster's caster level increases as if gaining a level in their chosen spellcasting class. + +Epic Oozemaster Bonus Feat List: +Arcane Defense, Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Great Constitution, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Knight of the Weave + At epic levels, a Knight of the Weave becomes a true conduit of raw magic, wielding the Weave itself as both weapon and shield. Their mastery of spellfire reaches devastating new heights, allowing them to consume and unleash magical energy with unmatched potency. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Knight of the Weave gains a bonus feat every three levels. + +Special: +Spellcasting: The epic Knight of the Weave continues to increase in caster level (and spells known, if applicable). + +Epic Knight of the Weave Bonus Feat List: +Arcane Defense, Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Leadership, Epic Prowess, Epic Reputation, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Epic Weapon Focus, Forge Epic Ring, Great Charisma, Great Intelligence, Great Wisdom, Great Smiting, Holy Strike, Ignore Material Components, Improved Combat Casting, Legendary Commander, Overwhelming Critical, Perfect Health, Planar Turning, Tenacious Magic. + Epic Drow Judicator + An epic Drow Judicator is a terror of the Underdark, a living embodiment of Selvetarm's relentless cruelty. Their war strikes sap the life from even the strongest foes, while their dominion over arachnids extends to legendary fiendish horrors. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Drow Judicator gains a bonus feat every three levels + +Special: +Selvetarm's Wrath: The epic Drow Judicator continues to gain one use of Selvetarm's Wrath every three levels. +Spellcasting: The epic Drow Judicator continues to increase in caster level (and spells known, if applicable) at every third class level. + +Epic Drow Judicator Bonus Feat List: +Arcane Defense, Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Daylight Adaptation, Devastating Critical, Epic Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Ignore Material Components, Improved Combat Casting, Overwhelming Critical, Perfect Health, Tenacious Magic. + Epic Shadowbane Inquisitor + A paragon of righteous fury, the epic Shadowbane Inquisitor is a relentless force against darkness. Wielding divine might, they expose and annihilate evil with overwhelming power. + +Hit Die: d10 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Shadowbane Inquisitor gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Shadowbane Inquisitor continues gaining sneak attack increases at the raite of 1d6 every three class levels. +Smite: The epic Shadowbane Inquisitor continues to gain another use of Smite every four class levels. + +Epic Shadowbane Inquisitor Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Reputation, Epic Toughness, Epic Weapon Focus, Great Smiting, Holy Martial Strike, Invoke Divine Wrath, Legendary Commander, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Shadowbane Stalker + Masters of righteous subterfuge, the epic Shadowbane Stalkers are unseen hunters of evil, striking from the shadows with divine precision. They blend the arts of infiltration with unwavering faith, exposing deception and delivering swift justice. + +Hit Die: d8 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Shadowbane Stalker gains a bonus feat every four levels + +Special: +Sneak Attack: The epic Shadowbane Stalker's sneak attack continues to increase by 1d6 every 3 levels. +Discover Subterfuge: The epic Shadowbane Stalker's bonus to Search & Sense Motive continues to row by +2 every 3 class levels. +Spellcasting: The epic Shadowbane Stalker continues to increase in caster level (and spells known, if applicable). + +Epic Shadowbane Stalker Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Dodge, Epic Energy Resistance, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Fast Healing, Ignore Material Components, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Perfect Health, Planar Turning, Self-Concealment, Superior Initiative, Tenacious Magic. + Epic Umbral Disciple + Mastering the darkness within and without, the Epic Umbral Disciple becomes a living shadow, slipping unseen through the world and striking with spectral precision. They transcend physical limitations, extending their reach beyond mortal constraints and channeling pure shadow essence into devastating attacks. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Umbral Disciple gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Umbral Disciple's sneak attack continues to increase by 1d6 every 3 levels. +Meldshaping: Increases as if gaining a level in your meldshaper class at each level. + +Epic Umbral Disciple Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Epic Dodge, Epic Energy Resistance, Epic Essentia, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Self-Concealment, Epic Skill Focus, Epic Superior Initiative, Epic Weapon Focus, Extra Chakra Bind, Great Dexterity, Improved Sneak Attack, Lingering Damage, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld. + Epic Alienist + As an Epic Alienist, the boundaries of reality and sanity become mere illusions. With a mind forever altered by the truths of the Far Realm, they no longer walk among mortals but drift between dimensions, communing with incomprehensible entities. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Alienist gains a bonus feat every three levels + +Special: +Caster Level: Increases as if gaining a level in your arcane spellcasting class. + +Epic Alienist Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Armor Skin, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Damage Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Black Blood Cultist + As an Epic Black Blood Cultist, the savage spirit of the Beastlord fully consumes you, transforming you into a walking nightmare of claws, fangs, and unrelenting fury. Your connection to the Black Blood deepens, making your body tougher, your instincts sharper, and your ferocity unmatched. + +Hit Die: d12 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Black Blood Cultist gains a bonus feat every three levels + +Special: +Feral rage: The epic Black Blood Cultist continues to gain 1 use of rage every 4 class levels. + +Epic Black Blood Cultist Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Superior Initiative, Terrifying Rage, Thundering Rage. + Epic Fochlucan Lyrist + An Epic Fochlucan Lyrist is the embodiment of harmony between sword, spell, and song. As a master of both arcane and divine magic, their knowledge of lore and music transcends mortal understanding. They weave powerful enchantments into their melodies, bolster allies with ancient wisdom, and strike down foes with finesse and supernatural prowess. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Fochlucan Lyrist gains a bonus feat every five levels + +Special: +Bardic Abilities: The epic Fochlucan Lyrist continues to increase their Bardic Lore and Bardic Song abilities. +Spellcasting: The epic Fochlucan Lyrist continues to increase in arcane as well as divine caster level (and spells known, if applicable). + +Epic Fochlucan Lyrist Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Curse Song, Dragon Wild Shape, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Extra Music, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Legendary Commander, Lingering Song, Master Wand, Perfect Health, Plant Wild Shape, Tenacious Magic. + Epic Spinemeld Warrior + The path of the Epic Spinemeld Warrior is one of absolute mastery over body and soulmelds. Their honed discipline transforms them into living weapons, their spines striking with supernatural precision and adamantine strength. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Spinemeld Warrior gains a bonus feat every three levels. + +Special: +Meldshaping: At each Spinemeld Warrior level after 10th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +Epic Spinemeld Warrior Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Essentia, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Epic Will, Extra Chakra Bind, Legendary Commander, Open Heart Chakra, Open Soul Chakra, Overwhelming Critical, Perfect Two-Weapon Fighting, Rapid Meldshaping, Rebind Soulmeld, Superior Initiative, Two-Weapon Pounce, Two-Weapon Rend. + Epic Nightshade + Masters of deception, infiltration, and assassination, Epic Nightshades become true phantoms of the Underdark. Their affinity for magic and venomous strikes makes them deadly foes, whether in the depths of drow society or among surface dwellers. + +Hit Die: d8. +Skill Points at Each Additional Level: 6 + Intelligence modifier. +Bonus Feats: The epic Nightshade gains a bonus feat every three levels. + +Special: +Sneak Attack: The epic Nightshade's sneak attack continues to increase in power. + +Epic Nightshade Bonus Feat List: +Blinding Speed, Epic Dodge, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Skill Focus, Epic Weapon Focus, Great Dexterity, Improved Manyshot, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Shadow Adept + Masters of the Shadow Weave, Epic Shadow Adepts wield darkness itself as both weapon and shield. They pierce the veil between worlds, their spells weaving illusions so potent they blur the line between reality and nightmare. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Shadow Adept gains a bonus feat every four levels + +Special: +Shadow Defense: the epic Shadow Adept continues gaining a +1 Save vs. spells against the Enchantment, Illusion, Necromancy schools and the spells with the Darkness descriptor for every four class levels. +Shadow Spell Power: the epic Shadow Adept continues gaining +1 DC for casting spells of the Enchantment, Illusion, Necromancy schools and the spells with the Darkness descriptor for every three class levels. +Spellcasting: The epic Shadow Adept continues to increase in caster level (and spells known, if applicable). + +Epic Shadow Adept Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting. + Epic Soldier of Light + Steeled in the fires of righteousness, the Epic Soldier of Light becomes a beacon of divine power, radiating positive energy that shatters darkness and evil wherever it lurks. These champions stand unwavering against the forces of undeath and corruption, their faith and blade striking with celestial fury. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Soldier of Light gains a bonus feat every three levels after 10th. + +ABILITIES: + +Level +13: Healing Domain - Healing spells are empowered. +16: Maximize Turn Undead - When you turn undead, your turn damage is multiplied by 2 (Doesn't stack with Empower Turning). +19: Fast Healing 3 - Regenerate 3 HP/round. +22: Supreme Positive Energy Burst: Now you only spend 1 turn attempt when you use Positive Energy Burst. + +Epic Soldier of Light Bonus Feats List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Leadership, Epic Prowess, Epic Reputation, Epic Toughness, Epic Weapon Focus, Great Smiting, Great Wisdom, Legendary Commander, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Sapphire Hierarch + Ascended beyond mortal constraints, the Epic Sapphire Hierarch becomes an avatar of perfect order, an unyielding force against the encroaching tide of chaos. Guided by the will of the Sapphire Eidolon, these champions refine their meldshaping, divine magic, and unwavering discipline to an absolute pinnacle. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Sapphire Hierarch gains a bonus feat every five levels + +Special: +Damage Reduction: Increases by 1 every three class levels. +Caster Level: Increases as if gaining a level in your divine spellcasting class. +Meldshaping: At each Sapphire Hierarch level after 10th, you increase your meldshaper level, the number of soulmelds you can shape, the number of chakra binds you can create, and your essentia pool as if you had gained a level in a meldshaping class to which you belonged prior to gaining the soulcaster level. You do not, however, gain any other abilities of that class, such as new tiers of chakra binds. + +Epic Sapphire Hierarch Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Bonus Soulmeld, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Essentia, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Extra Chakra Bind, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Smiting, Great Wisdom, Ignore Material Components, Improved Combat Casting, Open Heart Chakra, Open Soul Chakra, Planar Turning, Rapid Meldshaping, Rebind Soulmeld, Tenacious Magic. + Epic Bonded Summoner + Beyond the boundaries of mortal summoning, the Epic Bonded Summoner becomes one with the elemental forces, merging soul and essence with the raw power of the planes. Their companion, now a force of nature incarnate, stands as an unshakable sentinel, while the summoner transcends flesh, embracing an existence of pure elemental might. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Bonded Summoner gains a bonus feat every three levels + +Special: +Spellcasting: The epic Bonded Summoner continues to increase in caster level (and spells known, if applicable). + +Epic Bonded Summoner Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Initiate of Draconic Mysteries + The Epic Initiate of Draconic Mysteries ascends beyond mortal limits, embodying the ancient power of dragons. Their unarmed strikes can rend steel, their senses pierce the darkest shadows, and their very presence instills awe and fear. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Initiate of Draconic Mysteries gains a bonus feat every five levels + +Special: +Claw of the Dragon: The epic Initiate of Draconic Mysteries' unarmed strike continues to gain +1 enhancement every 3 class levels. + +Epic Initiate of Draconic Mysteries Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Self Concealment, Epic Toughness, Fast Healing, Great Charisma, Great Wisdom, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Perfect Health, Superior Initiative. + Epic Battleguard of Tempus + The Epic Battleguard of Tempus stands as a living avatar of war, embodying the unrelenting force of battle. These warriors inspire entire armies, wield weapons of divine might, and endure wounds that would fell lesser beings. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Battleguard of Tempus gains a bonus feat every three levels + +Special: +Enchant Weapon: The bonus from the Enchant Weapon ability continues increasing by +1 for every three class levels past 10th. +Spellcasting: The epic Battleguard of Tempus continues to increase in caster level (and spells known, if applicable). + +Epic Battleguard of Tempus Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Shield, Epic Divine Vigor, Epic Divine Resistance, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Weapon Focus, Great Wisdom, Legendary Commander, Improved Combat Casting, Overwhelming Critical, Planar Turning. + Epic Bladesinger + The Epic Bladesinger transcends the limits of mere martial prowess and arcane mastery, becoming a living embodiment of battle's deadly artistry. With unparalleled grace, they weave steel and spell into a seamless dance, striking down foes with fluid, lethal precision. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Bladesinger gains a bonus feat every two levels + +Special: +Spellcasting: The epic Bladesinger continues to increase in caster level (and spells known, if applicable) at every other level. + +Epic Bladesinger Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Prowess, Epic Spell Penetration, Epic Spell Focus, Epic Toughness, Epic Weapon Focus, Focused Spell Penetration, Great Intelligence, Improved Combat Casting, Superior Initiative. + Epic Soulcaster + The Epic Soulcaster is a master of both incarnum and arcane (or psionic) energy, seamlessly weaving soul energy into their spells and manifestations. As their mastery deepens, they unlock unparalleled control over chakra binds, enhance their investments to extraordinary levels, and transcend the boundaries between mortal essence and pure magic. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Soulcaster gains a bonus feat every five levels + +Special: +Caster/Manifester/Meldshaper Level: Increases as if gaining a level in both your arcane spellcasting class (or psionic manifester class) and your meldshaper class at each level. + +Epic Soulcaster Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Bonus Soulmeld, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Epic Essentia, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Extra Chakra Bind, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Great Wisdom, Ignore Material Components, Improved Combat Casting, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld, Tenacious Magic Soulmanifesters can pick from psionic and metapsionic feats instead of arcane feats. + Epic Sacred Fist + The epic Sacred Fist is the ultimate fusion of divine power and martial discipline. Transcending the limits of mortal endurance, their bodies become living conduits of divine energy. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Sacred Fist gains a bonus feat every four levels + +Special: +Sacred Armor Bonus: The epic Sacred Fist's armor class continues to improved by +1 every four levels. +Sacred Flames: The epic Sacred Fist continues to gain a use of their Sacred Flames ability every five levels. +Spellcasting: The epic Sacred Fist continues to increase in caster level (and spells known, if applicable). + +Epic Sacred Fist Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Prowess, Epic Self Concealment, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Great Wisdom, Improved Combat Casting, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Planar Turning, Self-Concealment, Superior Initiative. + Epic Legendary Dreadnought + The epic Legendary Dreadnought is an unstoppable juggernaut, a living engine of war whose mere presence on the battlefield turns the tide of conflict. With endurance beyond mortal limits and resilience that defies destruction, the Epic Legendary Dreadnought stands as an immovable force and an unstoppable weapon. + +Hit Die: d12 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Legendary Dreadnought gains a bonus feat every five levels + +Level +11: Unstoppable - Three times per day. +12: Unmovable - Three times per day. +13: Epic Toughness.* - Character gains an additional 20 HP. +14: Epic Damage Reduction.* - Dreadnought gains 9/- damage reduction. +15: Bonus Feat. + +Epic Legendary Dreadnought Bonus Feats List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Prowess, Epic Reflexes, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Fast Healing, Great Constitution, Great Strength, Overwhelming Critical. + Epic Disciple of Baalzebul + The epic Disciple of Baalzebul is a master of lies, deception, and treachery. She weaves webs of manipulation, using guile and cunning to achieve her goals. A true servant of the Lord of Lies, she excels in deception, charming others to her will, summoning infernal allies, and calling upon swarms of vile insects to torment her enemies. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Disciple of Baalzebu gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Disciple of Baalzebu's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Disciple of Baalzebu Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Fast Healing, Perfect Health, Epic Dodge, Epic Prowess, Epic Reputation, Epic Skill Focus, Great Charisma, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Mighty Contender of Kord + Mighty Contenders of Kord strive for the ultimate fusion of physical and spiritual perfection. Champions of the Brawler, they push their bodies to their limits, believing that true strength leads to freedom. Through divine might and relentless training, they become living testaments to Kord’s power, breaking chains both literal and metaphorical in their quest for supremacy. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Mighty Contender of Kord gains a bonus feat every three levels + +Special: +Spellcasting: The epic Mighty Contender of Kord continues to increase in caster level (and spells known, if applicable). + +Epic Mighty Contender of Kord Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Strength, Legendary Wrestler, Improved Combat Casting, Perfect Health, Planar Turning, Overwhelming Critical. + Epic Iaijutsu Master + Among the Iaijutsu Masters are told stories of warriors who have transcended this ancient art. These are the epic masters of Iaijutsu -- swordfighters of incomparable skill. Some can strike numerous times with a single cut, others can use their swords to perform blinding works of precision cutting, and some even strike so fast that they do not seem to draw their blade at all. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Iaijutsu Master gains a bonus feat every three levels. + +Special: +Echoes of the Edge: The epic Iaijutsu Master gains the Echoes of the Edge ability at 11th level and an additional use of it every three levels afterwards. +Spirit Strike: The epic Iaijutsu Master gains the Spirit Strike ability at 12th level and an additional use of it every three levels afterwards. + +Epic Iaijutsu Master Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Dodge, Epic Prowess, Epic Reflexes, Epic Skill Focus, Epic Weapon Focus, Epic Weapon Specialization, Improved Iaijutsu Focus (Epic), Improved Whirlwind Attack, Overwhelming Critical, Superior Initiative. + Epic Disciple of Dispater + Epic Disciples of Dispater become nearly indestructible warlords, commanding infernal legions and shrouding themselves in layers of iron both literal and mystical. Their mastery of defense, deception, and destructive force makes them terrifying opponents who strike with overwhelming might while remaining almost untouchable on the battlefield. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Disciple of Dispater gains a bonus feat every two levels. + +Epic Disciple of Dispater Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Energy Resistance, Epic Damage Resistance, Epic Leadership, Epic Skill Focus, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Constitution, Legendary Commander, Overwhelming Critical, Superior Initiative. + Epic Ravager + Epic Ravagers are avatars of pure slaughter, exalting in the chaos and horror they sow. As they ascend beyond mortal limits, their every blow spreads agony, their presence breaks wills, and their cruelty transcends mere violence-becoming a divine expression of Erythnul's madness. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Ravager gains a bonus feat every five levels. + +Special: +Pain Touch - At 11th level you gain a 4th use of Pain Touch and that increases by 1 use per day every five Ravager levels past 11th. +Aura of Fear - At 12th level you gain a 4th use of Aura of Fear and that increases by 1 use per day every five Ravager levels past 12th. +Cruelest Cut - At 13th level you gain a 4th use of Aura of Fear and that increases by 1 use per day every five Ravager levels past 13th. +Visage of Terror - At 10th level you gain Visage of Terror and that increases by 1 use per day every five Ravager levels past 10th. + +Epic Ravager Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Skill Focus, Epic Toughness, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Strength, Improved Sneak Attack, Overwhelming Critical, Superior Initiative. + Epic Runescarred Berserker + Epic Runescarred Berserkers are living weapons of wrath and arcane resilience. Their rune-covered flesh blazes with potent magic, their fury eclipsing mortal limits. As chosen champions of Rashemen, they channel raw pain into devastating power—each scar a rune, each scream a spell, each rage an unstoppable storm. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Runescarred Berserker gains a bonus feat every four levels. + +Special: +Runescar Progression: The epic Runescarred Berzerker's runescars continue to advance in caster level. +Damage Reduction: The epic Runescarred Berzerker continues to gain +1 DR every 3 class levels. +Ritual Scarring : The epic Runescarred Berzerker continues to gain +1 Natural AC every 3 class levels. + +Epic Runescarred Berserkers Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Energy Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Legendary Wrestler, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage + Epic Talontar Blightlord + Epic Talontar Blightlords are avatars of pestilence and decay, their very presence a walking plague. With blighted blood and cursed glaives, they corrupt nature itself, spreading Talona’s rot across forests and flesh alike. No longer truly mortal, these twisted priests become vessels of contagion—unfeeling, unyielding, and unstoppable harbingers of a diseased apocalypse. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Talontar Blightlords gains a bonus feat every five levels + +Special: +Blight Touch: The epic Talontar Blightlord continues to gain a use of Blight Touch every other level. +Spellcasting: The epic Talontar Blightlord continues to increase in divine caster level (and spells known, if applicable). + +Epic Talontar Blightlords Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Ignore Material Components, Improved Combat Casting, Planar Turning. + Epic Child of Night + Epic Children of Night transcend mortal shadow and step fully into the realm of darkness. With bodies cloaked in ever-shifting umbra and minds untethered from the concerns of the flesh, they weave mysteries that distort perception and unravel reality. No longer bound by day or death, they are whispers given form—walking veils between this world and the shadow that lies beyond. + +Hit Die: d6 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Child of Night gains a bonus feat every five levels + +Special: +Cold Resistance: The epic Child of Night's cold resistance continues to increase by 5 every four levels. +Mysteries: The epic Child of Night continues to increase in mystery caster level (and mysteries known, if applicable). + +Epic Child of Night Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Self-Concealment, Epic Skill Focus, Favored Mystery, Great Charisma, Greater Path Focus, Nocturnal Caster, Path Focus, Shadow Cast, Superior Initiative, and any metashadow feat. + Epic Master of Shadow + Epic Masters of Shadow are no longer mere commanders of darkness—they are its avatars. Their shadow servants swell into entities of primordial gloom, answering unspoken commands with lethal grace. Cloaked in absolute cold and bolstered by unfathomable shadow-magic, these lords of twilight weave darkness into weapons, armor, and essence. In the deep, where no light dares tread, they reign supreme. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Master of Shadow gains a bonus feat every three levels + +Special: +Mysteries: The epic Master of Shadow continues to increase in mystery caster level (and mysteries known, if applicable). + +Epic Master of Shadow Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Self-Concealment, Epic Skill Focus, Favored Mystery, Great Charisma, Greater Path Focus, Nocturnal Caster, Path Focus, Shadow Cast, Superior Initiative, and any metashadow feat. + Epic Noctumancer + Epic Noctumancers are master weavers of arcane and shadow threads, effortlessly unraveling the magic of others while reinforcing their own with stolen power. With eyes that pierce the weave and shroud alike, they bend hostile spells into fuel for their next incantation. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Noctumancer gains a bonus feat every five levels. + +Special: +Innate Counterspell: The epic Noctumancer continues to gain an Innate Counterspell use per day for every three class levels past 8th lvl. +Mysteries: The epic Noctumancer continues to increase in mystery caster level (and mysteries known, if applicable). +Spellcasting: The epic Noctumancer continues to increase in caster level (and spells known, if applicable). + +Epic Noctumancer Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Favored Mystery, Focused Spell Penetration, Great Charisma, Great Intelligence, Greater Path Focus, Ignore Material Components, Improved Combat Casting, Nocturnal Caster, Path Focus, Shadow Cast, Superior Initiative, Tenacious Magic, and any metashadow feat. + Epic Totem Rager + An epic totem rager is the living embodiment of primal fury and spiritual instinct. At this level, rage and soulmeld are no longer separate forces—they are one. Her body channels the raw power of magical beasts, while her spirit roars with ancestral might. As she charges into battle, the ground trembles and the air thickens with incarnum, a visible aura of bestial power surrounding her. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Totem Rager gains a bonus feat every three levels. + +Special: +Meldshaping: Meldshaper level increases as if gaining a level in your meldshaper class at each totem rager class level. + +Epic Totem Rager Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Essentia, Epic Prowess, Epic Toughness, Epic Weapon Focus, Extra Chakra Bind, Fast Healing, Legendary Wrestler, Mighty Rage, Open Heart Chakra, Open Soul Chakra, Overwhelming Critical, Rapid Meldshaping, Rebind Soulmeld, Terrifying Rage, Thundering Rage. + Epic Shadowblade + At epic levels, the shadowblade becomes a phantom of war—an untouchable presence whose strikes come from impossible angles and vanish without trace. Their unseen weapon evolves beyond mortal reach, letting them slip through defenses, extend their reach through shadow, and pierce even the strongest wards. As their bond with darkness deepens, so too does their lethality—each step silent, each blow fatal. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Shadowblade gains a bonus feat every three levels. + +Special: +Unseen Weapon: The epic Shadowblade continues receiving a user per day of Unseen Weapon at each class level. +Sneak Attack: The epic Shadowblade's sneak attack continues to increase in power. + +Epic Shadowblade Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Prowess, Epic Reputation, Epic Self-Concealment, Epic Skill Focus, Epic Weapon Focus, Great Dexterity, Improved Sneak Attack, Lingering Damage, Superior Initiative. + Epic Dragon Shaman + At epic levels, the dragon shaman becomes a living embodiment of draconic majesty. Their auras grow stronger, their breath weapon rivals that of ancient wyrms, and their resilience is all but unshakable. With wings unfurled and power drawn directly from their totem dragon’s essence, they stride through battle as a paragon of scaled might and unwavering purpose. + +Hit Die: d10. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Dragon Shaman gains a bonus feat every three levels. + +Special: +Draconic Armor: The epic Dragon Shaman's Natural Armor bonus grows to +4 at level 22 and continues to increase by +1 every 5 levels thereafter. +Draconic Aura: The epic Dragon Shaman's draconic aura power continues to increase, becoming +6 at 25 and growing by 1 every 5 levels thereafter. + +Epic Dragon Shaman Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Whirlwind Attack, Legendary Commander, Superior Initiative. + Epic Dragonfire Adept + An epic Dragonfire Adept is a conduit of draconic magic made flesh, wielding their breath weapon with apocalyptic force and commanding invocations with the ease of thought. Their scales grow ever harder, their breath more versatile, and their arcane might ever deeper. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Dragonfire Adept gains a bonus feat every five levels. + +Special: +Invocations: The Dragonfire Adept's invoker level continues to increase. +Breath Weapon: The epic Dragonfire Adept's Breath weapon continues to gain in power. +Draconic Armor: The epic Dragonfire Adept's Natural Armor bonus grows to +6 at level 23 and continues to increase by +1 every 5 levels thereafter. + +Epic Dragonfire Adept Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Whirlwind Attack, Legendary Commander, Superior Initiative. + Epic Red Wizard + At epic levels, Red Wizards deepen their mastery over a single school of magic to terrifying heights. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Red Wizard gains a bonus feat every five levels + +Special: +Spell Power: At every even level the epic Red Wizard continues to gain a +1 DC and +1 Spell Penetration on all spells from his spell school of choice. +Specialist Defense: At every even level the epic Red Wizard continues to gain a +1 on saves vs spells in his school of choice. +Spellcasting: The epic Red Wizard continues to increase in caster level (and spells known, if applicable). + +Epic Red Wizard Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Focused Spell Penetration, Forge Epic Ring, Great Intelligence Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic True Necromancer + At epic levels, the True Necromancer transcends the boundaries between life and death, becoming a living conduit of necrotic power. No longer merely a manipulator of the dead, they embody death itself—an enduring presence whose will animates entire graveyards. Feared by the living and revered by the dead, their passage darkens the land, and even other necromancers whisper their name with dread. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic True Necromancer gains a bonus feat every three levels + +Special: +Spellcasting: The epic True Necromancer continues to increase in arcane caster level (and spells known, if applicable). +Rebuke: The epic True Necromancer's levels continue to stack with cleric levels for turning and rebuking undead. +Necromancer: The epic True Necromancer continues to count all spellcasting levels for the purposes of necromancy spells. + +Epic True Necromancer Bonus Feat List: + +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Great Intelligence, Great Wisdom, Great Charisma, Ignore Material Components, Improved Combat Casting, Undead Mastery, Zone of Animation. + Epic Blood Magus + At epic heights, the Blood Magus is no mere spellcaster; they are blood given will, a living paradox of life dancing on the edge of death. Their veins pulse with raw arcane potential, and their mastery over their own mortality is unmatched. To them, blood is not just life, it is power, memory, and magic itself. + +Hit Die: d6 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Blood Magus gains a bonus feat every three levels + +Special: +Durable Casting: the epic Blood Magus continues to gain +1 bouns per class level to Concentration checks. +Homunculus: the epic Blood Magus' Homunculus continues to scale in power with the Blood Magus' class level. +Spellcasting: At every even level, the epic Blood Magus continues to increase in arcane caster level (and spells known, if applicable). + +Epic Blood Magus Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Diabolist + At the epic scale, the Diabolist no longer imitates the damned, they command them. Every whispered invocation sears the Weave with the echoes of Hell's will, and each spell drips with the essence of infernal corruption. They walk among mortals cloaked in fire and dread, their ambition smoldering like embers beneath skin. Devils no longer tempt the Diabolist, they envy them. For what greater blasphemy than a mortal who dares not serve, but instead seeks to ascend? + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Diabolist gains a bonus feat every three levels + +Special: +Diabolism: The epic Diabolist's Diabolism continues to increase by +1d6 every 3 class levels. +Spellcasting: The epic Diabolist continues to increase in arcane caster level (and spells known, if applicable). + +Epic Diabolist Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Incandescent Champion + At the epic level, the Incandescent Champion ceases to be merely mortal, she becomes a radiant echo of the cosmic soul itself. Her presence hums with celestial harmony, her form a vessel of pure incandescent essence. No longer tethered by the limits of flesh or fear, she walks the realms as a beacon of luminous hope, a burning reminder that even the smallest spark can ignite a revolution of spirit. + +Hit Die: d10. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Incandescent Champion gains a bonus feat every three levels. + +Special: +Incarnum Overload: The epic Incandescent Champion continues to gain another use of Incarnum Overload every three levels. + +Epic Incandescent Champion Bonus Feat List: +Armor Skin, Blinding Speed, Bonus Soulmeld, Devastating Critical, Epic Energy Resistance, Epic Essentia, Epic Leadership, Epic Prowess, Epic Toughness, Epic Weapon Focus, Extra Chakra Bind, Great Constitution, Legendary Commander, Open Heart Chakra, Open Soul Chakra, Overwhelming Critical, Rapid Meldshaping, Rebind Soulmeld, Superior Initiative. + Epic Justice of Weald and Woe + You are the forest’s final answer. Where diplomacy fails, your arrows speak. Moving unseen, striking without mercy, you end threats to elvenkind with lethal precision, and vanish like mist before dawn. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Justice of Weald and Woe gains a bonus feat every three levels. + +Special: +Spellcasting: The epic Justice of Weald and Woe continues to increase in divine caster level. + +Epic Justice of Weald and Woe Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical (any bow or crossbow), Epic Prowess, Epic Weapon Focus (any bow or crossbow), Epic Weapon Specialization (any bow or crossbow), Fast Healing, Great Dexterity, Great Wisdom, Improved Combat Casting, Improved Manyshot, Overwhelming Critical (any bow or crossbow), Perfect Health, Perfect Two-Weapon Fighting, Superior Initiative, Two-Weapon Rend. + Epic Acolyte of the Ego + You speak power into yourself, bending reality with each syllable of your own truename. As your voice grows stronger, so does your form, shifting, resonating, evolving. You are your own source of power, and none may unmake what you have named. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Acolyte of the Ego gains a bonus feat every three levels. + +Special: +Morphic Cadence: The epic Acolyte of the Ego continues to pick a new Cadence every other level. +Truenaming: The epic Acolyte of the Ego continues to increase in Truenaming level. + +Epic Acolyte of the Ego Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Skill Focus, Epic Toughness, Epic Reputation, Epic Will, Fast Healing, Great Intelligence, Perfect Health, Superior Initiative. + Epic Peerless Archer + You’'ve left behind distractions, there is only the bow. While others boast and brawl, you craft arrows with care and strike from shadows with precision. Every breath you take centers you. Every arrow you loose is a lesson in dominance. No magic, no mercy, just skill, steel, and silence. + +Hit Die: d10. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Peerless Archer gains a bonus feat every four levels. + +Special: +Ranged Sneak Attack: the epic Peerless Archer's ranged sneak attack continues to gain +1d6 damage every three levels. +Fletching: The epic Peerless Archer's Fletching ability continues to increase by +1 every even level. + +Epic Peerless Archer Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Prowess, Epic Toughness, Epic Weapon Focus (longbow or shortbow), Epic Weapon Specialization (longbow and shortbow), Great Dexterity, Improved Manyshot, Overwhelming Critical, Superior Initiative, Swarm of Arrows. + Epic Thrall of Orcus + The epic Thrall of Orcus has turned from the warmth of life and pledged themseleves to Orcus, the demon prince of undeath. Where they walk, decay follows. The epic Thrall of Orcus communes with corpses, commands foul things, and revels in spreading dread. You are a hand of rot in a living world, and your god is watching. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Thrall of Orcus gains a bonus feat every three levels. + +Special: +Spellcasting: At each even level the epic Thrall of Orcus continues to increase in divine caster level (and spells known, if applicable). + +Epic Thrall of Orcus Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Prowess, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Great Wisdom, Great Charisma, Ignore Material Components, Improved Combat Casting, Planar Turning, Undead Mastery, Zone of Animation. + Epic Black Flame Zealot + You are fire made flesh and vengeance given form. As a secret holy assassin of Kossuth, you walk between shadows and flame, striking down the faithless with blade and conviction. Your devotion is not for mercy, but for retribution. Kossuth burns within you, and your victims are simply fuel. + +Hit Die: d6. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Black Flame Zealot gains a bonus feat every four levels. + +Special: +Sneak Attack: the epic Black Flame Zealot's sneak attack continues to gain +1d6 damage every three levels. +Spellcasting: At each even level the epic Black Flame Zealot continues to increase in divine caster level (and spells known, if applicable). + +Epic Black Flame Zealot Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Prowess, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Focused Spell Penetration, Great Wisdom, Great Charisma, Ignore Material Components, Improved Combat Casting, Improved Sneak Attack, Lingering Damage, Planar Turning. + Epic Knight of Middle Circle + You are a sworn protector of celestial wisdom and earthly honor. As a Knight of the Middle Circle, your blade defends the Stargazers' sacred charge while your presence extends their reach. You are both herald and guardian—trusted with secrets, tasked with missions few can know, and bound by duty to serve the light of knowledge and the cause of good. + +Hit Die: d10. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Knight of the Middle Circle gains a bonus feat every three levels. + +Special: +True Strike: the epic Knight of the Middle Circle continues to gain another usage of True Strike every three levels. +Combat Sense: the epic Knight of the Middle Circle's Combat Sense continues to improve by +2 every four class levels. +Spellcasting: At each even level the epic Knight of the Middle Circle continues to increase in divine caster level (and spells known, if applicable). + +Epic Knight of the Middle Circle Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Improved Combat Casting, Improved Stunning Fist, Improved Whirlwind Attack, Overwhelming Critical, Perfect Two-Weapon Fighting, Superior Initiative. + Epic Spirit Shaman + Epic Spirit Shaman Description - PLACEHOLDER + Epic Hospitaler + At epic levels, the Hospitaler becomes a paragon of mercy and martial devotion. Their healing touch mends even the gravest wounds, their presence turns the tide of battle with divine fervor, and their unwavering dedication to protection and service inspires allies and humbles the wicked. With greater command over divine magic and an unbreakable will, the epic Hospitaler is a living beacon of hope in a world often shadowed by suffering. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Hospitaler gains a bonus feat every three levels + +Special: +Spellcasting: At each even level the epic Hospitaler continues to increase in divine caster level (and spells known, if applicable). + +Epic Hospitaler Bonus Feats List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Divine Might, Epic Divine Resistance, Epic Divine Shield, Epic Divine Vigor, Epic Prowess, Epic Reputation, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Epic Will, Focused Spell Penetration, Great Wisdom, Improved Combat Casting, Improved Spell Resistance, Overwhelming Critical, Perfect Health, Planar Turning. + Epic Master of Shrouds + At epic levels, the Master of Shrouds commands the dread powers of the grave with terrifying authority. Her ability to summon incorporeal undead grows to include even greater horrors, and her dominion over death magic becomes absolute. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Master of Shrouds gains a bonus feat every three levels. + +Special: +Summon Undead: The epic Master of Shrouds' undead thrall continues gaining power throughout epic levels. +Spellcasting: At each class level the epic Master of Shrouds continues to increase in divine caster level (and spells known, if applicable). + +Epic Master of Shrouds Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Resistance, Epic Divine Vigor, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Planar Turning. + Epic Master Harper + Epic Master Harpers are legendary champions of freedom, lore, and harmony. Their mastery of ancient knowledge, music, and magic allows them to uplift allies, dismantle tyranny, and uncover secrets long forgotten. At epic levels, they gain deeper access to the Harper Secrets, further enhance their bardic and arcane talents, and wield their influence across the realms as inspirational figures and guardians of balance. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Master Harper gains a bonus feat every three levels + +Special: +Spellcasting: At every class level, the epic Master Harper continues to increase in arcane caster level (and spells known, if applicable). + +Epic Master Harper Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Spellcasting, Epic Skill Focus, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Master Wand, Tenacious Magic. + Epic Foe Hunter + Epic Foe Hunters are relentless executioners of their sworn enemies. With every strike, they channel years of training, hatred, and precision into devastating blows that bypass even supernatural defenses. At epic levels, their Rancor damage intensifies, their resistances grow stronger, and their Death Attacks become nearly impossible to avoid, making them the ultimate bane of their hated foes. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Foe Hunter gains a bonus feat every three levels + +Special: +Rancor: the epic Foe Hunter's Rancor ability contiues to increase its damage bonus by +1d6 every odd level. +Hated Enemy Damage Reduction: the epic Foe Hunter's Hated Enemy Damage Reduction ability contiues to increase its resistance by 2/- every three levels. + +Epic Foe Hunter Bonus Feat List: +Armor Skin, Bane of Enemies, Blinding Speed, Epic Prowess, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Strength, Great Dexterity, Improved Manyshot, Perfect Health, Perfect Two-Weapon Fighting, Two-Weapon Rend, Superior Initiative. + Epic Thrall of Grazzt + Epic Thralls of Graz’zt become living conduits of seduction and destruction. Their dark charisma becomes irresistible, allowing them to manipulate even the most stalwart minds. Their spell betrayal abilities reach deadly precision, turning every opening into an opportunity for pain. With the power to summon greater demons and twist arcane energy into lethal cunning, an Epic Thrall of Graz'zt no longer merely follows the Dark Prince, they act as his voice, his blade, and his will. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Thrall of Graz'zt gains a bonus feat every four levels + +Special: +Dark Charisma: the epic Thrall of Graz'zt's Dark Charisma ability contiues to increase its bonus by +2 every odd level. +Spell Betrayal: the epic Thrall of Graz'zt's Spell Betrayal ability continues to increase its bonus by +1d6 every even level. +Spellstrike: the epic Thrall of Graz'zt's Spellstrike ability continues to increase its bonus by +1d6 every even level. +Spellcasting: The epic Thrall of Graz'zt continues to increase in arcane caster level (and spells known, if applicable). + +Epic Thrall of Graz'zt Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Eldritch Disciple + At epic levels, the Eldritch Disciple becomes a master of both divine magic and eldritch power. Her patron’s gifts grow stronger, allowing her to blend invocations and divine spells with greater ease. As a chosen vessel of her deity’s will, she channels supernatural power with unmatched versatility and purpose. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Eldritch Disciple gains a bonus feat every four levels + +Special: +Spellcasting: The epic Eldritch Disciple continues to increase in divine caster level (and spells known, if applicable). +Invoking: The epic Eldritch Disciple continues to increase in invoker level (and spells known, if applicable). + +Epic Eldritch Disciple Bonus Feat List: +Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Rod, Craft Epic Staff, Craft Epic Wondrous Item, Eldritch Sculptor, Epic Damage Reduction, Epic Eldritch Blast, Epic Energy Resistance, Epic Extra Invocation, Epic Fiendish Resilience, Epic Spell Focus, Epic Spell Penetration, Fast Healing, Improved Combat Casting, Lord of All Essences, Master of the Elements, Morpheme Savant, Paragon Visionary, Shadowmaster, Superior Initiative. + Epic Ghost Faced Killer + At epic levels, the Ghost-Faced Killer becomes a nearly unstoppable specter of death, striking from the shadows with terrifying precision. Their ghostly abilities expand, allowing more frequent use of ethereal movement and fear-based tactics. Few see them coming, and even fewer survive the encounter. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Ghost-Faced Killer gains a bonus feat every three levels. + +Special: +Sudden Strike: The epic Ghost-Faced Killer's Sudden Strike damage continues to increase by +1d6 every three levels. +Ghost Step: The epic Ghost-Faced Killer continues gaining a use of their Ghost Step ability every three class levels. +Frightful Attack: The epic Ghost-Faced Killer continues gaining a use of their Frightful Attack ability every three class levels. + +Epic Ghost-Faced Killer Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Dodge, Epic Reputation, Epic Skill Focus, Epic Prowess, Epic Toughness, Epic Trapfinding, Epic Weapon Focus, Great Dexterity, Improved Sneak Attack, Lingering Damage, Overwhelming Critical, Self-Concealment, Superior Initiative. + Epic Ultimate Magus + Epic Ultimate Magus Description - PLACEHOLDER + Epic Forest Master + At epic levels, the Forest Master becomes one with the primal wilds, embodying the ancient power of the forest. Their connection to nature grants them even greater physical resilience, enhanced plant-based abilities, and the enduring strength of the deep woods. They stand as timeless guardians of the green. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Forest Master gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Forest Master continues to increase in divine caster level (and spells known, if applicable). + +Epic Forest Master Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus (Maul), Focused Spell Penetration, Epic Spellcasting, Fast Healing, Great Wisdom, Ignore Material Components, Improved Combat Casting, Overwhelmging Critical, Perfect Health, Plant Wild Shape, Tenacious Magic. + Epic Jade Phoenix Mage + At epic levels, the Jade Phoenix Mage attains unparalleled harmony between blade and spell. Arcane energy flows seamlessly through their martial forms, amplifying both precision and power. Their mastery allows them to unleash devastating elemental techniques, extend their mystic stances indefinitely, and call upon the eternal flame of the Phoenix to rise again, even in death. + +Hit Die: d8. +Skill Points at Each Additional Level: 2 + Intelligence modifier. +Bonus Feats: The epic Jade Phoenix Mage gains a bonus feat every four levels. + +Special: +Spellcasting: At each class level the epic Jade Phoenix Mage continues to increase in arcane caster level (and spells known, if applicable). +Maneuvers: At each class level the epic Jade Phoenix Mage continues to increase in initiator level. + +Epic Jade Phoenix Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Spellcasting, Epic Skill Focus, Epic Toughness, Epic Weapon Specialization, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Lasting Inspiration, Master Wand, Overwhelming Critical, Tenacious Magic. + Epic Ruby Knight Vindicator + At epic levels, the Ruby Knight Vindicator becomes a divine instrument of vengeance and secrecy. Steeped in martial discipline and empowered by the divine will of Wee Jas, the vindicator learns to bend time with divine fervor, recover and execute maneuvers with near-limitless efficiency, and move through shadows in full armor as easily as others in silence. His turning power fuels even more devastating strikes and supernatural precision, and no marked enemy escapes his holy judgment. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Ruby Knight Vindicator gains a bonus feat every three levels + +Special: +Spellcasting: The epic Ruby Knight Vindicator continues to increase in divine caster level (and spells known, if applicable). +Maneuvers: At each class level the epic Ruby Knight Vindicator continues to increase in initiator level. + +Epic Ruby Knight Vindicator Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Spellcasting, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Improved Combat Casting, Great Charisma, Great Wisdom, Perfect Health, Planar Turning, Overwhelming Critical, Tenacious Magic. + Epic Eternal Blade + Epic Eternal Blades are peerless elven warriors who have forged an unbreakable bond with their ancestral guides. Their mastery of martial maneuvers transcends time, allowing them to strike with preternatural precision and defend with foresight unmatched. As they grow in power, their eternal training deepens, granting even greater access to advanced techniques and the wisdom of ancient elven spirits, making them living legends on the battlefield. + +Hit Die: d10 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Eternal Blade gains a bonus feat every three levels + +Special: +Eternal Training: At each odd class level the epic Eternal Blade continues to gain another use of Eternal Training. +Maneuvers: At each class level the epic Eternal Blade continues to increase in initiator level. + +Epic Eternal Blade Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Fast Healing, Great Dexterity, Great Strength, Perfect Health, Overwhelming Critical, Superior Initiative. + Epic Shadow Sun Ninja + Epic Shadow Sun Ninjas are masters of duality, channeling both radiant and shadow energies in perfect harmony. At the peak of their path, they transcend the traditional boundaries of martial arts and mysticism, wielding darkness to strike down foes and light to lift allies. With enhanced ki control and the wisdom born of balance, they become avatars of twilight, warriors whose mere presence can tip the scales between salvation and ruin. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Shadow Sun Ninja gains a bonus feat every four levels + +Special: +Monk Abilities: The epic Shadow Sun Ninja continues to add their class level to determine AC Bonus, Unarmed Damage & Stunning Fist uses per day. +Maneuvers: At each class level the epic Shadow Sun Ninja continues to increase in initiator level. + +Epic Shadow Sun Ninja Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Witchborn Binder + Epic Witchborn Binders are the final bulwark against arcane tyranny. Having mastered the fusion of incarnum and anti-magic, they become living wards, nullifying spellcraft with a gesture, and shackling even the most powerful wizards in prisons of soulstuff. At this level, their presence alone can suppress magical auras, unravel arcane constructs, and seal away reality-bending threats. Vigilant and relentless, an epic Witchborn Binder is both a hunter and a sentinel, wielding pure incarnum as a weapon of justice. + +Hit Die: d6. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Witchborn Binder gains a bonus feat every three levels. + +Special: +Meldshaping: Meldshaper level increases as if gaining a level in your meldshaper class at each Witchborn Binder class level. + +Epic Witchborn Binder Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Skill Focus, Epic Toughness, Epic Will, Great Constitution, Superior Initiative, Bonus Soulmeld, Epic Essentia, Extra Chakra Bind, Open Heart Chakra, Open Soul Chakra, Rapid Meldshaping, Rebind Soulmeld. + Epic Disciple of Mephistopheles + An Epic Disciple of Mephistopheles becomes a living conduit of hellfire, their body and soul twisted by infernal power. Their mere presence scorches the earth, their voice echoes with embers, and flames answer their every command. No longer just a servant, they are a herald of Mephistopheles himself, incinerating armies with infernal storms, summoning greater devils as lieutenants, and walking untouched through magical and mundane flame alike. Their mastery of hellfire transcends mortal understanding, making them a terror to celestials and mortals alike. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Disciple of Mephistopheles gains a bonus feat every other level. + +Epic Disciple of Mephistopheles Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Improved Whirlwind Attack, Legendary Commander, Superior Initiative. + Epic Soul Eater + An Epic Soul Eater is a walking extinction event. It no longer feeds just on life, it devours identity, power, and memory. Each victim makes it stronger, faster, and harder to stop. To face one is to risk becoming part of it forever. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Soul Eater gains a bonus feat every other level. + +Epic Soul Eater Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Great Constitution, Legendary Commander, Superior Initiative. + Epic Henshin Mystic + Epic Henshin Mystics embody the ideals of discipline and transformation that define their order. As they progress beyond traditional limits, they further transcend physical boundaries and deepen their spiritual mastery. Their pursuit of perfection sharpens their awareness, focus, and presence, allowing them to act as beacons of balance and clarity. In battle and in stillness, their command of inner power continues to grow, reflecting their steady evolution toward the divine. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Henshin Mystic gains a bonus feat every three levels + +Special: +Monk Abilities: The epic Henshin Mystic continues to add their class level to determine AC Bonus, Unarmed Damage & Monk movement speed increase. + +Epic Henshin Mystic Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Drunken Master + The Drunken Master masters the art of unpredictable, staggered movements to confuse and evade enemies. At epic levels, their drunken combat style becomes even more powerful, turning alcohol into a source of strength and resilience. They become a whirlwind of chaos, using their unsteady form to surprise and overpower opponents with unexpected, powerful strikes. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Drunken Master gains a bonus feat every other level. + +Epic Drunken Master Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Great Constitution, Great Dexterity, Great Strength, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Enlightened Fist + At epic levels, the Enlightened Fist fully unites arcane power with martial mastery. Their fists strike with not only speed and precision, but with the force of magic itself. Every motion is charged with energy, allowing them to deliver devastating touch spells and elemental strikes in a blur of combat. They become spellcasters in motion, unarmed, unarmored, and unstoppable. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Enlightened Fist gains a bonus feat every five levels + +Special: +Spell Resistance: The epic Enlightened Fist continues to add their class level to their spell resistance. +Spellcasting: At each class level the epic Enlightened Fist continues to increase in arcane caster level (and spells known, if applicable). +Monk Abilities: The epic Enlightened Fist continues to add their class level to determine Stunning Attacks, Unarmed Damage & Monk movement speed increase. + +Epic Enlightened Fist Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Damage Reduction, Epic Dodge, Epic Energy Resistance, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Focused Spell Penetration, Great Wisdom, Improved Combat Casting, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Self-Concealment, Superior Initiative. + Epic Morninglord of Lathander + At epic levels, the Morninglord becomes a living vessel of Lathander's divine light. Their presence alone is a balm to the wounded and a bane to the undead. Their power to turn, heal, and sanctify grows radiant and awe-inspiring, suffused with the hope and renewal of dawn itself. Wherever they walk, darkness falters, and the sun seems to shine a little brighter. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Morninglord of Lathander gains a bonus feat every three levels + +Special: +Greater Turning: The epic Morninglord of Lathander continues to gain a use of Greater Turning every four levels. +Spellcasting: The epic Morninglord of Lathander continues to increase in divine caster level (and spells known, if applicable). + +Epic Morninglord of Lathander Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Spellcasting, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Improved Combat Casting, Great Charisma, Great Wisdom, Perfect Health, Planar Turning, Tenacious Magic. + Epic Pyrokineticist + At epic levels, the Pyrokineticist becomes the living embodiment of raw elemental force. Whether wielding searing flame, freezing cold, corrosive acid, or crackling lightning, they channel destructive energy with deadly precision and flair. Their chosen element shapes every strike, movement, and breath unleashing devastating touch attacks, elemental lashes, and overwhelming bursts of power. Masters of heat, chill, corrosion, or storm, these kineticists don't just manipulate energy, they become it. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Pyrokineticist gains a bonus feat every other level. + +Epic Pyrokineticist Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Great Charisma, Psionic Feats, Superior Initiative. + Epic Shadowmind + At epic levels, the Shadowmind becomes a whisper in the mind and a ghost in the dark. Blending silent footfalls with psychic sabotage, she can unravel thoughts before they are spoken, cloud perceptions before danger is noticed, and strike where no defense can reach. With powers that distort memory and stealth refined to supernatural precision, the epic Shadowmind is the perfect infiltrator; unseen, unknown, and unforgettable only to those who survive. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Shadowmind gains a bonus feat every other level. + +Special: +Sneak Attack: the epic Shadowmind's sneak attack continues to gain +1d6 damage every three levels. +Manifesting: At each class level the epic Shadowmind continues to increase in manifester level (and powers known, if applicable). + +Epic Shadowmind Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Trapfinding, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Intelligence, Great Wisdom, Improved Sneak Attack, Lingering Damage, Psionic Feats, Self-Concealment, Superior Initiative. + Epic Psychic Thurge + To the epic Psychic Theurge, the boundary between faith and thought is a veil easily pierced. Wielding divine miracles and mental might in seamless harmony, they are living conduits of transcendent purpose. Their prayers echo with psionic force, and their psionic power is guided by divine insight. These rare visionaries stand at the nexus of will and wonder, forging a path where no spell nor power is beyond reach. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Psychic Theurge gains a bonus feat every six levels. + +Special: +Spellcasting: At each class level the epic Psychic Theurge continues to increase in divine caster level (and spells known, if applicable). +Manifesting: At each class level the epic Psychic Theurge continues to increase in manifester level (and powers known, if applicable). + +Epic Psychic Theurge Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Sheild, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Planar Turning, Psionic Feats, Tenacious Magic, Zone Of Animation. + Epic Cerebremancer + The epic Cerebremancer is a scholar of two worlds, one of incantations and sigils, the other of thoughts shaped into force. They weave arcane threads with psionic clarity, bending the very essence of reality with twin pillars of intellect and magic. To them, the mind is just another spellbook, and magic merely another expression of will. In their hands, knowledge becomes transcendence, and dual mastery becomes a singular, unstoppable force. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Cerebremancer gains a bonus feat every six levels. + +Special: +Spellcasting: At each class level the epic Cerebremancer continues to increase in arcane caster level (and spells known, if applicable). +Manifesting: At each class level the epic Cerebremancer continues to increase in manifester level (and powers known, if applicable). + +Epic Cerebremancer Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Energy Resistance, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Great Wisdom, Ignore Material Components, Improved Combat Casting, Psionic Feats, Tenacious Magic. + Epic Thrallherd + The epic Thrallherd is no mere master of persuasion, they are a gravitational center of will, drawing minds like comets into their orbit. Words are unnecessary; their presence alone compels obedience. Servants do not follow out of duty, but because they believe it is destiny. Kings, monsters, even minds alien and ancient, none are beyond the Thrallherd’s reach. Their thoughts shape allegiance, and their will becomes the law of others. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Thrallherd gains a bonus feat every six levels. + +Special: +Manifesting: At each class level the epic Thrallherd continues to increase in manifester level (and powers known, if applicable). + +Epic Thrallherd Bonus Feat List: +Armor Skin, Blinding Speed, Epic Energy Resistance, Epic Leadership, Epic Skill Focus, Great Intelligence, Psionic Feats. + Epic Fist of Zouken + Epic Fists of Zuoken are masters of both body and mind, walking paths few dare to tread. Their strikes carry the weight of perfect training, and their thoughts cut as sharply as their fists. These monks have unlocked the deep synergy between psionics and martial discipline, weaving them into a single, flawless form. They are guardians of the awakened, defenders of mental freedom, and relentless opponents of oppression. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Fist of Zuoken gains a bonus feat every five levels + +Special: +Monk Abilities: The epic Fist of Zuoken continues to add their class level to determine AC Bonus, Unarmed Damage & Monk movement speed increase. +Manifesting: At each class level the epic Fist of Zuoken continues to increase in manifester level (and powers known, if applicable). + +Epic Fist of Zuoken Bonus Feat List: +Armor Skin, Blinding Speed, Damage Reduction, Epic Energy Resistance, Epic Dodge, Epic Prowess, Epic Toughness, Fast Healing, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Psionic Feats, Self-Concealment, Superior Initiative. + Epic Contemplative + Epic Contemplatives have moved beyond mere devotion into living embodiments of divine connection. Their thoughts echo the will of their deity, and their actions shape the world in subtle yet profound ways. Whether isolated in serene temples or walking amid the chaos of the world, they are guided by unshakable faith. Every breath is a prayer, every step a sacred act. In their presence, others feel the stillness of eternity, as if the divine is looking through their eyes. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Contemplative gains a bonus feat every five levels + +Special: +Monk Abilities: The epic Contemplative continues to add their class level to determine AC Bonus, Unarmed Damage & Monk movement speed increase. +Spellcasting: At each class level the epic Contemplative continues to increase in divine caster level (and spells known, if applicable). + +Epic Contemplative Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Dodge, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Spellcasting, Fast Healing, Focused Spell Penetration, Great Charisma, Great Wisdom, Improved Combat Casting, Improved Ki Strike, Improved Spell Resistance, Improved Stunning Fist, Legendary Wrestler, Perfect Health, Planar Turning, Psionic Feats, Self-Concealment, Superior Initiative, Tenacious Magic. + Epic Runecaster + The epic runecaster no longer simply inscribes symbols of divine power , they weave divine essence into the world itself. Their runes thrum with ancient energy, etched into stone, metal, and air alike. Each mark is a silent hymn, a declaration of faith and force, holding power that rivals full incantations. Thieves no longer dare approach the runecaster's artifacts, and foes learn too late that every step toward a runecaster is a step deeper into a trap. Their runes do not merely cast spells , they shape destiny. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Runecaster gains a bonus feat every three levels + +Special: +Rune Craft: The epic Runecaster continues to gain a +1 on Runecarving checks at every odd level. +Rune Power: The epic Runecaster's Rune Power ability continues to gain +1 to DC & spell penetration checks at every even level. +Spellcasting: The epic Runecaster continues to increase in divine caster level (and spells known, if applicable). + +Epic Runecaster Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Energy Resistance, Epic Fortitude, Epic Spell Focus, Epic Spell Penetration, Epic Prowess, Epic Toughness, Epic Spellcasting, Epic Weapon Focus, Fast Healing, Focused Spell Penetration, Improved Combat Casting, Great Charisma, Great Wisdom, Perfect Health, Planar Turning, Tenacious Magic. + Epic Warchief + The epic Warchief becomes the stuff of legend, feared and revered by entire nations. His warcries shake enemy lines, and his presence alone can rally tribes to conquer cities and kingdoms. As he grows in power, his influence spreads like wildfire, turning even the most fractured clans into an unstoppable force. Epic Warchiefs inspire absolute loyalty and demand unquestioning obedience, forging empires from chaos and blood. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Warchief gains a bonus feat every four levels. + +Special: +Tribal Frenzy: the Strength bonus from the epic Warchief's Tribal Frenzy continues to grow by +2 every even level. +Ability Boost: the epic Warchief's Charisma bonus continues to grow by +2 every four levels. + +Epic Warchief Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Leadership, Epic Prowess, Epic Reputation, Epic Superior Initiative, Epic Toughness, Epic Weapon Focus, Fast Healing, Great Constitution, Legendary Commander, Mighty Rage, Overwhelming Critical, Terrifying Rage, Thundering Rage. + Epic War Mind + An epic War Mind channels unmatched clarity and precision in battle, moving with the focus of a weapon guided by thought alone. His mastery of the Talariic Codex unlocks deeper chains of war, each one enhancing his physical form and tactical prowess. Striking with devastating force and defending with near-impenetrable resolve, the epic War Mind blends mind and might into a perfect war machine, commanding the battlefield with every breath and motion. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic War Mind gains a bonus feat every five levels + +Special: +Enduring Body: The epic War Mind's Damage Reduction continues to grow by +1 every three class levels. +Manifesting: At each class level the epic War Mind continues to increase in manifester level (and powers known, if applicable). + +Epic War Mind Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Overwhelming Critical, Psionic Feats, Superior Initiative. + Epic Iron Mind + An epic Iron Mind stands as an unbreakable bastion against psychic assault, her will as tempered as the armor she wears. With unshakable focus and hardened discipline, she deflects enchantments and mind control with effortless resolve. Her presence radiates mental fortitude, empowering allies and punishing those who dare probe her thoughts. In the epic tiers, the Iron Mind becomes the embodiment of pure, unyielding resistance. + +Hit Die: d10 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Iron Mind gains a bonus feat every five levels + +Special: +Armoured Mind: The epic Iron Mind continues to gain a use of Armoured Mind every three class levels. +Damage Reduction: The epic Iron Mind's Damage Reduction continues to grow by +1 every three class levels. +Mind Over Body: The epic Iron Mind continues to gain a use of Mind Over Body every three class levels. +Manifesting: At each class level the epic Iron Mind continues to increase in manifester level (and powers known, if applicable). + +Epic Iron Mind Bonus Feat List: +Armor Skin, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Prowess, Epic Toughness, Overwhelming Critical, Psionic Feats, Superior Initiative. + Epic Slayer of Domiel + An epic Slayer of Domiel becomes a divine instrument of retribution, delivering swift and silent justice to the forces of evil. With holy precision and supernatural grace, they strike unseen, guided by celestial purpose. Their death touch grows ever more lethal, and their sacred presence turns stealth into salvation. In the epic ranks, no corrupt soul escapes the light they bring from the shadows. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Slayer of Domiel gains a bonus feat every four levels. + +Special: +Death Touch: The epic Slayer of Domiel continues to gain a use of their Death Touch ability every even class level. +Sneak Attack: the epic Slayer of Domiel's sneak attack continues to gain +1d6 damage every odd class level. +Spellcasting: The epic Slayer of Domiel continues to increase in divine caster level (and spells known, if applicable). + +Epic Slayer of Domiel Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Wisdom, Improved Sneak Attack, Lingering Damage, Self-Concealment, Superior Initiative. + Epic Disciple of Asmodeus + An epic Disciple of Asmodeus becomes a true architect of tyranny, his will an unbreakable chain upon the minds of lesser beings. His commands echo with infernal authority, bending even the strongest to his purpose. Secrets fall into his hands like ripe fruit, and with each one, his dominion grows. Surrounded by devils and cloaked in dread majesty, he no longer merely serves Asmodeus, he embodies his dark doctrine. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Disciple of Asmodeus gains a bonus feat every four levels + +Special: +Learn Secret: The epic Disciple of Asmodeus continues to gain a use of Learn Secret every odd class level. +Spellcasting: Every other level the epic Disciple of Asmodeus continues to increase in arcane caster level (and spells known, if applicable). + +Epic Disciple of Asmodeus Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Suel Archanamach + An epic Suel Archanamach is a living relic of an empire that once challenged the gods themselves. Blade and spell move as one in their hands , seamless, relentless, unstoppable. They slip through magical wards as if they were cobwebs, unraveling spells and spellcasters alike with practiced ease. Masters of dispelling, cloaked in illusions, and steeped in ancient arcane warfare, these elusive warriors are nightmares whispered among archmages , for when a Suel Archanamach comes, even the most powerful wizard may find no sanctuary. + +Hit Die: d6 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Suel Archanamach gains a bonus feat every four levels. + +Special: +Dispelling Strike: The epic Suel Archanamach continues to gain a use of their Dispelling Strike ability every four class levels. +Ignore Spell Failure: the epic Suel Archanamach continues to increase the amount of spell failure they can overcome by 5% every three class levels. +Spellcasting: The epic Suel Archanamach continues to increase in arcane caster level (and spells known, if applicable). + +Epic Suel Archanamach Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus, Great Charisma, Improved Combat Casting, Overwhelming Critical, Superior Initiative. + Epic Skullclan Hunter + An epic Skullclan Hunter is the eternal bane of the undead. With eyes that pierce through shadow and a resolve that rivals divine judgment, they tread where others dare not , into tombs reeking with the chill of unlife. Each strike of their blade sears with holy vengeance, bypassing foul defenses and undoing necromantic abominations with grace and fury. Immune to the withering touch of unlife, they become a living bulwark against the darkness; a radiant scourge born to end what should never have risen. + +Hit Die: d6 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Skullclan Hunter gains a bonus feat every three levels + +Special: +Sneak Attack: The epic Skullclan Hunter's sneak attack continues to increase by 1d6 every 3 levels. + +Epic Skullclan Hunter Bonus Feat List: +Armor Skin, Blinding Speed, Epic Divine Might, Epic Divine Sheild, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Skill Focus, Epic Weapon Focus, Epic Reputation, Fast Healing, Great Charisma, Invoke Divine Wrath, Improved Sneak Attack, Lingering Damage, Perfect Health, Planar Turning, Superior Initiative. + Epic Master Alchemist + An epic Master Alchemist is a living crucible of arcane transmutation, distilling raw magic into liquid form with an artistry that defies mortal comprehension. With hands steady as time and minds sharp as diamond, these arcane chemists brew wonders that rival the greatest of spells , bottled miracles, captured storms, and essence of the gods. Able to craft potions imbued with ninth-circle sorcery, they shape the future in vials and flasks, offering power, salvation, or ruin with a single sip. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Master Alchemist gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Master Alchemist continues to increase in arcane caster level (and spells known, if applicable). + +Epic Master Alchemist Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Energy Resistance, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. In addition to the feats on this list, the epic Master Alchemist may select any item creation feat not listed here. + Epic Brimstone Speaker + Epic Brimstone Speakers are divine orators of sacred flame, their voices echoing with the resonance of celestial truth. Their mastery of truenames reaches apocalyptic potency, capable of invoking divine conflagrations that sear away corruption and summon angelic paragons from the farthest reaches of the Upper Planes. When an Epic Brimstone Speaker speaks, the heavens answer, fire obeys, and evil trembles before the purity of their word-forged wrath. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Brimstone Speaker gains a bonus feat every three levels. + +Special: +Truenaming: The epic Brimstone Speaker continues to increase in Truenaming level. +Spellcasting: At each odd class level the epic Brimstone Speaker continues to increase in divine caster level (and spells known, if applicable). + +Epic Brimstone Speaker Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Skill Focus, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Reputation, Epic Will, Fast Healing, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Perfect Health, Planar Turning, Superior Initiative, Tenacious Magic, Zone Of Animation. + Epic Shugenja + Epic Shugenja Description - PLACEHOLDER + Epic Hand of the Winged Masters + Epic Hands of the Winged Masters become more than servants, they become whispers in the wind, shadows beneath wings, and the unseen daggers of draconic will. Their bond to their draconic patrons transcends mere loyalty, transforming into something sacred and absolute. As spies, saboteurs, and assassins, they move unseen through the world, wielding deadly grace and dragon-blessed cunning. Each word they speak and every blade they draw serves the ancient agendas of their winged masters with terrifying precision. + +Hit Die: d8 +Skill Points at Each Additional Level: 6 + Int Modifier +Bonus Feats: The epic Hands of the Winged Masters gains a bonus feat every three levels. + +Special: +Special Attack: the epic Hand of the Winged Masters's sneak attack or skirmish attack continues to gain +1d6 damage every three levels. + +Epic Hands of the Winged Masters Bonus Feat List: +Armor Skin, Blinding Speed, Epic Dodge, Epic Prowess, Epic Reputation, Epic Skill Focus, Epic Trapfinding, Epic Weapon Focus, Great Charisma, Great Dexterity, Great Intelligence, Improved Sneak Attack, Lingering Damage, Psionic Feats, Self-Concealment, Superior Initiative. + Epic Talon of Tiamat + Epic Talons of Tiamat are the chosen claws of dragonkind’s darkest queen, spreading her wrath and dominion across the realms. Empowered by draconic fury and ancient magic, they become living engines of destruction, breathing elemental death, sowing terror with their presence, and turning even mighty dragons into pawns of their will. Whether clad in steel or shrouded in sorcery, they are avatars of chromatic vengeance, feared by all who stand with metallic dragons and loathed as heretics by the righteous. Wherever they walk, Tiamat’s shadow follows. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Talon of Tiamat gains a bonus feat every three levels. + +Special: +Voice of the Dragon: the epic Talon of Tiamat continues to gain a +2 bonus to Intimidate and Bluff checks every four class levels. +Spellcasting: At each odd class level the epic Talon of Tiamat continues to increase in arcane caster level (and spells known, if applicable). + +Epic Talon of Tiamat Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Skill Focus, Epic Spellcasting, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Great Constitution, Ignore Material Components, Improved Combat Casting, Improved Whirlwind Attack, Tenacious Magic, Superior Initiative. + Epic Frost Mage + Epic Frost Mages are winter incarnate, beings of arcane chill whose mere presence numbs the soul. Having transcended the mortal limits of frost magic, they wield glacial power with terrifying precision. Their spells freeze blood in veins and shatter stone with creeping ice. The frost itself answers their call, howling through the world as an extension of their will. + +Hit Die: d4 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Frost Mage gains a bonus feat every four levels. + +Special: +Natural Armor: The epic Frost Mage continues to gain +1 Natural Armor every three class levels. +Spellcasting: At each class level the epic Frost Mage continues to increase in arcane caster level (and spells known, if applicable). + +Epic Frost Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Energy Resistance, Epic Leadership, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Blighter + An epic blighter is the walking death of ecosystems, a roving apocalypse wrapped in bone and flame. Where they pass, forests blacken, rivers sour, and life recoils in terror. No longer merely forsaken by nature, they have become its antithesis, an unrelenting force of defilement. Their very breath poisons the wind, and their touch spreads pestilence faster than wildfire. + +Hit Die: d8. +Skill Points at Each Additional Level: 4 + Intelligence modifier. +Bonus Feats: The epic Blighter gains a bonus feat every three levels. + +Special: +Spellcasting: At each class level the epic Blighter continues to increase in divine caster level (and spells known, if applicable). + +Epic Blighter Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Weapon Focus, Focused Spell Penetration, Epic Spellcasting, Epic Toughness, Fast Healing, Great Wisdom, Ignore Material Components, Improved Combat Casting, Overwhelmging Critical, Perfect Health, Tenacious Magic, Superior Initiative. + Epic Rage Mage + An epic rage mage is an arcane storm in human form, where fury and magic fuse into devastating synergy. No longer shackled by the fragile composure most spellcasters cling to, she channels raw emotion into spellcraft that crackles with violent energy. Her rage no longer clouds her casting, it defines it. Each shout is a sonic blast, each heartbeat a surge of power. In battle, she becomes an avatar of destruction, tearing through enemies in a blaze of primal wrath and arcane fury. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Rage Mage gains a bonus feat every four levels. + +Special: +Spell Rage: The epic Rage Mage continues to gain a use of their Spell Rage ability every five class levels. +Spellcasting: Every other class level the epic Rage Mage continues to increase in arcane caster level (and spells known, if applicable). + +Epic Rage Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Devastating Critical, Epic Damage Reduction, Epic Energy Resistance, Epic Leadership, Epic Prowess, Epic Spell Focus, Epic Spell Penetration, Epic Spellcasting, Epic Skill Focus, Epic Reputation, Epic Toughness, Epic Weapon Focus, Epic Weapon Specialization, Focused Spell Penetration, Forge Epic Ring, Fast Healing, Great Charisma, Great Constitution, Great Intelligence, Ignore Material Components, Improved Combat Casting, Legendary Commander, Mighty Rage, Overwhelming Critical, Superior Initiative, Tenacious Magic, Thundering Rage. + Epic Dragonheart Mage + The epic dragonheart mage is the living embodiment of draconic majesty fused with arcane mastery. As their blood grows richer with ancient draconic power, so too does their spellcraft swell with elemental might. Their breath becomes an instrument of cataclysm, a devastating release of stored arcane potential shaped by the legacy of their draconic forebears. With every spell cast, their presence becomes more commanding, their body more resilient, their soul more like that of a true dragon. + +Hit Die: d6 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Dragonheart Mage gains a bonus Draconic feat every level ending in 2, 4, or 8. + +Special: +Draconic Breath: The epic Dragonheart Mage's Draconic Breath damage increases to 3d8 at level 16, 4d6 at 20, 4d8 at 26, and 5d6 at level 30. +Spellcasting: At each class level the epic Dragonheart Mage continues to increase in arcane caster level (and spells known, if applicable). + +Epic Dragonheart Mage Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Craft Epic Magic Arms and Armor, Craft Epic Staff, Craft Epic Wondrous Item, Epic Damage Reduction, Epic Energy Resistance, Epic Fortitude, Epic Leadership, Epic Prowess, Epic Reflexes, Epic Spell Focus, Epic Spell Penetration, Epic Reputation, Epic Skill Focus, Epic Spellcasting, Epic Toughness, Epic Weapon Focus, Epic Will, Fast Healing, Focused Spell Penetration, Forge Epic Ring, Great Charisma, Great Intelligence, Ignore Material Components, Improved Combat Casting, Tenacious Magic. + Epic Swift Wing + An epic Swift Wing is more than a servant of the divine, they are the very breath, muscle, and will of the sacred dragon they revere. Their connection to draconic divinity becomes seamless, a fusion of holy purpose and ancient power. Their breath heals armies and scours the undead from the battlefield in blazing waves of divine flame. With wings unfurled and energy flowing through every fiber, they strike with celestial fury and soar above mortal bounds. In body and spirit, the epic swift wing is the swift vengeance and swift salvation of their god, wreathed in light, cloaked in scales, and unstoppable in purpose. + +Hit Die: d8 +Skill Points at Each Additional Level: 4 + Int Modifier +Bonus Feats: The epic Swift Wing gains a bonus feat every three levels. + +Special: +Breath of Life: The epic Swift Wing's Breath of Life continues to gain +1d6 damage vs undead every class level. +Spellcasting: At each class level the epic Swift Wing continues to increase in divine caster level (and spells known, if applicable). + +Epic Swift Wing Bonus Feat List: +Armor Skin, Automatic Quicken Spell, Automatic Silent Spell, Automatic Still Spell, Blinding Speed, Epic Divine Might, Epic Divine Shield, Epic Divine Resistance, Epic Divine Vigor, Epic Energy Resistance, Epic Fortitude, Epic Prowess, Epic Reflexes, Epic Skill Focus, Epic Spellcasting, Epic Spell Focus, Epic Spell Penetration, Epic Toughness, Epic Reputation, Epic Will, Fast Healing, Focused Spell Penetration, Great Charisma, Great Intelligence, Great Wisdom, Improved Combat Casting, Invoke Divine Wrath, Perfect Health, Planar Turning, Superior Initiative, Tenacious Magic, Zone Of Animation. + Epic Diamond Dragon + An epic diamond dragon is the embodiment of psionic and draconic synergy. Their mind channels the full strength of the draconic psionic collective, shaping energy into claws, wings, and breath with effortless will. Their presence unnerves even the boldest, radiating the calm, crystalline power of a mind sharpened to a perfect edge. They no longer tap into psionic dragon energy, they are its living expression. + +Hit Die: d8 +Skill Points at Each Additional Level: 2 + Int Modifier +Bonus Feats: The epic Diamond Dragon gains a bonus feat every three levels. + +Special: +Dragon Augmentation: Every five class levels the epic Diamond Dragon can choose to gain a +1 in either Strength, Dexterity, or Constitution. +Manifesting: At each class level the epic Diamond Dragon continues to increase in manifester level (and powers known, if applicable). + +Epic Diamond Dragon Bonus Feat List: +Armor Skin, Blinding Speed, Epic Damage Reduction, Epic Energy Resistance, Epic Prowess, Epic Reputation, Epic Skill Focus, Great Charisma, Great Intelligence, Great Wisdom, Psionic Feats, Superior Initiative. + ### Start PRC8 Prestige Class Epic Expansion ### + ### Start PRC8 Prestige Class Epic Expansion ### + ## Vile Martial Strike Expansion ## + Vile Martial Strike (Eagle Claw) + Vile Martial Strike (Light Lance) + Vile Martial Strike (Heavy Pick) + Vile Martial Strike (Light Pick) + Vile Martial Strike (Sai) + Vile Martial Strike (Nunchaku) + Vile Martial Strike (Falchion) + Vile Martial Strike (Sap) + Vile Martial Strike (Katar) + Vile Martial Strike (Heavy Mace) + Vile Martial Strike (Maul) + Vile Martial Strike (Double Scimitar) + Vile Martial Strike (Goad) + Vile Martial Strike (Elven Lightblade) + Vile Martial Strike (Elven Thinblade) + Vile Martial Strike (Elven Courtblade) + ## Sanctify Martial Strike Expansion ## + Sanctify Martial Strike (Eagle Claw) + Sanctify Martial Strike (Light Lance) + Sanctify Martial Strike (Heavy Pick) + Sanctify Martial Strike (Light Pick) + Sanctify Martial Strike (Sai) + Sanctify Martial Strike (Nunchaku) + Sanctify Martial Strike (Falchion) + Sanctify Martial Strike (Sap) + Sanctify Martial Strike (Katar) + Sanctify Martial Strike (Heavy Mace) + Sanctify Martial Strike (Maul) + Sanctify Martial Strike (Double Scimitar) + Sanctify Martial Strike (Goad) + Sanctify Martial Strike (Elven Lightblade) + Sanctify Martial Strike (Elven Thinblade) + Sanctify Martial Strike (Elven Courtblade) + Swarm of Arrows + Prerequisites + Dex 23, Point Blank Shot, Rapid Shot, Weapon Focus (type of bow used). + + Benefit + As a full-round action, you may fire an arrow at your full base attack bonus at each opponent within 30 feet. Daring Warrior Type of Feat: General Prerequisite: Weapon Specialization, Grace +1 @@ -84101,13 +85699,17 @@ Special: A fighter can select Daring Warrior as one of his fighter bonus feats +Special: A fighter can select Charming the Arrow as one of his fighter bonus feats. Martial Stalker Type of Feat: General Prerequisite: Ki Power, Proficiency with all martial weapons Specifics: Your fighter and ninja levels stack for the purpose of determining the size of your ki pool, as well as your AC bonus. For example, a 5th-level fighter/1st-level ninja with this feat could use his ki powers a number of times equal to 3 (one-half his ninja and fighter levels) + his Wisdom bonus (if any), and would have a +1 bonus to AC (as if he were a 6th-level ninja). Use: Automatic -Special: A fighter can select Martial Stalker as one of his fighter bonus feats +Special: A fighter can select Martial Stalker as one of his fighter bonus feats. + Investigator + Type of Feat: General +Benefit: You get a +2 bonus on all Sense Motive and Search checks. +Use: Automatic ## Hidden Talent Reserve ## Hidden Talent Type of Feat: General @@ -84378,4 +85980,4 @@ Specifics: You gain a +4 perfection bonus on Will saving throws against charm an Type of Feat: Exalted Prerequisite: Wis 13+ Specifics: You gain a +2 bonus on saving throws to resist any fear effect, despair effect (such as the crushing despair spell), or similar mind-affecting condition, but not charms or compulsions (such as the charm person and dominate person spells) - + \ No newline at end of file