void main() { object oPC = GetPCSpeaker(); effect epoly = EffectVisualEffect(VFX_IMP_MAGBLUE); effect epoly2 = EffectVisualEffect(VFX_IMP_KNOCK); effect epoly3 = EffectVisualEffect(VFX_IMP_HASTE); effect epoly4 = EffectVisualEffect(VFX_IMP_HOLY_AID); effect epoly5 = EffectVisualEffect(VFX_IMP_GOOD_HELP); effect epoly6 = EffectVisualEffect(VFX_IMP_MAGBLUE); effect epoly7 = EffectVisualEffect(VFX_IMP_KNOCK); effect epoly8 = EffectVisualEffect(VFX_IMP_MAGBLUE); effect epoly10 = EffectPolymorph(POLYMORPH_TYPE_ZOMBIE); DelayCommand(0.5,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly,oPC)); DelayCommand(1.0,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly2,oPC)); DelayCommand(1.5,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly3,oPC)); DelayCommand(2.0,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly4,oPC)); DelayCommand(2.5,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly5,oPC)); DelayCommand(3.0,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly6,oPC)); DelayCommand(3.5,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly7,oPC)); DelayCommand(4.0,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly8,oPC)); DelayCommand(5.4,ApplyEffectToObject(DURATION_TYPE_INSTANT,epoly10,oPC)); }