{ "__data_type": "GIC ", "Creature List": { "type": "list", "value": [ { "__struct_id": 4, "Comment": { "type": "cexostring", "value": "tkon_village_general_merchant" } } ] }, "Door List": { "type": "list", "value": [ { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "DesertExit" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "BridgeDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "WallDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "WallDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "WallDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "WallDoor" } }, { "__struct_id": 8, "Comment": { "type": "cexostring", "value": "WallDoor" } } ] }, "Encounter List": { "type": "list", "value": [] }, "List": { "type": "list", "value": [] }, "Placeable List": { "type": "list", "value": [ { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Palm Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Palm Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Palm Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Palm Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Palm Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Palm Tree" } }, { "__struct_id": 9, "Comment": { "type": "cexostring", "value": "Invisible Object\r\n\r\nPLACE THIS ON MAP WITH SPAWN CODES" } } ] }, "SoundList": { "type": "list", "value": [ { "__struct_id": 6, "Comment": { "type": "cexostring", "value": "" }, "PlayInToolset": { "type": "byte", "value": 1 } } ] }, "StoreList": { "type": "list", "value": [ { "__struct_id": 11, "Comment": { "type": "cexostring", "value": "NasGarth-T'kon Village\r\nGeneral Merchant" } } ] }, "TriggerList": { "type": "list", "value": [ { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 1, "Comment": { "type": "cexostring", "value": "DESERT HEAT 2.0\r\n================\r\nWater source trigger.\r\n\r\nOn enter the DH2_Water set to TRUE on PC\r\nOn exit it is set to FALSE\r\n\r\nTrigger parses its NAME field to determine any other qualities of the water.\r\n\r\nMart, just paint as a trigger in a water source, thats it.......\r\n\r\nthis is for normal drinking water" } } ] }, "WaypointList": { "type": "list", "value": [ { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "spawn 1-3 npc's.\r\nonce killed no more spawned.\r\nspawn randomly in 5m rad of waypoint.\r\ndaytime only, gone at night.\r\nrandon walk in 10m rad of waypoint." } }, { "__struct_id": 5, "Comment": { "type": "cexostring", "value": "" } } ] } }