{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "This is the non hostile version of the Imperial Guard which is used in NasGarth city" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "This is the non hostile version of the Imperial Guard which is used in NasGarth city" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "This is the non hostile version of the Imperial Guard which is used in NasGarth city" } }, { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "This is the non hostile version of the Imperial Guard which is used in NasGarth city" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "RichExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "CastleExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "RichExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "BridgeDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "BridgeDoor" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Oriental Rug" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Library Desk" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Chair 2" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Painting" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Potted Plant" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Signpost - 3" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Couch that one can sit on.\r\n\r\nCreated by Shir'le E. Illios\r\nshirle@drowwanderer.com\r\nhttp://chosen.drowwanderer.com\r\n" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [] }, "TriggerList": { "type": "list", "value": [] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } } ] } }