//::///////////////////////////////////////////////
//:: Default: On Spawn In
//:: NW_C2_DEFAULT9
//:: Copyright (c) 2001 Bioware Corp.
//:://////////////////////////////////////////////
/*
    Determines the course of action to be taken
    after having just been spawned in
*/
//:://////////////////////////////////////////////
//:: Created By: Preston Watamaniuk
//:: Created On: Oct 25, 2001
//:://////////////////////////////////////////////
#include "NW_O2_CONINCLUDE"
#include "NW_I0_GENERIC"

void main()
{
    if(OBJECT_SELF == GetObjectByTag("BOXER_BLUE"))
        ActionSit(GetObjectByTag("CHAIR_BLUE"));
    else
        ActionSit(GetObjectByTag("CHAIR_RED"));

    SetIsDestroyable(FALSE);
}