//Dependencies: ats_const_material, ats_const_skill ///////////////////////////////////////////////////// // ATS_GetSmeltingLevel // // Gets the minimum skill level for smelting // // the specified ore material // // Returns: int - minimum skill value // ///////////////////////////////////////////////////// int ATS_GetSmeltingLevel ( int iOreType // Material constant for an ore ) { if(iOreType == CINT_MATERIAL_COPPER) return CINT_SMELTLEVEL_COPPER; else if(iOreType == CINT_MATERIAL_BRONZE) return CINT_SMELTLEVEL_BRONZE; else if(iOreType == CINT_MATERIAL_IRON) return CINT_SMELTLEVEL_IRON; else if(iOreType == CINT_MATERIAL_SILVER) return CINT_SMELTLEVEL_SILVER; else if(iOreType == CINT_MATERIAL_GOLD) return CINT_SMELTLEVEL_GOLD; else if(iOreType == CINT_MATERIAL_SHADOW) return CINT_SMELTLEVEL_SHADOW; else if(iOreType == CINT_MATERIAL_VERDICITE) return CINT_SMELTLEVEL_VERDICITE; else if(iOreType == CINT_MATERIAL_RUBICITE) return CINT_SMELTLEVEL_RUBICITE; else if(iOreType == CINT_MATERIAL_SYENITE) return CINT_SMELTLEVEL_SYENITE; else if(iOreType == CINT_MATERIAL_MITHRAL) return CINT_SMELTLEVEL_MITHRAL; else if(iOreType == CINT_MATERIAL_ADAMANTINE) return CINT_SMELTLEVEL_ADAMANTINE; else if(iOreType == CINT_MATERIAL_MYRKANDITE) return CINT_SMELTLEVEL_MYRKANDITE; else return 0; }