void main() { // Get the Tag of Flower Plant string sFlowerPlantTag = GetTag(OBJECT_SELF); // Get length of that Tag int iTagLength = GetStringLength(sFlowerPlantTag); // Find the color of that Flower Plant string sFlowerTag = "ATS_FLOWER_" + GetStringRight(sFlowerPlantTag, iTagLength - 13); // prepare to create Flower on Player object oPlayer = GetLastUsedBy(); // SendMessageToPC(oPlayer, sFlowerTag); // Debug message // Give the Player the Flower CreateItemOnObject(sFlowerTag, oPlayer); }